feat: adds additional options to dialog manager, including a left-click action option and a text skipping option
This commit is contained in:
committed by
Julian Murgia
parent
d955e2ef1b
commit
d676e50284
@@ -56,11 +56,16 @@ func choose(dialog_player: Node, dialog: ESCDialog):
|
||||
pass
|
||||
|
||||
|
||||
# Trigger running the dialog faster
|
||||
# Trigger running the dialogue faster
|
||||
func speedup():
|
||||
pass
|
||||
|
||||
|
||||
# Trigger an instant finish of the current dialog
|
||||
func finish():
|
||||
pass
|
||||
|
||||
|
||||
# The say command has been interrupted, cancel the dialog display
|
||||
func interrupt():
|
||||
pass
|
||||
|
||||
@@ -42,6 +42,7 @@ func _create_states() -> void:
|
||||
"idle": DialogIdle.new(),
|
||||
"say": DialogSay.new(),
|
||||
"say_fast": DialogSayFast.new(),
|
||||
"say_finish": DialogSayFinish.new(),
|
||||
"visible": DialogVisible.new(),
|
||||
"finish": DialogFinish.new(),
|
||||
"interrupt": DialogInterrupt.new(),
|
||||
@@ -70,11 +71,16 @@ func say(character: String, type: String, text: String) -> void:
|
||||
_change_state("say")
|
||||
|
||||
|
||||
# Called when a dialog line is to be sped up.
|
||||
# Called when a dialogue line is to be sped up.
|
||||
func speedup() -> void:
|
||||
_change_state("say_fast")
|
||||
|
||||
|
||||
# Called when a dialogue line is to be finished immediately.
|
||||
func finish() -> void:
|
||||
_change_state("say_finish")
|
||||
|
||||
|
||||
# Display a list of choices
|
||||
#
|
||||
# #### Parameters
|
||||
@@ -96,5 +102,6 @@ func interrupt() -> void:
|
||||
func _on_dialog_manager_set(dialog_manager: ESCDialogManager) -> void:
|
||||
_dialog_manager = dialog_manager
|
||||
states_map["say_fast"].initialize(dialog_manager)
|
||||
states_map["say_finish"].initialize(dialog_manager)
|
||||
states_map["visible"].initialize(dialog_manager)
|
||||
states_map["interrupt"].initialize(dialog_manager)
|
||||
|
||||
@@ -13,10 +13,10 @@ func initialize(dialog_manager: ESCDialogManager) -> void:
|
||||
func enter():
|
||||
escoria.logger.trace(self, "Dialog State Machine: Entered 'interrupt'.")
|
||||
|
||||
if not _dialog_manager.is_connected("say_finished", self, "_on_say_finished"):
|
||||
_dialog_manager.connect("say_finished", self, "_on_say_finished", [], CONNECT_ONESHOT)
|
||||
|
||||
if _dialog_manager != null:
|
||||
if not _dialog_manager.is_connected("say_finished", self, "_on_say_finished"):
|
||||
_dialog_manager.connect("say_finished", self, "_on_say_finished", [], CONNECT_ONESHOT)
|
||||
|
||||
_dialog_manager.interrupt()
|
||||
|
||||
|
||||
|
||||
@@ -44,13 +44,27 @@ func handle_input(_event):
|
||||
escoria.inputs_manager.INPUT_NONE and \
|
||||
_dialog_manager != null:
|
||||
|
||||
var left_click_action = ESCProjectSettingsManager.get_setting(SimpleDialogPlugin.LEFT_CLICK_ACTION)
|
||||
|
||||
_handle_left_click_action(left_click_action)
|
||||
|
||||
|
||||
func _handle_left_click_action(left_click_action: String) -> void:
|
||||
match left_click_action:
|
||||
SimpleDialogPlugin.LEFT_CLICK_ACTION_SPEED_UP:
|
||||
if _dialog_manager.is_connected("say_visible", self, "_on_say_visible"):
|
||||
_dialog_manager.disconnect("say_visible", self, "_on_say_visible")
|
||||
|
||||
escoria.logger.trace(self, "Dialog State Machine: 'say' -> 'say_fast'")
|
||||
|
||||
emit_signal("finished", "say_fast")
|
||||
get_tree().set_input_as_handled()
|
||||
SimpleDialogPlugin.LEFT_CLICK_ACTION_INSTANT_FINISH:
|
||||
if _dialog_manager.is_connected("say_visible", self, "_on_say_visible"):
|
||||
_dialog_manager.disconnect("say_visible", self, "_on_say_visible")
|
||||
|
||||
escoria.logger.trace(self, "Dialog State Machine: 'say' -> 'say_finish'")
|
||||
emit_signal("finished", "say_finish")
|
||||
|
||||
get_tree().set_input_as_handled()
|
||||
|
||||
|
||||
func enter():
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
extends State
|
||||
class_name DialogSayFinish
|
||||
|
||||
|
||||
# Reference to the currently playing dialog manager
|
||||
var _dialog_manager: ESCDialogManager = null
|
||||
|
||||
|
||||
func initialize(dialog_manager: ESCDialogManager) -> void:
|
||||
_dialog_manager = dialog_manager
|
||||
|
||||
|
||||
func enter():
|
||||
escoria.logger.trace(self, "Dialog State Machine: Entered 'say_finish'.")
