Implement save overwrite confirmation (#368)
* Implement save overwrite confirmation + fixed pause game not pausing game execution. * docs: Automatic update of API docs Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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@@ -48,6 +48,7 @@ position = Vector2( 3.5636, 0 )
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[node name="Hotspots" type="Node2D" parent="."]
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[node name="r_door" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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script = ExtResource( 5 )
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__meta__ = {
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"_editor_description_": ""
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@@ -68,6 +69,7 @@ position = Vector2( 1225.47, 353.99 )
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script = ExtResource( 7 )
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[node name="item" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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position = Vector2( -217.19, 0 )
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script = ExtResource( 5 )
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global_id = "r1_wall_item1"
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@@ -104,6 +106,7 @@ __meta__ = {
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}
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[node name="item2" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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position = Vector2( 189.644, 0 )
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script = ExtResource( 5 )
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global_id = "r1_wall_item2"
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