Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
85 lines
1.4 KiB
Markdown
85 lines
1.4 KiB
Markdown
<!-- Auto-generated from JSON by GDScript docs maker. Do not edit this document directly. -->
|
||
|
||
# ESCSaveGame
|
||
|
||
**Extends:** [Resource](../Resource)
|
||
|
||
## Description
|
||
|
||
Resource used for holding savegames data.
|
||
|
||
## Constants Descriptions
|
||
|
||
### MAIN\_CURRENT\_SCENE\_FILENAME\_KEY
|
||
|
||
```gdscript
|
||
const MAIN_CURRENT_SCENE_FILENAME_KEY: String = "current_scene_filename"
|
||
```
|
||
|
||
Access key for the main data current_scene_filename
|
||
|
||
### MAIN\_LAST\_SCENE\_GLOBAL\_ID\_KEY
|
||
|
||
```gdscript
|
||
const MAIN_LAST_SCENE_GLOBAL_ID_KEY: String = "last_scene_global_id"
|
||
```
|
||
|
||
Access key for the main data last_scene_global_id
|
||
|
||
## Property Descriptions
|
||
|
||
### escoria\_version
|
||
|
||
```gdscript
|
||
export var escoria_version: String = ""
|
||
```
|
||
|
||
Escoria version which the savegame was created with.
|
||
|
||
### game\_version
|
||
|
||
```gdscript
|
||
export var game_version: String = ""
|
||
```
|
||
|
||
Game version which the savegame was created with.
|
||
|
||
### name
|
||
|
||
```gdscript
|
||
export var name: String = ""
|
||
```
|
||
|
||
Name of the savegame. Can be custom value, provided by the player.
|
||
|
||
### date
|
||
|
||
```gdscript
|
||
export var date: String = ""
|
||
```
|
||
|
||
Date of creation of the savegame.
|
||
|
||
### main
|
||
|
||
```gdscript
|
||
export var main: Dictionary = {}
|
||
```
|
||
|
||
Main data to be saved
|
||
|
||
### globals
|
||
|
||
```gdscript
|
||
export var globals: Dictionary = {}
|
||
```
|
||
|
||
Escoria Global variables exported from ESCGlobalsManager
|
||
|
||
### objects
|
||
|
||
```gdscript
|
||
export var objects: Dictionary = {}
|
||
```
|
||
|
||
Escoria objects exported from ESCObjectsManager |