fix: New graphics for room 10 (#529)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
This commit is contained in:
@@ -1,30 +0,0 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=1]
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[node name="background" type="TextureRect"]
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margin_right = 1289.0
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margin_bottom = 555.0
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mouse_filter = 2
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="l_platform" type="Line2D" parent="."]
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position = Vector2( 2, -266 )
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points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1274.59, 669.705, 1273.25, 812.694, 2.36697, 811.043, 2.36697, 713.389 )
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[node name="l_door" type="Line2D" parent="."]
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position = Vector2( 0, -266 )
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points = PoolVector2Array( 6.61201, 704.409, 6.61203, 389.558, 87.755, 339.775, 87.5463, 649.784 )
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__meta__ = {
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"_editor_description_": ""
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}
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[node name="r_door" type="Line2D" parent="."]
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position = Vector2( 0, -267.828 )
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points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1278.31, 672.412, 1188.64, 624.843 )
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__meta__ = {
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"_editor_description_": ""
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}
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@@ -1,6 +1,7 @@
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# Testing the slide and slide_block command
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:use
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accept_input SKIP
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say player "UUUuugh. I'm not feeling so well..."
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slide_block player slide_pos_1
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@@ -16,3 +17,4 @@ say player "Heeeeeeeelp!"
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:slide_back
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slide_block player slide_location
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say player "That's better."
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accept_input ALL
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@@ -2,8 +2,8 @@
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say player "Huh?"
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turn_to player slide_pos_1
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turn_to player r10_l_exit
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say player "Nothing."
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turn_to player slide_pos_2 0.2
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turn_to player r10_r_exit 0.2
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@@ -1,25 +0,0 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=1]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=2]
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[node name="r_door" type="Area2D"]
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pause_mode = 1
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script = ExtResource( 1 )
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__meta__ = {
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"_editor_description_": ""
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}
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global_id = "r1_r_exit"
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esc_script = "res://game/rooms/room01/esc/right_exit.esc"
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is_exit = true
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tooltip_name = "Exit"
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default_action = "walk"
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
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[node name="Position2D" type="Position2D" parent="."]
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position = Vector2( 1225.47, 353.99 )
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script = ExtResource( 2 )
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@@ -1,19 +1,19 @@
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1]
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[ext_resource path="res://game/rooms/room10/background.tscn" type="PackedScene" id=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_exit.gd" type="Script" id=2]
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[ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3]
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[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=5]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7]
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[ext_resource path="res://game/rooms/room09/button/button.tscn" type="PackedScene" id=8]
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[ext_resource path="res://game/rooms/room10/r_door.tscn" type="PackedScene" id=9]
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[ext_resource path="res://game/rooms/room10/room10background.png" type="Texture" id=10]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=11]
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[sub_resource type="NavigationPolygon" id=1]
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vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 864.626, 613.518, 1143.08, 613.35, -9.16094, 803.802, 386.666, 618.012, 129.634, 615.792, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
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polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 8, 7, 6, 9 ), PoolIntArray( 9, 6, 10, 11, 12 ) ]
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outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 386.666, 618.012, 864.626, 613.518, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
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vertices = PoolVector2Array( 1185.27, 712.779, 1187.27, 663.779, 1259.27, 705.779, 1260.27, 800.779, 13.2684, 699.779, 83.2684, 666.779, 85.2684, 704.779, 11.2684, 799.779, 112.268, 685.779, 1153.27, 688.779 )
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polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6, 7 ), PoolIntArray( 8, 9, 0, 3, 7, 6 ) ]
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outlines = [ PoolVector2Array( 13.2684, 699.779, 83.2684, 666.779, 85.2684, 704.779, 112.268, 685.779, 1153.27, 688.779, 1185.27, 712.779, 1187.27, 663.779, 1259.27, 705.779, 1260.27, 800.779, 11.2684, 799.779 ) ]
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[node name="room10" type="Node2D"]
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script = ExtResource( 6 )
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@@ -25,17 +25,6 @@ esc_script = "res://game/rooms/room10/esc/room10.esc"
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player_scene = ExtResource( 4 )
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camera_limits = [ Rect2( 0, 0, 1289, 555 ) ]
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[node name="background" parent="." instance=ExtResource( 2 )]
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[node name="room_label" type="Label" parent="background"]
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margin_right = 70.0
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margin_bottom = 16.0
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custom_fonts/font = ExtResource( 3 )
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text = "ROOM 10"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="walkable_area" type="Navigation2D" parent="."]
