fix: New graphics for room 10 (#529)

Co-authored-by: Balloonpopper <balloonpopper@git.com>
This commit is contained in:
balloonpopper
2022-03-07 19:05:57 +11:00
committed by GitHub
parent 217f3a966f
commit eea74ff828
7 changed files with 220 additions and 200 deletions

View File

@@ -1,30 +0,0 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=1]
[node name="background" type="TextureRect"]
margin_right = 1289.0
margin_bottom = 555.0
mouse_filter = 2
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="l_platform" type="Line2D" parent="."]
position = Vector2( 2, -266 )
points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1274.59, 669.705, 1273.25, 812.694, 2.36697, 811.043, 2.36697, 713.389 )
[node name="l_door" type="Line2D" parent="."]
position = Vector2( 0, -266 )
points = PoolVector2Array( 6.61201, 704.409, 6.61203, 389.558, 87.755, 339.775, 87.5463, 649.784 )
__meta__ = {
"_editor_description_": ""
}
[node name="r_door" type="Line2D" parent="."]
position = Vector2( 0, -267.828 )
points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1278.31, 672.412, 1188.64, 624.843 )
__meta__ = {
"_editor_description_": ""
}

View File

@@ -1,6 +1,7 @@
# Testing the slide and slide_block command # Testing the slide and slide_block command
:use :use
accept_input SKIP
say player "UUUuugh. I'm not feeling so well..." say player "UUUuugh. I'm not feeling so well..."
slide_block player slide_pos_1 slide_block player slide_pos_1
@@ -16,3 +17,4 @@ say player "Heeeeeeeelp!"
:slide_back :slide_back
slide_block player slide_location slide_block player slide_location
say player "That's better." say player "That's better."
accept_input ALL

View File

@@ -2,8 +2,8 @@
say player "Huh?" say player "Huh?"
turn_to player slide_pos_1 turn_to player r10_l_exit
say player "Nothing." say player "Nothing."
turn_to player slide_pos_2 0.2 turn_to player r10_r_exit 0.2

View File

@@ -1,25 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=2]
[node name="r_door" type="Area2D"]
pause_mode = 1
script = ExtResource( 1 )
__meta__ = {
"_editor_description_": ""
}
global_id = "r1_r_exit"
esc_script = "res://game/rooms/room01/esc/right_exit.esc"
is_exit = true
tooltip_name = "Exit"
default_action = "walk"
dialog_color = Color( 1, 1, 1, 1 )
animations = null
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
[node name="Position2D" type="Position2D" parent="."]
position = Vector2( 1225.47, 353.99 )
script = ExtResource( 2 )

