217 lines
8.0 KiB
Plaintext
217 lines
8.0 KiB
Plaintext
[gd_scene load_steps=10 format=2]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1]
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[ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3]
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[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=5]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6]
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[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7]
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[ext_resource path="res://game/rooms/room15/room15.png" type="Texture" id=8]
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[ext_resource path="res://game/rooms/room15/room15scale.png" type="Texture" id=10]
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[sub_resource type="NavigationPolygon" id=1]
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vertices = PoolVector2Array( 849.268, 604.779, 878.268, 604.779, 877.809, 609.779, 848.967, 609.779, 448.544, 609.779, 448.268, 604.779, 476.268, 604.779, 476.638, 609.779, 1264.27, 831.779, 0.26837, 834.779, 1.26837, 741.779, 302.268, 656.779, 339.268, 609.779, 359.021, 609.779, 359.268, 605.779, 387.268, 605.779, 388.268, 609.779, 490.268, 633.779, 485.268, 609.779, 778.268, 634.779, 995.268, 662.779, 1265.27, 738.779, 794.268, 609.779, 903.268, 609.779 )
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polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 6, 7 ), PoolIntArray( 8, 9, 10, 11 ), PoolIntArray( 8, 11, 12, 13 ), PoolIntArray( 13, 14, 15, 16 ), PoolIntArray( 8, 13, 16, 17 ), PoolIntArray( 7, 18, 17 ), PoolIntArray( 19, 20, 21, 8, 17 ), PoolIntArray( 4, 7, 17 ), PoolIntArray( 19, 22, 3 ), PoolIntArray( 2, 23, 20, 19 ), PoolIntArray( 16, 4, 17 ), PoolIntArray( 2, 19, 3 ) ]
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outlines = [ PoolVector2Array( 1.26837, 741.779, 302.268, 656.779, 339.268, 609.779, 359.021, 609.779, 359.268, 605.779, 387.268, 605.779, 388.268, 609.779, 448.544, 609.779, 448.268, 604.779, 476.268, 604.779, 476.638, 609.779, 485.268, 609.779, 490.268, 633.779, 778.268, 634.779, 794.268, 609.779, 848.967, 609.779, 849.268, 604.779, 878.268, 604.779, 877.809, 609.779, 903.268, 609.779, 995.268, 662.779, 1265.27, 738.779, 1264.27, 831.779, 0.26837, 834.779 ) ]
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[node name="room15" type="Node2D"]
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script = ExtResource( 6 )
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__meta__ = {
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"_edit_vertical_guides_": [ ]
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}
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global_id = "room15"
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esc_script = "res://game/rooms/room15/esc/room15.esc"
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player_scene = ExtResource( 4 )
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camera_limits = [ Rect2( 0, 0, 1280, 555 ) ]
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[node name="Room15" type="Sprite" parent="."]
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texture = ExtResource( 8 )
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centered = false
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[node name="ColorRect" type="ColorRect" parent="Room15"]
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margin_right = 387.0
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margin_bottom = 207.0
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color = Color( 0, 0, 0, 0.501961 )
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[node name="description" type="Label" parent="Room15/ColorRect"]
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margin_left = 9.0
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margin_top = 32.0
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margin_right = 615.0
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margin_bottom = 195.0
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custom_fonts/font = ExtResource( 3 )
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text = "This room has no ESC Script attached so the
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player will spawn at starting location if there is one.
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If there is none, the player will spawn at origin
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(0,0), top-left corner of the screen. "
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[node name="room_label" type="Label" parent="Room15/ColorRect"]
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margin_right = 92.0
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margin_bottom = 21.0
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custom_fonts/font = ExtResource( 3 )
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text = "ROOM 15"
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[node name="ColorRect2" type="ColorRect" parent="Room15"]
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margin_left = 461.0
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margin_top = 393.0
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margin_right = 847.0
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margin_bottom = 433.0
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color = Color( 0, 0, 0, 0.501961 )
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[node name="description" type="Label" parent="Room15/ColorRect2"]
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margin_left = 9.0
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margin_top = 9.0
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margin_right = 615.0
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margin_bottom = 195.0
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custom_fonts/font = ExtResource( 3 )
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text = "Use the second door to change between costumes"
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[node name="ColorRect3" type="ColorRect" parent="Room15"]
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margin_left = 22.0
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margin_top = 505.0
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margin_right = 322.0
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margin_bottom = 545.0
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color = Color( 0, 0, 0, 0.501961 )
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[node name="description" type="Label" parent="Room15/ColorRect3"]
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margin_left = 9.0
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margin_top = 9.0
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margin_right = 615.0
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margin_bottom = 195.0
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custom_fonts/font = ExtResource( 3 )
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text = "Use the left column for say long left"
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[node name="ColorRect4" type="ColorRect" parent="Room15"]
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margin_left = 952.0
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margin_top = 502.0
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margin_right = 1262.0
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margin_bottom = 542.0
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color = Color( 0, 0, 0, 0.501961 )
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[node name="description" type="Label" parent="Room15/ColorRect4"]
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margin_left = 9.0
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margin_top = 9.0
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margin_right = 615.0
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margin_bottom = 195.0
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custom_fonts/font = ExtResource( 3 )
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text = "Use the left column for say long right"
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[node name="walkable_area" type="Navigation2D" parent="."]
