73 lines
1.1 KiB
Markdown
73 lines
1.1 KiB
Markdown
<!-- Auto-generated from JSON by GDScript docs maker. Do not edit this document directly. -->
|
|
|
|
# ESCDialogPlayer
|
|
|
|
**Extends:** [Node](../Node)
|
|
|
|
## Description
|
|
|
|
Escoria dialog player
|
|
|
|
## Property Descriptions
|
|
|
|
### is\_speaking
|
|
|
|
```gdscript
|
|
var is_speaking: bool = false
|
|
```
|
|
|
|
Wether the player is currently speaking
|
|
|
|
## Method Descriptions
|
|
|
|
### say
|
|
|
|
```gdscript
|
|
func say(character: String, type: String, text: String) -> var
|
|
```
|
|
|
|
Make a character say a text
|
|
|
|
#### Parameters
|
|
|
|
- character: Character that is talking
|
|
- type: UI to use for the dialog
|
|
- text: Text to say
|
|
|
|
### speedup
|
|
|
|
```gdscript
|
|
func speedup() -> void
|
|
```
|
|
|
|
Called when a dialog line is skipped
|
|
|
|
### start\_dialog\_choices
|
|
|
|
```gdscript
|
|
func start_dialog_choices(dialog: ESCDialog, type: String = "simple")
|
|
```
|
|
|
|
Display a list of choices
|
|
|
|
#### Parameters
|
|
|
|
- dialog: The dialog to start
|
|
|
|
### interrupt
|
|
|
|
```gdscript
|
|
func interrupt()
|
|
```
|
|
|
|
Interrupt the currently running dialog
|
|
|
|
## Signals
|
|
|
|
- signal option_chosen(option): Emitted when an answer as chosem
|
|
|
|
##### Parameters
|
|
|
|
- option: The dialog option that was chosen
|
|
- signal say_finished(): Emitted when a say command finished
|