View File

@@ -1,19 +1,19 @@
[gd_scene load_steps=11 format=2] [gd_scene load_steps=11 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1]
[ext_resource path="res://game/rooms/room10/background.tscn" type="PackedScene" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_exit.gd" type="Script" id=2]
[ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3] [ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3]
[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=5] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=5]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7]
[ext_resource path="res://game/rooms/room09/button/button.tscn" type="PackedScene" id=8] [ext_resource path="res://game/rooms/room10/room10background.png" type="Texture" id=10]
[ext_resource path="res://game/rooms/room10/r_door.tscn" type="PackedScene" id=9] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=11]
[sub_resource type="NavigationPolygon" id=1] [sub_resource type="NavigationPolygon" id=1]
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 864.626, 613.518, 1143.08, 613.35, -9.16094, 803.802, 386.666, 618.012, 129.634, 615.792, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 ) vertices = PoolVector2Array( 1185.27, 712.779, 1187.27, 663.779, 1259.27, 705.779, 1260.27, 800.779, 13.2684, 699.779, 83.2684, 666.779, 85.2684, 704.779, 11.2684, 799.779, 112.268, 685.779, 1153.27, 688.779 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 8, 7, 6, 9 ), PoolIntArray( 9, 6, 10, 11, 12 ) ] polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6, 7 ), PoolIntArray( 8, 9, 0, 3, 7, 6 ) ]
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 386.666, 618.012, 864.626, 613.518, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ] outlines = [ PoolVector2Array( 13.2684, 699.779, 83.2684, 666.779, 85.2684, 704.779, 112.268, 685.779, 1153.27, 688.779, 1185.27, 712.779, 1187.27, 663.779, 1259.27, 705.779, 1260.27, 800.779, 11.2684, 799.779 ) ]
[node name="room10" type="Node2D"] [node name="room10" type="Node2D"]
script = ExtResource( 6 ) script = ExtResource( 6 )
@@ -25,17 +25,6 @@ esc_script = "res://game/rooms/room10/esc/room10.esc"
player_scene = ExtResource( 4 ) player_scene = ExtResource( 4 )
camera_limits = [ Rect2( 0, 0, 1289, 555 ) ] camera_limits = [ Rect2( 0, 0, 1289, 555 ) ]
[node name="background" parent="." instance=ExtResource( 2 )]
[node name="room_label" type="Label" parent="background"]
margin_right = 70.0
margin_bottom = 16.0
custom_fonts/font = ExtResource( 3 )
text = "ROOM 10"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="walkable_area" type="Navigation2D" parent="."] [node name="walkable_area" type="Navigation2D" parent="."]
script = ExtResource( 1 ) script = ExtResource( 1 )
@@ -48,6 +37,21 @@ __meta__ = {
[node name="Hotspots" type="Node" parent="."] [node name="Hotspots" type="Node" parent="."]
[node name="r_door" type="Area2D" parent="Hotspots"]
script = ExtResource( 2 )
global_id = "r10_r_exit"
esc_script = "res://game/rooms/room10/esc/right_exit.esc"
is_exit = true
tooltip_name = "Exit"
default_action = "walk"
[node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"]
position = Vector2( 1228, 437 )
script = ExtResource( 5 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
polygon = PoolVector2Array( 1174, 122, 1280, 167, 1279, 482, 1173, 414 )
[node name="l_door" type="Area2D" parent="Hotspots"] [node name="l_door" type="Area2D" parent="Hotspots"]
pause_mode = 1 pause_mode = 1
script = ExtResource( 7 ) script = ExtResource( 7 )
@@ -60,161 +64,199 @@ dialog_color = Color( 1, 1, 1, 1 )
animations = null animations = null
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 ) polygon = PoolVector2Array( 1, 482, 3, 166, 109, 124, 109, 413 )
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"] [node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
position = Vector2( 37.4521, 392.045 ) position = Vector2( 57, 437 )
script = ExtResource( 5 ) script = ExtResource( 5 )
[node name="r_door" parent="Hotspots" instance=ExtResource( 9 )] [node name="button_stop_bg_music" type="Area2D" parent="Hotspots"]
