chore: storing version and changelog
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CHANGELOG.md
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CHANGELOG.md
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## [4.0.0-alpha.224](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.224) (2022-10-31)
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### Bug Fixes
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* camera_push now validates against camera_node like ESCCamera. ([3009fe1](https://github.com/godot-escoria/escoria-demo-game/commit/3009fe1242a83f18a6f8a7c8daa9ce9f679056e2))
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* cleaning up and updating validation code. ([e807044](https://github.com/godot-escoria/escoria-demo-game/commit/e807044e45d75548858b671e85faa6ea6209d2ec))
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* room 7 lift interaction fixed based on new camera behavior. ([1657c0d](https://github.com/godot-escoria/escoria-demo-game/commit/1657c0d452757b786ec60de32a424e9d7a2555bc))
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* updates camera limit checking in commands to respect viewport limits (i.e. taking into account camera centre and half-screen limits); also updates warning message and no longer fails on limit violation. ([d95d26f](https://github.com/godot-escoria/escoria-demo-game/commit/d95d26ff5fb00030c4d8a06ea95f7b040e2f2bc2))
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* Updates those camera commands that make use of translation to compensate for drag margins. ([cc74206](https://github.com/godot-escoria/escoria-demo-game/commit/cc74206e6c1877d50ab29f3febd65f533620cfd5))
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## [4.0.0-alpha.223](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.223) (2022-10-31)
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## [4.0.0-alpha.223](https://github.com/godot-escoria/escoria-demo-game/compare/v0.0.0...v4.0.0-alpha.223) (2022-10-31)
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