Files
gymkhana-actions/addons/escoria-dialog-simple/plugin.gd

168 lines
4.0 KiB
GDScript

# A simple dialog manager for Escoria
tool
extends EditorPlugin
class_name SimpleDialogPlugin
const MANAGER_CLASS="res://addons/escoria-dialog-simple/esc_dialog_simple.gd"
const SETTINGS_ROOT="escoria/dialog_simple"
const AVATARS_PATH = "%s/avatars_path" % SETTINGS_ROOT
const TEXT_TIME_PER_LETTER_MS = "%s/text_time_per_letter_ms" % SETTINGS_ROOT
const TEXT_TIME_PER_LETTER_MS_FAST = "%s/text_time_per_fast_letter_ms" % SETTINGS_ROOT
const READING_SPEED_IN_WPM = "%s/reading_speed_in_wpm" % SETTINGS_ROOT
const CLEAR_TEXT_BY_CLICK_ONLY = "%s/clear_text_by_click_only" % SETTINGS_ROOT
const LEFT_CLICK_ACTION = "%s/left_click_action" % SETTINGS_ROOT
const STOP_TALKING_ANIMATION_ON = "%s/stop_talking_animation_on" % SETTINGS_ROOT
const LEFT_CLICK_ACTION_SPEED_UP = "Speed up"
const LEFT_CLICK_ACTION_INSTANT_FINISH = "Instant finish"
const LEFT_CLICK_ACTION_NOTHING = "None"
const STOP_TALKING_ANIMATION_ON_END_OF_TEXT = "End of text"
const STOP_TALKING_ANIMATION_ON_END_OF_AUDIO = "End of audio"
const READING_SPEED_IN_WPM_DEFAULT_VALUE = 200
const TEXT_TIME_PER_LETTER_MS_DEFAULT_VALUE = 100
const TEXT_TIME_PER_LETTER_MS_FAST_DEFAULT_VALUE = 25
var left_click_actions: PoolStringArray = [
LEFT_CLICK_ACTION_SPEED_UP,
LEFT_CLICK_ACTION_INSTANT_FINISH,
LEFT_CLICK_ACTION_NOTHING
]
var stop_talking_animation_on_options: PoolStringArray = [
STOP_TALKING_ANIMATION_ON_END_OF_TEXT,
STOP_TALKING_ANIMATION_ON_END_OF_AUDIO
]
# Override function to return the plugin name.
func get_plugin_name():
return "escoria-dialog-simple"
# Unregister ourselves
func disable_plugin():
print("Disabling plugin Escoria Dialog Simple")
ESCProjectSettingsManager.remove_setting(
ESCProjectSettingsManager.DEFAULT_DIALOG_TYPE
)
ESCProjectSettingsManager.remove_setting(
AVATARS_PATH
)
ESCProjectSettingsManager.remove_setting(
TEXT_TIME_PER_LETTER_MS
)
ESCProjectSettingsManager.remove_setting(
TEXT_TIME_PER_LETTER_MS_FAST
)
ESCProjectSettingsManager.remove_setting(
CLEAR_TEXT_BY_CLICK_ONLY
)
ESCProjectSettingsManager.remove_setting(
READING_SPEED_IN_WPM
)
ESCProjectSettingsManager.remove_setting(
LEFT_CLICK_ACTION
)
ESCProjectSettingsManager.remove_setting(
STOP_TALKING_ANIMATION_ON
)
EscoriaPlugin.deregister_dialog_manager(MANAGER_CLASS)
# Add ourselves to the list of dialog managers
func enable_plugin():
print("Enabling plugin Escoria Dialog Simple")
if EscoriaPlugin.register_dialog_manager(self, MANAGER_CLASS):
ESCProjectSettingsManager.register_setting(
ESCProjectSettingsManager.DEFAULT_DIALOG_TYPE,
"floating",
{
"type": TYPE_STRING
}
)
ESCProjectSettingsManager.register_setting(
AVATARS_PATH,
"res://game/dialog_avatars",
{
"type": TYPE_STRING,
"hint": PROPERTY_HINT_DIR
}
)
ESCProjectSettingsManager.register_setting(
TEXT_TIME_PER_LETTER_MS,
TEXT_TIME_PER_LETTER_MS_DEFAULT_VALUE,
{
"type": TYPE_REAL
}
)
ESCProjectSettingsManager.register_setting(
TEXT_TIME_PER_LETTER_MS_FAST,
TEXT_TIME_PER_LETTER_MS_FAST_DEFAULT_VALUE,
{
"type": TYPE_REAL
}
)
ESCProjectSettingsManager.register_setting(
CLEAR_TEXT_BY_CLICK_ONLY,
false,
{
"type": TYPE_BOOL
}
)
ESCProjectSettingsManager.register_setting(
READING_SPEED_IN_WPM,
READING_SPEED_IN_WPM_DEFAULT_VALUE,
{
"type": TYPE_INT
}
)
var left_click_actions_string: String = left_click_actions.join(",")
ESCProjectSettingsManager.register_setting(
LEFT_CLICK_ACTION,
LEFT_CLICK_ACTION_SPEED_UP,
{
"type": TYPE_STRING,
"hint": PROPERTY_HINT_ENUM,
"hint_string": left_click_actions_string
}
)
var stop_talking_animation_on_options_string: String = stop_talking_animation_on_options.join(",")
ESCProjectSettingsManager.register_setting(
STOP_TALKING_ANIMATION_ON,
STOP_TALKING_ANIMATION_ON_END_OF_AUDIO,
{
"type": TYPE_STRING,
"hint": PROPERTY_HINT_ENUM,
"hint_string": stop_talking_animation_on_options_string
}
)
else:
get_editor_interface().set_plugin_enabled(
get_plugin_name(),
false
)