Files
mechanical-smp-v1/web/config/ftbpc-common.snbt
2025-07-26 14:57:57 +02:00

22 lines
714 B
SNBT

{
# When enabled, light sources near spawners will be broken to allow for mob spawning.
# Default: false
break_light_sources_near_spawners: false
# When enabled, the light level around spawners will be ignored for mob spawning.
# Default: false
ignore_light_level_for_spawners: false
# Sparse structures configuration. See https://github.com/MCTeamPotato/SparseStructuresReforged/tree/1201 for more information.
sparse_structures: {
# Whether sparse structures are enabled.
enabled: false
# The global spread factor for all structures when no custom spread factor is defined.
global_spread_factor: 2.0d
# Custom spread factors for specific structures.
custom_spread_factors: [ ]
}
}