Julian Murgia
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7de969d75e
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Renamed all room folders to use 2 digits.
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2021-07-06 10:25:09 +02:00 |
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Julian Murgia
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e6f4af74a8
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Fixed bug where walk action initiated by ESC would never call finished().
Also removed call to inexisting function in ESCInventoryContainer.
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2021-01-28 17:12:10 +01:00 |
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Julian Murgia
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14e85edba7
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Fixed double click cause actions being executed twice on "arrived" signal.
Known bug: NPC movement broken ("arrived" not emitted?)
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2021-01-28 08:49:44 +01:00 |
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Julian Murgia
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183439337a
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Added check on "arrived" event in Movable so that the right context continues, not others.
To continue: move walk_* variables in ESCPlayer into Movable makes camera go wrong.
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2021-01-27 17:02:13 +01:00 |
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Julian Murgia
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9fd1d6738d
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Added new room demonstrating a puzzle scene superposed on top of the room.
Need ESC commands to hide escoria.main.current_room and escoria.main.game.ui.*
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2021-01-22 14:03:31 +01:00 |
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Julian Murgia
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6890d927f5
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Continued camera effects adding (zoom, shift)
Added trigger behaviour to ESCItem and removed ESCTriggerZone.
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2021-01-18 23:34:58 +01:00 |
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Julian Murgia
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933122f085
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Deleted non-CC0 assets
Managed room7 camera pushes
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2021-01-09 18:41:35 +01:00 |
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Julian Murgia
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ff89dc1677
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Add NPC and items walking.
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2020-12-28 08:39:57 +01:00 |
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Julian Murgia
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af8a9ea086
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Added a new character and modified the way :setup and :ready events are run.
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2020-12-26 23:00:10 +01:00 |
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Julian Murgia
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f26d96f115
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Initial commit of Escoria-Reloaded. Still a lot of missing stuff.
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2020-12-17 16:31:12 +01:00 |
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