refactor: remove deprecated debug command

This commit is contained in:
Balloonpopper authored and Julian Murgia committed 2022-04-21 09:54:02 +02:00
1 parent 9f4a5d53c6
commit eeea2d0e5a
6 files changed
+19 -29

No files matched your search

@@ -9,11 +9,11 @@ onready var past_actions = $VBoxContainer/past_actions
onready var command = $VBoxContainer/command
# ESC commands kept around for references to their command names.
var _debug: DebugCommand
var _print: PrintCommand
func _ready() -> void:
_debug = DebugCommand.new()
_print = PrintCommand.new()
# Run a command
@@ -32,16 +32,16 @@ func _on_command_text_entered(p_command_str : String):
var errors = []
var script = escoria.esc_compiler.compile([
"%s%s" % [ESCEvent.PREFIX, _debug.get_command_name()],
"%s%s" % [ESCEvent.PREFIX, _print.get_command_name()],
p_command_str
],
get_class()
)
if script:
escoria.event_manager.queue_event(script.events[escoria.event_manager.EVENT_DEBUG])
escoria.event_manager.queue_event(script.events[escoria.event_manager.EVENT_PRINT])
var ret = yield(escoria.event_manager, "event_finished")
while ret[1] != _debug.get_command_name():
while ret[1] != _print.get_command_name():
ret = yield(escoria.event_manager, "event_finished")
past_actions.text += "Returned code: %d" % ret[0]