balloonpopper
488b20656d
feat: New room 15 files ( #575 )
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Co-authored-by: Balloonpopper <balloonpopper@git.com >
2022-04-23 18:55:57 +02:00
Balloonpopper
1db0bc4a39
fix: correct change nodes of node type to node2d type to fix transition bug
2022-04-19 16:26:03 +02:00
balloonpopper
21ebb017e6
fix: Updated camera x limit to 1280 to match the background graphics ( #535 )
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Co-authored-by: Balloonpopper <balloonpopper@git.com >
2022-03-09 11:57:19 +01:00
Duncan Brown
391bf08f21
feat: add esc_current_scene reserved global ( #474 )
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Co-authored-by: Duncan Brown <duncan@bhs-consultants.com >
2021-12-03 08:45:02 +01:00
Julian Murgia
a49e5a2690
Fix auto transition when changing room without exit_scene event ( #462 )
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Added a new fourth button in room14 to demonstrate this.
Renamed BYPASS_LAST_SCENE to FORCE_LAST_SCENE_NULL to make it a bit clearer.
Made events "finished" and "interrupted" signals connections as ONESHOT (so they are disconnected once the signal was received).
Also removed some unused files, many others remain.
And fixed some bugs here and there.
2021-11-25 15:24:33 +01:00
Dennis Ploeger
7963f03087
feat: Keep current animations resource ( #459 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-11-23 22:19:24 +01:00
Julian Murgia
c9cbd2db80
Fixes ESCMoving angles calculation to make it work with 2-dir animations ( #454 )
2021-11-21 22:21:30 +01:00
Dennis Ploeger
012d978d66
fix: Optimized ESC command docs ( #450 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com >
2021-11-21 21:10:56 +01:00
Dennis Ploeger
dbc7415aaf
fix: Say command fixes ( #452 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-11-21 21:10:22 +01:00
Julian Murgia
555f820254
Fix broken room camera ( #437 )
2021-11-13 10:14:18 +01:00
Julian Murgia
d55c1394fd
Fix missing file error ( #436 )
2021-11-12 23:49:59 +01:00
Julian Murgia
bbe885edc2
Ensure player is set at start location if there is one ( #435 )
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This is done even if there is no ESC script attached to the room.
First default position will then be the start ESCLocation if there is one.
Else, fallback to origin (0,0).
2021-11-12 22:57:44 +01:00