global_id = "r10_r_exit"
esc_script = "res://game/rooms/room10/esc/right_exit.esc"
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
position = Vector2( 1198.65, 391.058 )
script = ExtResource( 5 )
[node name="button_stop_bg_music" parent="Hotspots" instance=ExtResource( 8 )]
pause_mode = 1 pause_mode = 1
position = Vector2( 243.165, 154.97 ) script = ExtResource( 7 )
global_id = "r10_btn_stop_bg_music" global_id = "r10_btn_stop_bg_music"
esc_script = "res://game/rooms/room10/esc/button_stop_bg_music.esc" esc_script = "res://game/rooms/room10/esc/button_stop_bg_music.esc"
tooltip_name = "stop music"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null animations = null
[node name="Position2D" type="Position2D" parent="Hotspots/button_stop_bg_music"] [node name="ESCLocation" type="Position2D" parent="Hotspots/button_stop_bg_music"]
position = Vector2( 22.6786, 212.927 ) position = Vector2( 541, 446 )
script = ExtResource( 5 ) script = ExtResource( 5 )
[node name="Label" type="Label" parent="Hotspots/button_stop_bg_music"] [node name="Label" type="Label" parent="Hotspots/button_stop_bg_music"]
margin_left = -20.8195 margin_left = 496.7
margin_top = -29.2381 margin_top = 272.1
margin_right = 87.1805 margin_right = 569.7
margin_bottom = -8.2381 margin_bottom = 320.1
custom_fonts/font = ExtResource( 3 ) rect_rotation = 3.02975
text = "Stop bg music" rect_scale = Vector2( 1.35938, 1.49065 )
__meta__ = { custom_colors/font_color = Color( 0, 0, 0, 1 )
"_edit_use_anchors_": false text = "Stop
} background
music"
align = 1
[node name="button_play_bg_music" parent="Hotspots" instance=ExtResource( 8 )] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_stop_bg_music"]
position = Vector2( 137.7, 41.1 )
polygon = PoolVector2Array( 358, 212, 460, 220, 455, 319, 351, 315 )
[node name="button_play_bg_music" type="Area2D" parent="Hotspots"]
pause_mode = 1 pause_mode = 1
position = Vector2( 377.976, 154.97 ) script = ExtResource( 7 )
global_id = "r10_btn_play_bg_music" global_id = "r10_btn_play_bg_music"
esc_script = "res://game/rooms/room10/esc/button_play_bg_music.esc" esc_script = "res://game/rooms/room10/esc/button_play_bg_music.esc"
tooltip_name = "play music"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null animations = null
[node name="Position2D" type="Position2D" parent="Hotspots/button_play_bg_music"] [node name="ESCLocation" type="Position2D" parent="Hotspots/button_play_bg_music"]
position = Vector2( 22.6786, 212.927 ) position = Vector2( 667, 451 )
script = ExtResource( 5 ) script = ExtResource( 5 )
[node name="Label" type="Label" parent="Hotspots/button_play_bg_music"] [node name="Label" type="Label" parent="Hotspots/button_play_bg_music"]
margin_left = -18.8195 margin_left = 595.0
margin_top = -29.2381 margin_top = 218.368
margin_right = 85.1805 margin_right = 668.0
margin_bottom = -8.2381 margin_bottom = 283.368
custom_fonts/font = ExtResource( 3 ) rect_rotation = -26.6278
text = "Play bg music" rect_scale = Vector2( 1.35608, 1.30798 )
__meta__ = { custom_colors/font_color = Color( 0, 0, 0, 1 )
"_edit_use_anchors_": false text = "Play
} back-
ground
music"
align = 1
[node name="button_play_sound" parent="Hotspots" instance=ExtResource( 8 )] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_play_bg_music"]
position = Vector2( 244, -35 )
polygon = PoolVector2Array( 356, 243, 419, 210, 463, 293, 402, 327 )
[node name="button_accept_input" type="Area2D" parent="Hotspots"]
pause_mode = 1 pause_mode = 1
position = Vector2( 646.339, 154.97 ) script = ExtResource( 7 )
global_id = "r10_btn_play_snd"
esc_script = "res://game/rooms/room10/esc/button_play_snd.esc"
animations = null
[node name="Position2D" type="Position2D" parent="Hotspots/button_play_sound"]
position = Vector2( 22.6786, 212.927 )
script = ExtResource( 5 )
[node name="Label" type="Label" parent="Hotspots/button_play_sound"]
margin_left = -10.8195
margin_top = -29.2381
margin_right = 72.1805
margin_bottom = -8.2381