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script = ExtResource( 1 )
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@@ -48,6 +37,21 @@ __meta__ = {
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[node name="Hotspots" type="Node" parent="."]
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[node name="r_door" type="Area2D" parent="Hotspots"]
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script = ExtResource( 2 )
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global_id = "r10_r_exit"
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esc_script = "res://game/rooms/room10/esc/right_exit.esc"
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is_exit = true
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tooltip_name = "Exit"
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default_action = "walk"
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[node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 1228, 437 )
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script = ExtResource( 5 )
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
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polygon = PoolVector2Array( 1174, 122, 1280, 167, 1279, 482, 1173, 414 )
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[node name="l_door" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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script = ExtResource( 7 )
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@@ -60,161 +64,199 @@ dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
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polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 )
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polygon = PoolVector2Array( 1, 482, 3, 166, 109, 124, 109, 413 )
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[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
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position = Vector2( 37.4521, 392.045 )
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position = Vector2( 57, 437 )
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script = ExtResource( 5 )
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[node name="r_door" parent="Hotspots" instance=ExtResource( 9 )]
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global_id = "r10_r_exit"
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esc_script = "res://game/rooms/room10/esc/right_exit.esc"
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[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 1198.65, 391.058 )
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script = ExtResource( 5 )
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[node name="button_stop_bg_music" parent="Hotspots" instance=ExtResource( 8 )]
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[node name="button_stop_bg_music" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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position = Vector2( 243.165, 154.97 )
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script = ExtResource( 7 )
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global_id = "r10_btn_stop_bg_music"
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esc_script = "res://game/rooms/room10/esc/button_stop_bg_music.esc"
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tooltip_name = "stop music"
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default_action = "use"
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="Position2D" type="Position2D" parent="Hotspots/button_stop_bg_music"]
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position = Vector2( 22.6786, 212.927 )
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[node name="ESCLocation" type="Position2D" parent="Hotspots/button_stop_bg_music"]
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position = Vector2( 541, 446 )
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script = ExtResource( 5 )
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[node name="Label" type="Label" parent="Hotspots/button_stop_bg_music"]
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margin_left = -20.8195
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margin_top = -29.2381
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margin_right = 87.1805
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margin_bottom = -8.2381
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custom_fonts/font = ExtResource( 3 )
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text = "Stop bg music"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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margin_left = 496.7
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margin_top = 272.1
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margin_right = 569.7
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margin_bottom = 320.1
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rect_rotation = 3.02975
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rect_scale = Vector2( 1.35938, 1.49065 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "Stop
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background
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music"
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align = 1
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[node name="button_play_bg_music" parent="Hotspots" instance=ExtResource( 8 )]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_stop_bg_music"]
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position = Vector2( 137.7, 41.1 )
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polygon = PoolVector2Array( 358, 212, 460, 220, 455, 319, 351, 315 )