|
||||
|
||||
if escoria.inputs_manager.input_mode != \
|
||||
escoria.inputs_manager.INPUT_NONE and \
|
||||
_dialog_manager != null:
|
||||
|
||||
if not _dialog_manager.is_connected("say_visible", self, "_on_say_visible"):
|
||||
_dialog_manager.connect("say_visible", self, "_on_say_visible", [], CONNECT_ONESHOT)
|
||||
|
||||
_dialog_manager.finish()
|
||||
else:
|
||||
escoria.logger.error(self, "Illegal state.")
|
||||
|
||||
|
||||
func _on_say_visible() -> void:
|
||||
escoria.logger.trace(self, "Dialog State Machine: 'say_finish' -> 'visible'")
|
||||
emit_signal("finished", "visible")
|
||||
@@ -90,12 +90,18 @@ func choose(dialog_player: Node, dialog: ESCDialog):
|
||||
emit_signal("option_chosen", option)
|
||||
|
||||
|
||||
# Trigger running the dialog faster
|
||||
# Trigger running the dialogue faster
|
||||
func speedup():
|
||||
if _type_player != null:
|
||||
_type_player.speedup()
|
||||
|
||||
|
||||
# Trigger an instant finish of the current dialog
|
||||
func finish():
|
||||
if _type_player != null:
|
||||
_type_player.finish()
|
||||
|
||||
|
||||
# The say command has been interrupted, cancel the dialog display
|
||||
func interrupt():
|
||||
if _dialog_player.get_children().has(_type_player):
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
# A simple dialog manager for Escoria
|
||||
tool
|
||||
extends EditorPlugin
|
||||
class_name SimpleDialogPlugin
|
||||
|
||||
|
||||
const MANAGER_CLASS="res://addons/escoria-dialog-simple/esc_dialog_simple.gd"
|
||||
const SETTINGS_ROOT="escoria/dialog_simple"
|
||||
@@ -8,9 +10,21 @@ const SETTINGS_ROOT="escoria/dialog_simple"
|
||||
const AVATARS_PATH = "%s/avatars_path" % SETTINGS_ROOT
|
||||
const TEXT_SPEED_PER_CHARACTER = "%s/text_speed_per_character" % SETTINGS_ROOT
|
||||
const FAST_TEXT_SPEED_PER_CHARACTER = "%s/fast_text_speed_per_character" % SETTINGS_ROOT
|
||||
const MAX_TIME_TO_DISAPPEAR = "%s/max_time_to_disappear" % SETTINGS_ROOT
|
||||
const SKIP_DIALOGS = "%s/skip_dialogs" % SETTINGS_ROOT
|
||||
const READING_SPEED_IN_WPM = "%s/reading_speed_in_wpm" % SETTINGS_ROOT
|
||||
const CLEAR_TEXT_BY_CLICK_ONLY = "%s/clear_text_by_click_only" % SETTINGS_ROOT
|
||||
const LEFT_CLICK_ACTION = "%s/left_click_action" % SETTINGS_ROOT
|
||||
|
||||
const LEFT_CLICK_ACTION_SPEED_UP = "Speed up"
|
||||
const LEFT_CLICK_ACTION_INSTANT_FINISH = "Instant finish"
|
||||
const LEFT_CLICK_ACTION_NOTHING = "None"
|
||||
|
||||
|
||||
var leftClickActions: Array = [
|
||||
LEFT_CLICK_ACTION_SPEED_UP,
|
||||
LEFT_CLICK_ACTION_INSTANT_FINISH,
|
||||
LEFT_CLICK_ACTION_NOTHING
|
||||
]