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script = ExtResource( 1 )
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scales = ExtResource( 10 )
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scale_min = 0.1
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player_speed_multiplier = 4.0
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[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
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position = Vector2( 6.73163, -264.779 )
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navpoly = SubResource( 1 )
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__meta__ = {
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"_editor_description_": ""
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}
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[node name="Hotspots" type="Node2D" parent="."]
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[node name="l_door" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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script = ExtResource( 7 )
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global_id = "r15_l_exit"
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esc_script = "res://game/rooms/room15/esc/left_exit.esc"
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is_exit = true
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tooltip_name = "Left exit"
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default_action = "walk"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
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scale = Vector2( 4.57162, 0.938339 )
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polygon = PoolVector2Array( 79.1842, 366.605, 79.403, 287.743, 87.0589, 287.743, 87.1409, 366.605 )
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[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
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position = Vector2( 379, 345 )
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script = ExtResource( 5 )
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global_id = "r12_l_exit"
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[node name="r_door" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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script = ExtResource( 7 )
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global_id = "r15_r_exit"
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esc_script = "res://game/rooms/room15/esc/right_exit.esc"
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is_exit = true
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tooltip_name = "Right exit"
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default_action = "walk"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
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position = Vector2( 0, -1 )
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polygon = PoolVector2Array( 853, 344, 854, 271, 888, 271, 888, 344 )
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__meta__ = {
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"_editor_description_": ""
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}
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[node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"]
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position = Vector2( 870, 342 )
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script = ExtResource( 5 )
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[node name="start" type="Position2D" parent="Hotspots"]
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position = Vector2( 379, 348 )
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script = ExtResource( 5 )
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global_id = "start"
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is_start_location = true
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interaction_direction = 180
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[node name="say_long_left" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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script = ExtResource( 7 )
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global_id = "say_long_left"
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esc_script = "res://game/rooms/room15/esc/say_long.esc"
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tooltip_name = "Say long test left"
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default_action = "use"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/say_long_left"]
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polygon = PoolVector2Array( 12, 0, 30, 0, 30, 460, 12, 460 )
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[node name="ESCLocation" type="Position2D" parent="Hotspots/say_long_left"]
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position = Vector2( 113, 479 )
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script = ExtResource( 5 )
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[node name="say_long_right" type="Area2D" parent="Hotspots"]
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pause_mode = 1
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script = ExtResource( 7 )
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global_id = "say_long_right"
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esc_script = "res://game/rooms/room15/esc/say_long.esc"
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tooltip_name = "Say long test right"
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default_action = "use"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/say_long_right"]
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polygon = PoolVector2Array( 1252, -1, 1272, 0, 1272, 461, 1255, 461 )
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[node name="ESCLocation" type="Position2D" parent="Hotspots/say_long_right"]
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position = Vector2( 1142, 491 )
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script = ExtResource( 5 )
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[node name="switch_animation" type="Area2D" parent="."]
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pause_mode = 1
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script = ExtResource( 7 )
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global_id = "switch_animation"
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esc_script = "res://game/rooms/room15/esc/switch_animation.esc"
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tooltip_name = "Switch animation"
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default_action = "use"
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combine_when_selected_action_is_in = [ ]
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dialog_color = Color( 1, 1, 1, 1 )
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animations = null
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[node name="Position2D" type="Position2D" parent="switch_animation"]
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position = Vector2( 470, 342 )
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="switch_animation"]
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polygon = PoolVector2Array( 451, 270, 485, 270, 487, 343, 452, 343 )
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