Deleted ESCHotspot (use ESCItem instead)

Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script.
Added talking animations management.
Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction.
Continued removing unfree stuff.
This commit is contained in:
Julian Murgia
2021-01-12 23:05:23 +01:00
parent 933122f085
commit ff56816205
73 changed files with 1211 additions and 1652 deletions

25
CREDITS
View File

@@ -2,20 +2,39 @@ Assets
======
Fonts
-----
These fonts are provided as an example. Please mind checking the licence before redistributing with your game.
- Caslon Antique
https://www.1001fonts.com/caslon-antique-font.html#license
Licence: Free for personal use - Free for commercial use
This is the font used in LucasArt's game Curse of Monkey Island.
- Onesize
https://www.whatfontis.com/Onesize.font
Licence: Free for personal use
This is the font used in LucasArt's games The Secret of Monkey Island and Monkey Island 2: Lechuck's Revenge.
Characters
----------
- Mark spritesheet by Marco Giorgini - marcogiorgini.com (CC0 Licence)
- Mark spritesheet by Marco Giorgini - marcogiorgini.com
Licence : CC0 Licence
https://opengameart.org/content/mark-2d-adventure-game-sprite
with some additions (talk animations) by Julian Murgia
- Worker spritesheet based on Mark spritesheet by Marco Giorgini - marcogiorgini.com (CC0 Licence)
- Worker spritesheet based on Mark spritesheet by Marco Giorgini - marcogiorgini.com
Licence: CC0 Licence
edited by Julian Murgia
Items
-----
- Generic items by Kenney (CC0 Licence)
- Generic items by Kenney
Licence: CC0 Licence
https://www.kenney.nl/assets/generic-items