1.2 KiB
1.2 KiB
save_data.gd
Constants Descriptions
DATA_STRING
class save_data.gd
DATA_STRING_ARRAY
const DATA_STRING_ARRAY: int = 1
DATA_VARIANT
const DATA_VARIANT: int = 2
Property Descriptions
base
var base
slots
var slots
max_slots
var max_slots
settings
var settings
Method Descriptions
save_settings
func save_settings(p_data, p_callback)
check_settings
func check_settings()
load_settings
func load_settings(p_callback)
save_game
func save_game(p_data, p_slot, p_callback)
load_slot
func load_slot(p_slot, p_callback)
load_autosave
func load_autosave(p_callback)
autosave
func autosave(p_data, p_callback)
get_slots_available
func get_slots_available(p_callback)
autosave_available
func autosave_available()
start
func start()