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oier/gymkhana-actions
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4b2b6f516e01e9e84fc99db5aa579d78d6dadc49
gymkhana-actions/addons/escoria-core/game
History
Julian Murgia 4b2b6f516e feat: Save objects states in Obj Manager to keep them btwn rooms (#554)
2022-04-23 18:55:21 +02:00
..
assets/images
fix: Huge cleanup (#420)
2021-10-25 08:59:07 +02:00
core-scripts
feat: Save objects states in Obj Manager to keep them btwn rooms (#554)
2022-04-23 18:55:21 +02:00
scenes
feat: Save objects states in Obj Manager to keep them btwn rooms (#554)
2022-04-23 18:55:21 +02:00
escoria.gd
wip: splits out camera from UI game scene; makes camera a per-room thing; updated check for running rooms directly; corrected timing issue w/ updating state immediately by ensuring animation player does seek with immediate animation update
2022-04-19 16:25:26 +02:00
escoria.tscn
Implement save overwrite confirmation (#368)
2021-08-13 09:28:38 +02:00
inputs_manager.gd
feat: add gamepad support to escoria-ui-simplemouse (#518)
2022-03-14 22:15:01 +01:00
main_scene.gd
refactor: Whitespace removal from all .gd files (#494)
2022-02-17 23:00:53 +01:00
main_scene.tscn
Initial commit of Escoria-Reloaded. Still a lot of missing stuff.
2020-12-17 16:31:12 +01:00
main.gd
chore: storing version and changelog
2022-04-19 14:25:52 +00:00
main.tscn
feat: This enables user-defined transition and uses a tween to animate the transitions (#405)
2021-09-28 11:30:40 +02:00
project_settings_manager.gd
fix: accommodate empty parameter
2022-04-08 21:18:57 +02:00
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