chore: storing version and changelog
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CHANGELOG.md
18
CHANGELOG.md
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## [4.0.0-alpha.217](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.217) (2022-09-13)
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### Features
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* allows for command to specify the currently active player for saying things ([5f4c97c](https://github.com/godot-escoria/escoria-demo-game/commit/5f4c97ca9992a6ac7fc5fedac379593f90ac542d))
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* allows for default/fallback actions to be specified ([8957008](https://github.com/godot-escoria/escoria-demo-game/commit/895700870d4d3b4da305d470bb7390762d8382db))
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### Bug Fixes
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* adds proper player selectable checking in click events; also properly orders hover_stack in ascending z_index order ([7201f02](https://github.com/godot-escoria/escoria-demo-game/commit/7201f02304a590dd2b40c43448294714c197f6c4))
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* clears tooltip after any action has finished regardless of success ([6e220e7](https://github.com/godot-escoria/escoria-demo-game/commit/6e220e7e64c62013cfd369e2237e502fd2323e2a))
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* focuses the 'topmost' element from hover_stack inline with what hotspot_focused already is ([169a5b5](https://github.com/godot-escoria/escoria-demo-game/commit/169a5b501a98b5753051f2aeec3a32d3ff435c77))
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* Interrupts player's simple walk on any new action ([d28118f](https://github.com/godot-escoria/escoria-demo-game/commit/d28118f567c949e2043a662b17765dcd1d378b03))
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## [4.0.0-alpha.216](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.216) (2022-09-12)
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@@ -288,7 +288,7 @@ func interrupt(exceptions: PoolStringArray = []) -> void:
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and escoria.main.current_scene.player != null \
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and escoria.main.current_scene.player.is_moving():
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escoria.main.current_scene.player.stop_walking_now()
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for channel_name in _running_events.keys():
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if _running_events[channel_name] != null and not _running_events[channel_name].name in exceptions:
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escoria.logger.debug(
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@@ -130,7 +130,7 @@ func run() -> int:
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var rc = command_object.run(prepared_arguments)
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if rc is GDScriptFunctionState:
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rc = yield(rc, "completed")
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escoria.logger.debug(
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self,
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"[%s] Return code: %d." % [self.name, rc]
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@@ -358,7 +358,7 @@ func _on_mouse_left_clicked_item(item: ESCItem, event: InputEvent) -> void:
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if not hover_stack.empty():
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var next_item = hover_stack.pop_back()
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_on_mouse_left_clicked_item(next_item, event)
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return
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if not escoria.action_manager.is_object_actionable(item.global_id):
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