Duncan Brown
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689062989b
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fix: puts these items back at the origin which is necessary so their positions in the scene can be used
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2022-08-23 18:48:16 -04:00 |
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balloonpopper
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c9e785142f
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chore: renames items_autoregister_path to inventory_items_path (#620)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
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2022-08-09 08:11:36 +02:00 |
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Balloonpopper
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1db0bc4a39
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fix: correct change nodes of node type to node2d type to fix transition bug
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2022-04-19 16:26:03 +02:00 |
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Duncan Brown
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b985c42e08
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fix: change hotspots Node to Node2D to allow for proper room visibility swapping
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2022-04-19 16:25:26 +02:00 |
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Balloonpopper
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587b3b316b
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fix: room text is readable again
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2022-03-09 08:51:18 +01:00 |
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balloonpopper
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bcb366c6af
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feat: Graphics update for room 5 (#525)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
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2022-03-04 14:49:15 +01:00 |
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Dennis Ploeger
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94d86d24d5
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fix: Huge cleanup (#420)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-10-25 08:59:07 +02:00 |
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Dennis Ploeger
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af26521d3d
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feat: Rewrote inventory handling basing on ESCItems (#417)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-10-21 21:56:25 +02:00 |
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Dennis Ploeger
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60ea4d851b
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Issue 320 (#396) - Mobile fixes
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
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2021-09-23 08:32:08 +02:00 |
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Julian Murgia
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cbb64df969
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Removed hardcoded global_id "player" (#359)
* Removed hardcoded global_id "player"
Removed hardcoded node name "start_position"
* docs: Automatic update of API docs
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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2021-08-08 12:10:46 +02:00 |
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Julian Murgia
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43dc217359
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Add ESCLocation node (#323)
Fixes #306
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2021-07-15 09:42:22 +02:00 |
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Julian Murgia
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7de969d75e
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Renamed all room folders to use 2 digits.
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2021-07-06 10:25:09 +02:00 |
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