Deleted ESCHotspot (use ESCItem instead)

Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script.
Added talking animations management.
Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction.
Continued removing unfree stuff.
This commit is contained in:
Julian Murgia committed 2021-01-13 23:23:04 +01:00
1 parent 933122f085
commit ff56816205
73 files changed
+1211 -1652

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-1
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@@ -18,5 +18,4 @@
#set_active r5_pen false
#set_global i/r5_empty_sheet true
#set_active r5_empty_sheet false
inventory_add r5_filled_sheet
+18
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@@ -32,3 +32,21 @@ say player "I don't think he'd like that."
stop
:use r5_filled_sheet
say player "I'll give you this!"
:give r5_filled_sheet
inventory_remove r5_filled_sheet
say worker "Hey! That's perfect!"
say worker "I can finally get away from here!"
walk_to_pos worker 1200 400
#set_angle worker 45
# Open the door
set_state r6_door r_door_open
set_global r6_door_open true
# Disappear!
wait 1
set_active worker false