* Implement save overwrite confirmation + fixed pause game not pausing game execution. * docs: Automatic update of API docs Co-authored-by: StraToN <StraToN@users.noreply.github.com>
13 lines
135 B
GDScript
13 lines
135 B
GDScript
extends PopupDialog
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signal confirm_yes
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func _on_no_pressed():
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hide()
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func _on_yes_pressed():
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emit_signal("confirm_yes")
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hide()
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