Deleted ESCHotspot (use ESCItem instead)
Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script. Added talking animations management. Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction. Continued removing unfree stuff.
This commit is contained in:
@@ -9,197 +9,197 @@
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[ext_resource path="res://game/characters/mark/png/mark_talk_right.png" type="Texture" id=7]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 2 )
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region = Rect2( 0, 0, 24, 70 )
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atlas = ExtResource( 4 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 2 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 2 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 4 )
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region = Rect2( 144, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 4 )
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region = Rect2( 168, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 4 )
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region = Rect2( 192, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 4 )
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region = Rect2( 96, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=8]
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atlas = ExtResource( 4 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=9]
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atlas = ExtResource( 4 )
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region = Rect2( 216, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=10]
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atlas = ExtResource( 4 )
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region = Rect2( 240, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=11]
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atlas = ExtResource( 4 )
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region = Rect2( 264, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=12]
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atlas = ExtResource( 4 )
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region = Rect2( 288, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=13]
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atlas = ExtResource( 4 )
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region = Rect2( 312, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=14]
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atlas = ExtResource( 7 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=15]
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atlas = ExtResource( 7 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=16]
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atlas = ExtResource( 7 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=17]
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atlas = ExtResource( 7 )
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region = Rect2( 72, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=18]
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atlas = ExtResource( 7 )
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region = Rect2( 96, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=19]
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atlas = ExtResource( 4 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=20]
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atlas = ExtResource( 4 )
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region = Rect2( 120, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=21]
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 4 )
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region = Rect2( 72, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=22]
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 5 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=23]
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 5 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=24]
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 5 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=25]
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 4 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=26]
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[sub_resource type="AtlasTexture" id=8]
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atlas = ExtResource( 4 )
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region = Rect2( 336, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=27]
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[sub_resource type="AtlasTexture" id=9]
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atlas = ExtResource( 4 )
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region = Rect2( 360, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=28]
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[sub_resource type="AtlasTexture" id=10]
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atlas = ExtResource( 4 )
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region = Rect2( 384, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=29]
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[sub_resource type="AtlasTexture" id=11]
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atlas = ExtResource( 6 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=30]
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[sub_resource type="AtlasTexture" id=12]
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atlas = ExtResource( 6 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=13]
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atlas = ExtResource( 2 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=14]
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atlas = ExtResource( 2 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=15]
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atlas = ExtResource( 2 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=16]
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atlas = ExtResource( 4 )
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region = Rect2( 144, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=17]
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atlas = ExtResource( 4 )
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region = Rect2( 168, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=18]
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atlas = ExtResource( 4 )
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region = Rect2( 192, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=19]
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atlas = ExtResource( 4 )
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region = Rect2( 96, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=20]
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atlas = ExtResource( 4 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=21]
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atlas = ExtResource( 4 )
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region = Rect2( 216, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=22]
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atlas = ExtResource( 4 )
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region = Rect2( 240, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=23]
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atlas = ExtResource( 4 )
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region = Rect2( 264, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=24]
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atlas = ExtResource( 4 )
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region = Rect2( 288, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=25]
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atlas = ExtResource( 4 )
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region = Rect2( 312, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=26]
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atlas = ExtResource( 7 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=27]
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atlas = ExtResource( 7 )
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region = Rect2( 24, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=28]
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atlas = ExtResource( 7 )
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region = Rect2( 48, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=29]
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atlas = ExtResource( 7 )
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region = Rect2( 72, 0, 24, 70 )
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[sub_resource type="AtlasTexture" id=30]
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atlas = ExtResource( 7 )
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region = Rect2( 96, 0, 24, 70 )
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[sub_resource type="SpriteFrames" id=31]
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animations = [ {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 2 ), SubResource( 3 ) ],
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"loop": true,
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"name": "speak_down",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ],
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"loop": true,
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"name": "walk_down",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 7 ) ],
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"loop": true,
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"name": "idle_left",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 8 ) ],
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"loop": true,