custom_fonts/font = ExtResource( 3 )
text = "Play sound"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="button_accept_input" parent="Hotspots" instance=ExtResource( 8 )]
pause_mode = 1
position = Vector2( 823.113, 155.354 )
global_id = "test_accept_input" global_id = "test_accept_input"
esc_script = "res://game/rooms/room10/esc/button_accept_input_test.esc" esc_script = "res://game/rooms/room10/esc/button_accept_input_test.esc"
tooltip_name = "Test Accept Input" tooltip_name = "accept input"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null animations = null
[node name="Label" type="Label" parent="Hotspots/button_accept_input"]
margin_left = -3.6864
margin_top = -44.4435
margin_right = 85.3136
margin_bottom = 0.556503
custom_fonts/font = ExtResource( 3 )
text = "Test Accept
Input"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ESCLocation" type="Position2D" parent="Hotspots/button_accept_input"] [node name="ESCLocation" type="Position2D" parent="Hotspots/button_accept_input"]
position = Vector2( -1.05322, 214.863 ) position = Vector2( 770, 448 )
script = ExtResource( 5 ) script = ExtResource( 5 )
global_id = "accept_input_location"
[node name="button_slide" parent="Hotspots" instance=ExtResource( 8 )] [node name="Label" type="Label" parent="Hotspots/button_accept_input"]
margin_left = 731.0
margin_top = 220.0
margin_right = 804.0
margin_bottom = 285.0
rect_rotation = 6.81876
rect_scale = Vector2( 1.35608, 2.12674 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Test
Accept
Input"
align = 1
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_accept_input"]
position = Vector2( -50, -130 )
polygon = PoolVector2Array( 787, 336, 871, 348, 856, 481, 773, 471 )
[node name="button_slide" type="Area2D" parent="Hotspots"]
pause_mode = 1 pause_mode = 1
position = Vector2( 939.497, 154.301 ) script = ExtResource( 7 )
global_id = "button_slide" global_id = "button_slide"
esc_script = "res://game/rooms/room10/esc/button_slide.esc" esc_script = "res://game/rooms/room10/esc/button_slide.esc"
tooltip_name = "Test slide" tooltip_name = "test slide"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null animations = null
[node name="Label" type="Label" parent="Hotspots/button_slide"] [node name="slide_location" type="Position2D" parent="Hotspots/button_slide"]
margin_left = -9.6864 position = Vector2( 899, 448 )
margin_top = -28.4435
margin_right = 66.3136
margin_bottom = 2.55646
custom_fonts/font = ExtResource( 3 )
text = "Test Slide"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ESCLocation" type="Position2D" parent="Hotspots/button_slide"]
position = Vector2( 4.21295, 214.863 )
script = ExtResource( 5 ) script = ExtResource( 5 )
global_id = "slide_location" global_id = "slide_location"
[node name="button_turn_to" parent="Hotspots" instance=ExtResource( 8 )] [node name="Label" type="Label" parent="Hotspots/button_slide"]
margin_left = 854.0
margin_top = 264.0
margin_right = 927.0
margin_bottom = 329.0
rect_rotation = 0.93414
rect_scale = Vector2( 1.15936, 1.16296 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Test
Slide"
align = 1
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_slide"]
position = Vector2( 87, -140 )
polygon = PoolVector2Array( 774, 378, 842, 378, 843, 472, 774, 471 )
[node name="button_turn_to" type="Area2D" parent="Hotspots"]
pause_mode = 1 pause_mode = 1
position = Vector2( 1041.66, 152.721 ) script = ExtResource( 7 )
global_id = "button_turn_to" global_id = "button_turn_to"
esc_script = "res://game/rooms/room10/esc/button_turn_to.esc" esc_script = "res://game/rooms/room10/esc/button_turn_to.esc"
tooltip_name = "Test turn_to" tooltip_name = "Test turn_to"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null animations = null
[node name="Label" type="Label" parent="Hotspots/button_turn_to"]
margin_left = -14.6864
margin_top = -26.4435
margin_right = 80.3136
margin_bottom = 4.55646
custom_fonts/font = ExtResource( 3 )
