Julian Murgia
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41902b5791
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Adds "name" parameter to ESC spawn command (#410)
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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2021-10-07 08:22:11 +02:00 |
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Julian Murgia
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378f29283d
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Move settings load and main menu loading in _init method (#408)
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2021-10-01 13:22:40 +02:00 |
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Julian Murgia
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ae34094196
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Enhancement: load game scene once to allow run scene directly (#406)
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
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2021-10-01 07:53:44 +02:00 |
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Julian Murgia
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bd4c33cf77
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Implement save and loading games (#8)
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2021-07-02 23:08:43 +02:00 |
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Dennis Ploeger
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4e09f522ff
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Documentation and Optimization Part 1 (#2)
Authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-06-16 10:12:51 +02:00 |
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Dennis Ploeger
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746a724f5a
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ESC compiler rewrite
Splits the former ESC_Runner and ESC_Level_Runner into multiple dedicated managers.
Authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-06-04 16:12:42 +02:00 |
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Julian Murgia
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40dd4a6718
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Added bg_sound manager and according ESC command.
Started transitions scene.
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2021-04-01 08:15:28 +02:00 |
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Julian Murgia
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52d19c34bd
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Created ESCGame class to force game.tscn scene to have empty functions by inheritance.
Also continued some tests about tooltip following mouse.
Fixed project settings wrongly set.
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2021-02-11 13:40:23 +01:00 |
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Julian Murgia
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6aa466d6d2
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Finished ESC camera commands reimplementation.
Some cleaning done, and all logging commands put in escoria.logger script.
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2021-02-09 08:56:30 +01:00 |
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Julian Murgia
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f26d96f115
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Initial commit of Escoria-Reloaded. Still a lot of missing stuff.
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2020-12-17 16:31:12 +01:00 |
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