chore: storing version and changelog

This commit is contained in:
BHSDuncan
2022-09-13 23:27:23 +00:00
parent 7201f02304
commit e07c4043ad
4 changed files with 21 additions and 3 deletions

View File

@@ -288,7 +288,7 @@ func interrupt(exceptions: PoolStringArray = []) -> void:
and escoria.main.current_scene.player != null \
and escoria.main.current_scene.player.is_moving():
escoria.main.current_scene.player.stop_walking_now()
for channel_name in _running_events.keys():
if _running_events[channel_name] != null and not _running_events[channel_name].name in exceptions:
escoria.logger.debug(

View File

@@ -130,7 +130,7 @@ func run() -> int:
var rc = command_object.run(prepared_arguments)
if rc is GDScriptFunctionState:
rc = yield(rc, "completed")
escoria.logger.debug(
self,
"[%s] Return code: %d." % [self.name, rc]

View File

@@ -358,7 +358,7 @@ func _on_mouse_left_clicked_item(item: ESCItem, event: InputEvent) -> void:
if not hover_stack.empty():
var next_item = hover_stack.pop_back()
_on_mouse_left_clicked_item(next_item, event)
return
if not escoria.action_manager.is_object_actionable(item.global_id):