feat: Oier does not speak to Eneko at startup, now the game has no story and is very boring
fix: remember picked items to avoid appering in scene again fix: counting potatoes
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@@ -12,6 +12,7 @@ say player "Bien! La primera patata!" [!i/turno_cocina_patata]
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inventory_add turno_cocina_patata
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item_count_add turno_cocina_patata
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set_active cocina_debajo_sofa false
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set_global cocina_debajo_sofa_picked true
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:action3 turno_cocina_frontal
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say player "Veo una patata!!"
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