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[node name="button_play_bg_music" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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position = Vector2( 377.976, 154.97 )
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script = ExtResource( 7 )
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global_id = "r10_btn_play_bg_music"
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esc_script = "res://game/rooms/room10/esc/button_play_bg_music.esc"
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tooltip_name = "play music"
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default_action = "use"
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="Position2D" type="Position2D" parent="Hotspots/button_play_bg_music"]
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position = Vector2( 22.6786, 212.927 )
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[node name="ESCLocation" type="Position2D" parent="Hotspots/button_play_bg_music"]
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position = Vector2( 667, 451 )
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script = ExtResource( 5 )
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[node name="Label" type="Label" parent="Hotspots/button_play_bg_music"]
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margin_left = -18.8195
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margin_top = -29.2381
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margin_right = 85.1805
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margin_bottom = -8.2381
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custom_fonts/font = ExtResource( 3 )
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text = "Play bg music"
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__meta__ = {
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||||
"_edit_use_anchors_": false
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}
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margin_left = 595.0
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margin_top = 218.368
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margin_right = 668.0
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margin_bottom = 283.368
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rect_rotation = -26.6278
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rect_scale = Vector2( 1.35608, 1.30798 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "Play
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back-
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ground
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music"
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align = 1
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[node name="button_play_sound" parent="Hotspots" instance=ExtResource( 8 )]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_play_bg_music"]
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position = Vector2( 244, -35 )
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polygon = PoolVector2Array( 356, 243, 419, 210, 463, 293, 402, 327 )
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[node name="button_accept_input" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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position = Vector2( 646.339, 154.97 )
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global_id = "r10_btn_play_snd"
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esc_script = "res://game/rooms/room10/esc/button_play_snd.esc"
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animations = null
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||||
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[node name="Position2D" type="Position2D" parent="Hotspots/button_play_sound"]
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position = Vector2( 22.6786, 212.927 )
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script = ExtResource( 5 )
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[node name="Label" type="Label" parent="Hotspots/button_play_sound"]
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margin_left = -10.8195
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margin_top = -29.2381
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margin_right = 72.1805
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margin_bottom = -8.2381
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custom_fonts/font = ExtResource( 3 )
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text = "Play sound"
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||||
__meta__ = {
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||||
"_edit_use_anchors_": false
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}
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|
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[node name="button_accept_input" parent="Hotspots" instance=ExtResource( 8 )]
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pause_mode = 1
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position = Vector2( 823.113, 155.354 )
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script = ExtResource( 7 )
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global_id = "test_accept_input"
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esc_script = "res://game/rooms/room10/esc/button_accept_input_test.esc"
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tooltip_name = "Test Accept Input"
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tooltip_name = "accept input"
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||||
default_action = "use"
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||||
dialog_color = Color( 1, 1, 1, 1 )
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||||
animations = null
|
||||
|
||||