|
||||
|
||||
|
||||
# Override function to return the plugin name.
|
||||
func get_plugin_name():
|
||||
@@ -36,12 +50,16 @@ func disable_plugin():
|
||||
FAST_TEXT_SPEED_PER_CHARACTER
|
||||
)
|
||||
|
||||
ESCProjectSettingsManager.remove_setting(
|
||||
CLEAR_TEXT_BY_CLICK_ONLY
|
||||
)
|
||||
|
||||
ESCProjectSettingsManager.remove_setting(
|
||||
READING_SPEED_IN_WPM
|
||||
)
|
||||
|
||||
ESCProjectSettingsManager.remove_setting(
|
||||
MAX_TIME_TO_DISAPPEAR
|
||||
LEFT_CLICK_ACTION
|
||||
)
|
||||
|
||||
EscoriaPlugin.deregister_dialog_manager(MANAGER_CLASS)
|
||||
@@ -85,6 +103,14 @@ func enable_plugin():
|
||||
}
|
||||
)
|
||||
|
||||
ESCProjectSettingsManager.register_setting(
|
||||
CLEAR_TEXT_BY_CLICK_ONLY,
|
||||
false,
|
||||
{
|
||||
"type": TYPE_BOOL
|
||||
}
|
||||
)
|
||||
|
||||
ESCProjectSettingsManager.register_setting(
|
||||
READING_SPEED_IN_WPM,
|
||||
200,
|
||||
@@ -93,22 +119,18 @@ func enable_plugin():
|
||||
}
|
||||
)
|
||||
|
||||
var leftClickActionsString: String = ",".join(leftClickActions)
|
||||
|
||||
ESCProjectSettingsManager.register_setting(
|
||||
MAX_TIME_TO_DISAPPEAR,
|
||||
1.0,
|
||||
LEFT_CLICK_ACTION,
|
||||
"Speed up",
|
||||
{
|
||||
"type": TYPE_INT
|
||||
"type": TYPE_STRING,
|
||||
"hint": PROPERTY_HINT_ENUM,
|
||||
"hint_string": leftClickActionsString
|
||||
}
|
||||
)
|
||||
|
||||
ESCProjectSettingsManager.register_setting(
|
||||
SKIP_DIALOGS,
|
||||
true,
|
||||
{
|
||||
"type": TYPE_BOOL
|
||||
}
|
||||
)
|
||||
#escoria.settings_manager.custom_settings[SKIP_DIALOGS] = true
|
||||
else:
|
||||
get_editor_interface().set_plugin_enabled(
|
||||
get_plugin_name(),
|
||||
|
||||
@@ -44,13 +44,13 @@ onready var is_paused: bool = true
|
||||
# Build up the UI
|
||||
func _ready():
|
||||
_text_speed_per_character = ProjectSettings.get_setting(
|
||||
"escoria/dialog_simple/text_speed_per_character"
|
||||
SimpleDialogPlugin.TEXT_SPEED_PER_CHARACTER
|
||||
)
|
||||
_fast_text_speed_per_character = ProjectSettings.get_setting(
|
||||
"escoria/dialog_simple/fast_text_speed_per_character"
|
||||
SimpleDialogPlugin.FAST_TEXT_SPEED_PER_CHARACTER
|
||||
)
|
||||
_reading_speed_in_wpm = ProjectSettings.get_setting(
|
||||
"escoria/dialog_simple/reading_speed_in_wpm"
|
||||
SimpleDialogPlugin.READING_SPEED_IN_WPM
|
||||
)
|
||||
|
||||
_word_regex.compile("\\S+")
|
||||
@@ -118,13 +118,24 @@ func speedup():
|
||||
tween.start()
