Debug shortcuts: loadgame, new game without intro

This commit is contained in:
2024-11-13 01:28:04 +01:00
parent 7905433217
commit d80e3d4b36
4 changed files with 33 additions and 2 deletions

View File

@@ -1,6 +1,12 @@
# A simple main menu
extends Control
func _input(event: InputEvent) -> void:
if event.is_action_pressed("debug_loadgame"):
_on_load_game_pressed()
if event.is_action_pressed("debug_no_intro"):
_on_new_without_intro_pressed()
# Start the game
func _on_new_game_pressed():
escoria.new_game()
@@ -41,6 +47,8 @@ func reset():
$main.show()
func _on_new_without_intro_pressed():
escoria.new_game()
escoria.globals_manager.set_global("skip_intro",true)
escoria.globals_manager.set_global("cocina_delante_intro_played",true)
escoria.globals_manager.set_global("cocina_intro_played",true)
escoria.new_game()

View File

@@ -1,6 +1,11 @@
# A menu shown in game
extends Control
func _input(event: InputEvent) -> void:
if event.is_action_pressed("debug_loadgame"):
_on_load_game_pressed()
if event.is_action_pressed("debug_no_intro"):
_on_new_without_intro_pressed()
# Make the pause menu process in pause mode and hide it just to be sure
func _ready():
@@ -74,3 +79,10 @@ func _on_new_game_pressed():
#yield(escoria.new_game(), "completed")
escoria.new_game()
escoria.main.current_scene.game.unpause_game()
func _on_new_without_intro_pressed():
escoria.new_game()
escoria.globals_manager.set_global("skip_intro",true)
escoria.globals_manager.set_global("cocina_delante_intro_played",true)
escoria.globals_manager.set_global("cocina_intro_played",true)

View File

@@ -6,6 +6,7 @@
play_video res://gymkhana/videos/turno_cocina/intro.ogv
inventory_add turno_cocina_frontal [!turno_cocina_frontal_entregado]
inventory_add turno_cocina_libro_de_cocina [skip_intro]
set_active turno_cocina_ajo false [!turno_cocina_eneko_catando]

View File

@@ -897,7 +897,7 @@ _global_script_class_icons={
"InventoryAddCommand": "",
"InventoryRemoveCommand": "",
"ItemCountAddCommand": "",
"ItemOutline": "",
"ItemOutline": "res://addons/escoria-core/design/esc_item.svg",
"MusicEnableCommand": "",
"PlayLibSound": "",
"PlaySndCommand": "",
@@ -1061,6 +1061,16 @@ ui_show_room_selector={
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777246,"unicode":0,"echo":false,"script":null)
]
}
debug_loadgame={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":true,"meta":false,"command":true,"pressed":false,"scancode":76,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
debug_no_intro={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":true,"meta":false,"command":true,"pressed":false,"scancode":0,"physical_scancode":78,"unicode":0,"echo":false,"script":null)
]
}
[locale]