Commit Graph

16 Commits

Author SHA1 Message Date
Dennis Ploeger
af26521d3d feat: Rewrote inventory handling basing on ESCItems (#417)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-10-21 21:56:25 +02:00
Julian Murgia
89da6924a3 Clean after change room: game scene is cleanly removed from prev room (#416) 2021-10-19 15:48:26 +02:00
Julian Murgia
4fd1d72993 Fix crashes in rooms 9 and 13 (#415) 2021-10-19 15:48:13 +02:00
Julian Murgia
00de7fcc4d Removed hardcoded "camera" name reference and manual tween node camera (#411)
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-10-07 08:22:27 +02:00
Julian Murgia
ae34094196 Enhancement: load game scene once to allow run scene directly (#406)
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-10-01 07:53:44 +02:00
Julian Murgia
527fe84d3c Changed dialog cursor (#398)
- some modifications in android exports presets
- commented out jump command in worker.esc as not implemented
2021-09-23 12:39:24 +02:00
Dennis Ploeger
60ea4d851b Issue 320 (#396) - Mobile fixes
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-09-23 08:32:08 +02:00
Julian Murgia
b4bf5b82d6 Event flags implementation (#382)
* Added event flags
* Added transition ESC command
* Also edited .gitignore to ignore .translation files
* docs: Automatic update of API docs

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-09-07 09:13:09 +02:00
Dennis Ploeger
c8958e7454 Issue 377 (#383)
* feat: Implements speech fixes #377

* docs: Automatic update of API docs

* chore: Updated speech translation.

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-09-06 08:52:16 +02:00
Dennis Ploeger
a639ad5f32 Issue 343 (#379)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-08-28 22:29:04 +02:00
Julian Murgia
711cfe9888 Added a method to interrupt a running event in ESCEventManager. (#375)
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-08-27 08:16:12 +02:00
Julian Murgia
a00bbd4d4d Removed hardcoded access to node named "sprite" (#364) 2021-08-10 22:20:30 +02:00
Julian Murgia
cbb64df969 Removed hardcoded global_id "player" (#359)
* Removed hardcoded global_id "player"
Removed hardcoded node name "start_position"

* docs: Automatic update of API docs

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-08-08 12:10:46 +02:00
Julian Murgia
f2991c30c7 Added sound management in savegames and load games. (#337)
Fixes #300
Fix crash on loading game when the saved position was a float while teleport_pos command needs integers.
Fix pause menu missing in simplemouse-ui, causing a crash when calling pause menu.
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-07-29 14:22:42 +02:00
Julian Murgia
2c8107964c Fix tooltip_node wrong references (#332)
* Created a signal room_ready in ESCMain to notify ESCTooltip that it is ready.
Fixes #302

* docs: Automatic update of API docs

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-07-29 07:53:44 +02:00
Julian Murgia
dc4cda82ab Moved UI scenes and resources to their own plugin. 2021-07-05 14:34:44 +02:00