text = "Test turn_to"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ESCLocation" type="Position2D" parent="Hotspots/button_turn_to"] [node name="ESCLocation" type="Position2D" parent="Hotspots/button_turn_to"]
position = Vector2( 4.21295, 214.863 ) position = Vector2( 1101, 442 )
script = ExtResource( 5 ) script = ExtResource( 5 )
global_id = "slide_location"
[node name="Label" type="Label" parent="Hotspots/button_turn_to"]
margin_left = 1059.0
margin_top = 238.0
margin_right = 1132.0
margin_bottom = 303.0
rect_rotation = 0.93414
rect_scale = Vector2( 1.08184, 0.99822 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Test
turn_to"
align = 1
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_turn_to"]
position = Vector2( 87, -140 )
polygon = PoolVector2Array( 976, 347, 1046, 347, 1047, 440, 976, 441 )
[node name="button_play_sound" type="Area2D" parent="Hotspots"]
pause_mode = 1
script = ExtResource( 7 )
global_id = "r10_btn_play_snd"
esc_script = "res://game/rooms/room10/esc/button_play_snd.esc"
tooltip_name = "play sound"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
animations = null
[node name="ESCLocation" type="Position2D" parent="Hotspots/button_play_sound"]
position = Vector2( 988, 446 )
script = ExtResource( 5 )
[node name="Label" type="Label" parent="Hotspots/button_play_sound"]
margin_left = 944.0
margin_top = 290.0
margin_right = 1017.0
margin_bottom = 355.0
rect_rotation = -64.6977
rect_scale = Vector2( 1.60324, 1.84114 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Play
Sound"
align = 1
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/button_play_sound"]
position = Vector2( -21, -143 )
polygon = PoolVector2Array( 1001, 336, 1065, 365, 1027, 451, 962, 423 )
[node name="slide_pos_1" type="Position2D" parent="."] [node name="slide_pos_1" type="Position2D" parent="."]
position = Vector2( 469.097, 65.8522 ) position = Vector2( 287, 273 )
script = ExtResource( 5 ) script = ExtResource( 5 )
global_id = "slide_pos_1" global_id = "slide_pos_1"
@@ -224,7 +266,56 @@ script = ExtResource( 5 )
global_id = "slide_pos_2" global_id = "slide_pos_2"
[node name="player_start" type="Position2D" parent="."] [node name="player_start" type="Position2D" parent="."]
position = Vector2( 542.824, 468.193 ) position = Vector2( 418, 472 )
script = ExtResource( 5 ) script = ExtResource( 5 )
global_id = "r10_player_start" global_id = "r10_player_start"
is_start_location = true is_start_location = true
[node name="player_accept_input_location" type="Position2D" parent="."]
position = Vector2( 938, 509 )
script = ExtResource( 5 )
global_id = "accept_input_location"
[node name="ESCBackground" type="TextureRect" parent="."]
margin_right = 40.0
margin_bottom = 40.0
mouse_filter = 2
texture = ExtResource( 10 )
script = ExtResource( 11 )
[node name="room_label" type="Label" parent="ESCBackground"]
margin_right = 92.0
margin_bottom = 21.0
custom_fonts/font = ExtResource( 3 )
text = "ROOM 10"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Room_overview" type="Node" parent="."]
[node name="Polygon2D" type="Polygon2D" parent="Room_overview"]
position = Vector2( 3, -138 )
color = Color( 1, 1, 1, 0.537255 )
polygon = PoolVector2Array( 152, 175, 424, 175, 424, 421, 152, 421 )
[node name="Label" type="Label" parent="Room_overview"]
modulate = Color( 0.0352941, 0.0588235, 0.27451, 1 )
margin_left = 163.0
margin_top = 45.0
margin_right = 427.0
margin_bottom = 229.0
text = "Room 10 demonstrates a few features
that are handy for cut-scenes.
You should hear a sound when you leave
the room, as well as when testing the
background and sound functions.
(If you don't hear anything, press ESC
and check the volume level in the game
settings menu).
Slide moves an ESCItem, ignoring walk
boundaries. Turn_to rotates the player
(or Item/NPC) to face a given direction.
Accept_input stops the player from
interracting with the game while an
ESCscript is in progress."

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@@ -1,18 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1]
[sub_resource type="NavigationPolygon" id=1]
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