Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
936 B
936 B
SayCommand
Extends: ESCBaseCommand < Node
Description
say object text [type] [avatar]
Runs the specified string as a dialog said by the object. Blocks execution until the dialog finishes playing.
The text supports translation keys by prepending the key and separating
it with a : from the text.
Example: say player ROOM1_PICTURE:"Picture's looking good."
Optional parameters:
- "type" determines the type of dialog UI to use. Default value is "default"
- "avatar" determines the avatar to use for the dialog. Default value is "default"
@ESC
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
run
func run(command_params: Array) -> var
Run the command