* feat: This enables user-defined transition and uses a tween to animate the transitions fixes #344 * docs: Automatic update of API docs * docs: Automatic update of API docs Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
891 B
891 B
TransitionCommand
Extends: ESCBaseCommand < Node
Description
transition transition_name in|out [delay]
Performs a transition in our out manually.
Parameters:
- transition_name: Name of the transition shader from one of the transition directories
- in|out: Wether to play the transition in IN- or OUT-mode
- delay: Delay for the transition to take. Defaults to 1 second
@ESC
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
validate
func validate(arguments: Array)
Validate wether the given arguments match the command descriptor
run
func run(command_params: Array) -> var
Run the command