|
||||
|
||||
|
||||
# Called by the dialog player when user wants to finish dialogue immediately.
|
||||
func finish():
|
||||
tween.remove_all()
|
||||
tween.interpolate_property(text_node, "percent_visible",
|
||||
text_node.percent_visible, 1.0, 0.0)
|
||||
tween.start()
|
||||
|
||||
|
||||
# The dialog line was printed, start the waiting time and then finish
|
||||
# the dialog
|
||||
func _on_dialog_line_typed(object, key):
|
||||
var time_to_disappear: float = _calculate_time_to_disappear()
|
||||
text_node.visible_characters = -1
|
||||
$Timer.start(time_to_disappear)
|
||||
$Timer.connect("timeout", self, "_on_dialog_finished")
|
||||
|
||||
if not ESCProjectSettingsManager.get_setting(SimpleDialogPlugin.CLEAR_TEXT_BY_CLICK_ONLY):
|
||||
var time_to_disappear: float = _calculate_time_to_disappear()
|
||||
$Timer.start(time_to_disappear)
|
||||
$Timer.connect("timeout", self, "_on_dialog_finished")
|
||||
|
||||
emit_signal("say_visible")
|
||||
|
||||
|
||||
|
||||
@@ -43,13 +43,13 @@ onready var is_paused: bool = true
|
||||
# Enable bbcode and catch the signal when a tween completed
|
||||
func _ready():
|
||||
_text_speed_per_character = ProjectSettings.get_setting(
|
||||
"escoria/dialog_simple/text_speed_per_character"
|
||||
SimpleDialogPlugin.TEXT_SPEED_PER_CHARACTER
|
||||
)
|
||||
_fast_text_speed_per_character = ProjectSettings.get_setting(
|
||||
"escoria/dialog_simple/fast_text_speed_per_character"
|
||||
SimpleDialogPlugin.FAST_TEXT_SPEED_PER_CHARACTER
|
||||
)
|
||||
_reading_speed_in_wpm = ProjectSettings.get_setting(
|
||||
"escoria/dialog_simple/reading_speed_in_wpm"
|
||||
SimpleDialogPlugin.READING_SPEED_IN_WPM
|
||||
)
|
||||
|
||||
_word_regex.compile("\\S+")
|
||||
@@ -132,7 +132,7 @@ func say(character: String, line: String) :
|
||||
set_process(true)
|
||||
|
||||
|
||||
# Called by the dialog player when user wants to finish dialog fast.
|
||||
# Called by the dialog player when user wants to finish dialogue fast.
|
||||
func speedup():
|
||||
if not _is_speeding_up:
|
||||
_is_speeding_up = true
|
||||
@@ -143,13 +143,24 @@ func speedup():
|
||||
tween.start()
|
||||
|
||||
|
||||
# Called by the dialog player when user wants to finish dialogue immediately.
|
||||
func finish():
|
||||
tween.remove_all()
|
||||
tween.interpolate_property(text_node, "percent_visible",
|
||||
text_node.percent_visible, 1.0, 0.0)
|
||||
tween.start()
|
||||
|
||||
|
||||
# The dialog line was printed, start the waiting time and then finish
|
||||
# the dialog
|
||||
func _on_dialog_line_typed(object, key):
|
||||
var time_to_disappear: float = _calculate_time_to_disappear()
|
||||
text_node.visible_characters = -1
|
||||
$Timer.start(time_to_disappear)
|
||||
$Timer.connect("timeout", self, "_on_dialog_finished")
|
||||
|
||||
if not ESCProjectSettingsManager.get_setting(SimpleDialogPlugin.CLEAR_TEXT_BY_CLICK_ONLY):
|
||||
var time_to_disappear: float = _calculate_time_to_disappear()
|
||||
$Timer.start(time_to_disappear)
|
||||
$Timer.connect("timeout", self, "_on_dialog_finished")
|
||||
|
||||
emit_signal("say_visible")
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user