Files
gymkhana-actions/docs/api/PlaySndCommand.md
Dennis Ploeger 90f880d090 Issue 315 (#341)
* feat: accept_input implemented

* feat: More fixes for accept_input and tests for it

* feat: play_snd implemented

* fix: Removed game_over and queue_animation commands

* docs: Automatic update of API docs

* fix: FIxes schedule_event command

* feat: Implemented slide and slide_block

* feat: Implemented turn_to

* docs: Automatic update of API docs

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-07-29 23:05:24 +02:00

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<!-- Auto-generated from JSON by GDScript docs maker. Do not edit this document directly. -->
# PlaySndCommand
**Extends:** [ESCBaseCommand](../ESCBaseCommand) < [Node](../Node)
## Description
`play_snd file [player]`
Plays the sound specificed with the "file" parameter on the sound player
`player`, without blocking. (player defaults to bg_sound)
@ESC
## Method Descriptions
### configure
```gdscript
func configure() -> ESCCommandArgumentDescriptor
```
Return the descriptor of the arguments of this command
### validate
```gdscript
func validate(arguments: Array)
```
Validate wether the given arguments match the command descriptor
### run
```gdscript
func run(command_params: Array) -> int
```
Run the command