Implement save overwrite confirmation (#368)
* Implement save overwrite confirmation + fixed pause game not pausing game execution. * docs: Automatic update of API docs Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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@@ -166,8 +166,10 @@ func pause_game():
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escoria.main.current_scene.game.get_node("camera").current = true
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escoria.main.current_scene.game.show_ui()
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escoria.main.current_scene.show()
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escoria.set_game_paused(false)
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else:
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$ui/pause_menu.show()
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escoria.main.current_scene.game.get_node("camera").current = false
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escoria.main.current_scene.game.hide_ui()
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escoria.main.current_scene.hide()
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escoria.set_game_paused(true)
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