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"name": "idle_down_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ) ],
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"loop": true,
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"name": "walk_right",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ],
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"loop": true,
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"name": "speak_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 19 ) ],
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"frames": [ SubResource( 1 ) ],
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"loop": true,
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"name": "idle_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 20 ) ],
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"frames": [ SubResource( 2 ) ],
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"loop": true,
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"name": "idle_down_left",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 21 ) ],
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"frames": [ SubResource( 3 ) ],
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"loop": true,
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"name": "idle_up",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 22 ), SubResource( 23 ), SubResource( 24 ) ],
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"frames": [ SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ],
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"loop": true,
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"name": "speak_down_right",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 25 ) ],
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"frames": [ SubResource( 7 ) ],
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"loop": true,
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"name": "idle_down",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 26 ), SubResource( 27 ), SubResource( 28 ) ],
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"frames": [ SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ],
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"loop": true,
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"name": "walk_up",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 29 ), SubResource( 30 ), SubResource( 29 ), SubResource( 30 ), SubResource( 30 ) ],
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"frames": [ SubResource( 11 ), SubResource( 12 ), SubResource( 11 ), SubResource( 12 ), SubResource( 12 ) ],
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"loop": true,
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"name": "speak_up",
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"speed": 3.0
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}, {
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"frames": [ SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 14 ), SubResource( 15 ) ],
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"loop": true,
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"name": "speak_down",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ],
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"loop": true,
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"name": "walk_down",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 19 ) ],
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"loop": true,
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"name": "idle_left",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 20 ) ],
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"loop": true,
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"name": "idle_down_right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ) ],
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"loop": true,
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"name": "walk_right",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ) ],
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"loop": true,
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"name": "speak_right",
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"speed": 5.0
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} ]
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[sub_resource type="CapsuleShape2D" id=32]
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height = 0.0
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[node name="character" type="KinematicBody2D"]
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[node name="mark" type="KinematicBody2D"]
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script = ExtResource( 1 )
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global_id = "player"
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animations = ExtResource( 3 )
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@@ -209,7 +209,7 @@ dialog_color = Color( 1, 1, 1, 1 )
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position = Vector2( 0, -140.938 )
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scale = Vector2( 4, 4 )
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frames = SubResource( 31 )
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animation = "speak_right"
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animation = "idle_down"
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[node name="collision" type="CollisionShape2D" parent="."]
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shape = SubResource( 32 )
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@@ -1,32 +1,47 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1]
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[ext_resource path="res://game/characters/worker/worker_anims.gd" type="Script" id=2]
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[ext_resource path="res://game/characters/worker/png/worker.png" type="Texture" id=4]
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[sub_resource type="RectangleShape2D" id=1]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 4 )
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region = Rect2( 0, 0, 24, 70 )
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[sub_resource type="SpriteFrames" id=2]
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animations = [ {
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"frames": [ SubResource( 1 ) ],
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"loop": true,
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"name": "idle_front",
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"speed": 5.0
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} ]
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 40.4907, 142.11 )
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[node name="worker" type="Area2D"]
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script = ExtResource( 2 )
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script = ExtResource( 1 )
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global_id = "worker"
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interaction_direction = 3
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dialog_color = Color( 1, 1, 1, 1 )
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esc_script = "res://game/rooms/room6/esc/worker.esc"
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tooltip_name = "Worker"
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default_action = "look"
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dialog_color = Color( 0.196078, 0, 1, 1 )
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interact_positions = {
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"default": null
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"default": Vector2( -1.662, -141.108 )
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}
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animations = ExtResource( 2 )
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[node name="sprite" type="Sprite" parent="."]
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position = Vector2( 0.0280151, -0.221287 )
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[node name="sprite" type="AnimatedSprite" parent="."]
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position = Vector2( 0.0280151, -16.7213 )
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scale = Vector2( 4, 4 )
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texture = ExtResource( 4 )
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frames = SubResource( 2 )
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animation = "idle_front"
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offset = Vector2( -0.0280151, -30.9602 )
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hframes = 24
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region_rect = Rect2( 0, 0, 25, 70 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( -1.162, -120.608 )
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shape = SubResource( 1 )
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||||
position = Vector2( -1.662, -141.108 )
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shape = SubResource( 3 )
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||||
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[node name="dialog_pos" type="Position2D" parent="."]
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position = Vector2( 0.0280151, -310.487 )
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[node name="dialog_position" type="Position2D" parent="."]
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position = Vector2( 0.0280151, -352.44 )
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scale = Vector2( 4, 4 )
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Reference in New Issue
Block a user