chore: storing version and changelog
This commit is contained in:
@@ -288,7 +288,7 @@ func interrupt(exceptions: PoolStringArray = []) -> void:
|
||||
and escoria.main.current_scene.player != null \
|
||||
and escoria.main.current_scene.player.is_moving():
|
||||
escoria.main.current_scene.player.stop_walking_now()
|
||||
|
||||
|
||||
for channel_name in _running_events.keys():
|
||||
if _running_events[channel_name] != null and not _running_events[channel_name].name in exceptions:
|
||||
escoria.logger.debug(
|
||||
|
||||
@@ -130,7 +130,7 @@ func run() -> int:
|
||||
var rc = command_object.run(prepared_arguments)
|
||||
if rc is GDScriptFunctionState:
|
||||
rc = yield(rc, "completed")
|
||||
|
||||
|
||||
escoria.logger.debug(
|
||||
self,
|
||||
"[%s] Return code: %d." % [self.name, rc]
|
||||
|
||||
@@ -358,7 +358,7 @@ func _on_mouse_left_clicked_item(item: ESCItem, event: InputEvent) -> void:
|
||||
if not hover_stack.empty():
|
||||
var next_item = hover_stack.pop_back()
|
||||
_on_mouse_left_clicked_item(next_item, event)
|
||||
|
||||
|
||||
return
|
||||
|
||||
if not escoria.action_manager.is_object_actionable(item.global_id):
|
||||
|
||||
Reference in New Issue
Block a user