[node name="Label" type="Label" parent="Hotspots/button_accept_input"]
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||||
margin_left = -3.6864
|
||||
margin_top = -44.4435
|
||||
margin_right = 85.3136
|
||||
margin_bottom = 0.556503
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||||
custom_fonts/font = ExtResource( 3 )
|
||||
text = "Test Accept
|
||||
Input"
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||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
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||||
}
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||||
|
||||
[node name="ESCLocation" type="Position2D" parent="Hotspots/button_accept_input"]
|
||||
position = Vector2( -1.05322, 214.863 )
|
||||
position = Vector2( 770, 448 )
|
||||
script = ExtResource( 5 )
|
||||
global_id = "accept_input_location"
|
||||
|
||||
[node name="button_slide" parent="Hotspots" instance=ExtResource( 8 )]
|
||||
[node name="Label" type="Label" parent="Hotspots/button_accept_input"]
|
||||
margin_left = 731.0
|
||||
margin_top = 220.0
|
||||
margin_right = 804.0
|
||||
margin_bottom = 285.0
|
||||
rect_rotation = 6.81876
|
||||
rect_scale = Vector2( 1.35608, 2.12674 )
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "Test
|
||||
Accept
|
||||
Input"
|
||||
align = 1
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_accept_input"]
|
||||
position = Vector2( -50, -130 )
|
||||
polygon = PoolVector2Array( 787, 336, 871, 348, 856, 481, 773, 471 )
|
||||
|
||||
[node name="button_slide" type="Area2D" parent="Hotspots"]
|
||||
pause_mode = 1
|
||||
position = Vector2( 939.497, 154.301 )
|
||||
script = ExtResource( 7 )
|
||||
global_id = "button_slide"
|
||||
esc_script = "res://game/rooms/room10/esc/button_slide.esc"
|
||||
tooltip_name = "Test slide"
|
||||
tooltip_name = "test slide"
|
||||
default_action = "use"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
animations = null
|
||||
|
||||
[node name="Label" type="Label" parent="Hotspots/button_slide"]
|
||||
margin_left = -9.6864
|
||||
margin_top = -28.4435
|
||||
margin_right = 66.3136
|
||||
margin_bottom = 2.55646
|
||||
custom_fonts/font = ExtResource( 3 )
|
||||
text = "Test Slide"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="ESCLocation" type="Position2D" parent="Hotspots/button_slide"]
|
||||
position = Vector2( 4.21295, 214.863 )
|
||||
[node name="slide_location" type="Position2D" parent="Hotspots/button_slide"]
|
||||
position = Vector2( 899, 448 )
|
||||
script = ExtResource( 5 )
|
||||
global_id = "slide_location"
|
||||
|
||||
[node name="button_turn_to" parent="Hotspots" instance=ExtResource( 8 )]
|
||||
[node name="Label" type="Label" parent="Hotspots/button_slide"]
|
||||
margin_left = 854.0
|
||||
margin_top = 264.0
|
||||
margin_right = 927.0
|
||||
margin_bottom = 329.0
|
||||
rect_rotation = 0.93414
|
||||
rect_scale = Vector2( 1.15936, 1.16296 )
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "Test
|
||||
Slide"
|
||||
align = 1
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_slide"]
|
||||
position = Vector2( 87, -140 )
|
||||
polygon = PoolVector2Array( 774, 378, 842, 378, 843, 472, 774, 471 )
|
||||
|
||||
[node name="button_turn_to" type="Area2D" parent="Hotspots"]
|
||||
pause_mode = 1
|
||||
position = Vector2( 1041.66, 152.721 )
|
||||
script = ExtResource( 7 )
|
||||
global_id = "button_turn_to"
|
||||
esc_script = "res://game/rooms/room10/esc/button_turn_to.esc"
|
||||
tooltip_name = "Test turn_to"
|
||||
default_action = "use"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
animations = null
|
||||
|
||||
[node name="Label" type="Label" parent="Hotspots/button_turn_to"]
|
||||
margin_left = -14.6864
|
||||
margin_top = -26.4435
|
||||
margin_right = 80.3136
|
||||
margin_bottom = 4.55646
|
||||
custom_fonts/font = ExtResource( 3 )
|
||||
text = "Test turn_to"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="ESCLocation" type="Position2D" parent="Hotspots/button_turn_to"]
|
||||
position = Vector2( 4.21295, 214.863 )
|
||||
position = Vector2( 1101, 442 )
|
||||
script = ExtResource( 5 )
|
||||
global_id = "slide_location"
|
||||
|
||||
[node name="Label" type="Label" parent="Hotspots/button_turn_to"]
|
||||
margin_left = 1059.0
|
||||
margin_top = 238.0
|
||||
margin_right = 1132.0
|
||||
margin_bottom = 303.0
|
||||
rect_rotation = 0.93414
|
||||
rect_scale = Vector2( 1.08184, 0.99822 )
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "Test
|
||||
turn_to"
|
||||
align = 1
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_turn_to"]
|
||||
position = Vector2( 87, -140 )
|
||||
polygon = PoolVector2Array( 976, 347, 1046, 347, 1047, 440, 976, 441 )
|
||||
|
||||
[node name="button_play_sound" type="Area2D" parent="Hotspots"]
|
||||
pause_mode = 1
|
||||
script = ExtResource( 7 )
|
||||
global_id = "r10_btn_play_snd"
|
||||
esc_script = "res://game/rooms/room10/esc/button_play_snd.esc"
|
||||
tooltip_name = "play sound"
|
||||
default_action = "use"
|
||||
dialog_color = Color( 1, 1, 1, 1 )
|
||||
animations = null
|
||||
|
||||
[node name="ESCLocation" type="Position2D" parent="Hotspots/button_play_sound"]
|
||||
position = Vector2( 988, 446 )
|
||||
script = ExtResource( 5 )
|
||||
|
||||
[node name="Label" type="Label" parent="Hotspots/button_play_sound"]
|
||||
margin_left = 944.0
|
||||
margin_top = 290.0
|
||||
margin_right = 1017.0
|
||||
margin_bottom = 355.0
|
||||
rect_rotation = -64.6977
|
||||
rect_scale = Vector2( 1.60324, 1.84114 )
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "Play
|
||||
Sound"
|
||||
align = 1
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_play_sound"]
|
||||
position = Vector2( -21, -143 )
|
||||
polygon = PoolVector2Array( 1001, 336, 1065, 365, 1027, 451, 962, 423 )
|
||||
|
||||
[node name="slide_pos_1" type="Position2D" parent="."]
