Deleted ESCHotspot (use ESCItem instead)
Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script. Added talking animations management. Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction. Continued removing unfree stuff.
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@@ -7,10 +7,4 @@ stop
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set_global i/r5_wrench true
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set_active r5_wrench false
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:use r5_wall_item
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> [r5_wall_item_state_round]
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set_state r5_wall_item state_square
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set_global r5_wall_item_state_round false
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stop
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set_state r5_wall_item state_round
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set_global r5_wall_item_state_round true
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