Deleted ESCHotspot (use ESCItem instead)
Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script. Added talking animations management. Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction. Continued removing unfree stuff.
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@@ -9,6 +9,15 @@
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stop
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> [eq dialog_advance 2]
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say player "No, SERIOUSLY, I have no idea what that is!"
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set_angle player 180
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say player "Please stop asking me that!"
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stop
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:use r5_wrench
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> [r5_wall_item_state_round]
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set_state r5_wall_item state_square
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set_global r5_wall_item_state_round false
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stop
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set_state r5_wall_item state_round
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set_global r5_wall_item_state_round true
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