|
||||
position = Vector2( 469.097, 65.8522 )
|
||||
position = Vector2( 287, 273 )
|
||||
script = ExtResource( 5 )
|
||||
global_id = "slide_pos_1"
|
||||
|
||||
@@ -224,7 +266,56 @@ script = ExtResource( 5 )
|
||||
global_id = "slide_pos_2"
|
||||
|
||||
[node name="player_start" type="Position2D" parent="."]
|
||||
position = Vector2( 542.824, 468.193 )
|
||||
position = Vector2( 418, 472 )
|
||||
script = ExtResource( 5 )
|
||||
global_id = "r10_player_start"
|
||||
is_start_location = true
|
||||
|
||||
[node name="player_accept_input_location" type="Position2D" parent="."]
|
||||
position = Vector2( 938, 509 )
|
||||
script = ExtResource( 5 )
|
||||
global_id = "accept_input_location"
|
||||
|
||||
[node name="ESCBackground" type="TextureRect" parent="."]
|
||||
margin_right = 40.0
|
||||
margin_bottom = 40.0
|
||||
mouse_filter = 2
|
||||
texture = ExtResource( 10 )
|
||||
script = ExtResource( 11 )
|
||||
|
||||
[node name="room_label" type="Label" parent="ESCBackground"]
|
||||
margin_right = 92.0
|
||||
margin_bottom = 21.0
|
||||
custom_fonts/font = ExtResource( 3 )
|
||||
text = "ROOM 10"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Room_overview" type="Node" parent="."]
|
||||
|
||||
[node name="Polygon2D" type="Polygon2D" parent="Room_overview"]
|
||||
position = Vector2( 3, -138 )
|
||||
color = Color( 1, 1, 1, 0.537255 )
|
||||
polygon = PoolVector2Array( 152, 175, 424, 175, 424, 421, 152, 421 )
|
||||
|
||||
[node name="Label" type="Label" parent="Room_overview"]
|
||||
modulate = Color( 0.0352941, 0.0588235, 0.27451, 1 )
|
||||
margin_left = 163.0
|
||||
margin_top = 45.0
|
||||
margin_right = 427.0
|
||||
margin_bottom = 229.0
|
||||
text = "Room 10 demonstrates a few features
|
||||
that are handy for cut-scenes.
|
||||
You should hear a sound when you leave
|
||||
the room, as well as when testing the
|
||||
background and sound functions.
|
||||
(If you don't hear anything, press ESC
|
||||
and check the volume level in the game
|
||||
settings menu).
|
||||
Slide moves an ESCItem, ignoring walk
|
||||
boundaries. Turn_to rotates the player
|
||||
(or Item/NPC) to face a given direction.
|
||||
Accept_input stops the player from
|
||||
interracting with the game while an
|
||||
ESCscript is in progress."
|
||||
|
||||
BIN
game/rooms/room10/room10background.png
Normal file
BIN
game/rooms/room10/room10background.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 480 KiB |
@@ -1,18 +0,0 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1]
|
||||
|
||||
[sub_resource type="NavigationPolygon" id=1]
|
||||
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
|
||||
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ]
|
||||
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
|
||||
|
||||
[node name="walkable_area" type="Navigation2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="platform" type="NavigationPolygonInstance" parent="."]
|
||||
position = Vector2( 6.73163, -264.779 )
|
||||
navpoly = SubResource( 1 )
|
||||
__meta__ = {
|
||||
"_editor_description_": ""
|
||||
}
|
||||
Reference in New Issue
Block a user