Files
gymkhana-actions/docs/api/TransitionCommand.md
Dennis Ploeger df78b52b8a feat: This enables user-defined transition and uses a tween to animate the transitions (#405)
* feat: This enables user-defined transition and uses a tween to animate the transitions

fixes #344

* docs: Automatic update of API docs

* docs: Automatic update of API docs

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-09-28 11:30:40 +02:00

45 lines
891 B
Markdown

<!-- Auto-generated from JSON by GDScript docs maker. Do not edit this document directly. -->
# TransitionCommand
**Extends:** [ESCBaseCommand](../ESCBaseCommand) < [Node](../Node)
## Description
`transition transition_name in|out [delay]`
Performs a transition in our out manually.
Parameters:
- transition_name: Name of the transition shader from one of the transition
directories
- in|out: Wether to play the transition in IN- or OUT-mode
- delay: Delay for the transition to take. Defaults to 1 second
@ESC
## Method Descriptions
### configure
```gdscript
func configure() -> ESCCommandArgumentDescriptor
```
Return the descriptor of the arguments of this command
### validate
```gdscript
func validate(arguments: Array)
```
Validate wether the given arguments match the command descriptor
### run
```gdscript
func run(command_params: Array) -> var
```
Run the command