chore: storing version and changelog

This commit is contained in:
StraToN
2022-09-14 06:50:54 +00:00
parent 62c2920439
commit d6158b375e
3 changed files with 11 additions and 2 deletions

View File

@@ -1,3 +1,12 @@
## [4.0.0-alpha.218](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.218) (2022-09-14)
### Bug Fixes
* UI should now highlight proper verb instead of always going back to an item's default action ([62c2920](https://github.com/godot-escoria/escoria-demo-game/commit/62c2920439a4a7cb23b30b3be321bcaa43f0c286))
## [4.0.0-alpha.217](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.217) (2022-09-13) ## [4.0.0-alpha.217](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.217) (2022-09-13)

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@@ -130,7 +130,7 @@ func run() -> int:
var rc = command_object.run(prepared_arguments) var rc = command_object.run(prepared_arguments)
if rc is GDScriptFunctionState: if rc is GDScriptFunctionState:
rc = yield(rc, "completed") rc = yield(rc, "completed")
escoria.logger.debug( escoria.logger.debug(
self, self,
"[%s] Return code: %d." % [self.name, rc] "[%s] Return code: %d." % [self.name, rc]

View File

@@ -358,7 +358,7 @@ func _on_mouse_left_clicked_item(item: ESCItem, event: InputEvent) -> void:
if not hover_stack.empty(): if not hover_stack.empty():
var next_item = hover_stack.pop_back() var next_item = hover_stack.pop_back()
_on_mouse_left_clicked_item(next_item, event) _on_mouse_left_clicked_item(next_item, event)
return return
if not escoria.action_manager.is_object_actionable(item.global_id): if not escoria.action_manager.is_object_actionable(item.global_id):