Phase 1 of plan/23-monitor.md: a small Go service that tails the Minecraft
server's latest.log into an in-memory ring buffer and serves it to an embedded
single-page UI (autoscroll, substring/regex filter, level chips).
Read-only by construction — /data is mounted :ro, there is no mutating route,
and the container holds no credentials. It publishes NO port: caddy's
basic_auth vhost is the only way in, which is the point, since the service has
no auth of its own and the log carries player IPs, chat and admin commands.
Two non-obvious choices, both to avoid prod-only failures:
- Polling, not SSE. The chain is host nginx -> caddy -> app, and nginx buffers
proxied responses by default, so an EventSource would stall on cochi (whose
vhost is an untracked per-host file) and not reproduce locally. Delay was
accepted at design time, so polling is strictly better.
- The cursor is a sequence number, not a byte offset, and the tailer reopens on
inode change or size shrink. itzg rotates latest.log on every server restart,
i.e. every deploy — a naive tailer goes silent afterwards while still
answering HTTP 200. Verified against rotate, truncate, delete/recreate,
partial-line and ring-overflow cases.
MONITOR_ENABLED (on|off) gates both layers per host, mirroring FILES_BROWSE.
MONITOR_PASSWORD_HASH must be bcrypt AND single-quoted in .env: Compose
interpolates $-sequences in .env values, so a bare hash is silently mangled
($2a$14$abc... -> $$2a$$14...) and every login fails with no hint why.
Confirmed empirically, and it is the opposite of filestash, which needs $6$.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Execute plan/18 (WS1-6) + plan/17.
- WS1: homepage join = 3 steps off packwiz (register -> UlicraftLauncher
-> join); per-OS downloads from a synced launcher-manifest.json (schema +
example committed); Fjord moved to its own /fjord page. Drop packwizUrl.
- WS2/3: mc-status gains an isolated /players endpoint (admin login ->
Drasl GET /players, own client+TTL+token cache, never blocks the status
path); online + registered rosters render shared name+avatar tiles;
AVATAR_MODE env (default headiso).
- WS4: /account skin CRUD via browser-direct Drasl (login -> upload ->
reset), in-memory token, players[0]; register relinks "Manage it here".
- WS5: footer link to status.${BASE_DOMAIN} in every footer.
- WS6: tooling/build-modlist.py generates mods.json + extracted logos from
the distribution forgemods; ModList.astro renders a flat list; stat tile
fed from the count.
Manifest/mods loaders read at build with a process.cwd() fallback (the
import.meta.url-only path does not resolve in Astro's bundled build).
New env: AVATAR_MODE, DRASL_ADMIN_USERNAME, DRASL_ADMIN_PASSWORD (mc-status
only). Generated mods.json / launcher-manifest.json / logos are gitignored;
.example.json files document the shapes. Build: 12 pages; mc-status builds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add a featured live ServerCard to the landing (replaces the static
ServerListPanel in hero + status sections): server favicon, color MOTD,
online/offline pill, players online/max with fill bar, and a player-head
row rendered by our own NMSR from Drasl skins. Progressive enhancement —
SSG skeleton degrades gracefully when JS or the API is unavailable.
Back it with a self-hosted pinger instead of the public api.mcstatus.io:
mcstatus.io's API service is closed-source (only the mcutil library is
open), so docker/mc-status wraps mcutil and re-emits its v2 JSON shape,
keeping the frontend unchanged. The service ignores the path address and
only pings MC_STATUS_TARGET (no SSRF relay), with a 30s TTL cache.
Exposed same-origin via caddy at the apex /api/mcstatus/* path (no new DNS
subdomain or LE cert change, no CORS). Uptime Kuma stays the uptime
history + alerting backend; see plan/15-mc-status.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Collapse the override-file matrix into a single docker-compose.yml holding the
whole stack: drasl, minecraft, mc-backup, caddy, nmsr, uptime-kuma. Bring-up is
now just `docker compose up -d --build`.
Removed features (dead-ends for this deployment):
- airgap / full asset mirror (mirror-airgap.sh, mirror-mods.sh, 20-mirror.caddy,
caddy local-CA export, /ca.crt)
- dnsmasq + avahi/mDNS + dns-records.sh + mdns-host-setup.sh + ENABLE_MDNS;
DNS is now handled outside this repo (HOST_LAN_IP dropped)
- Blessing Skin auth variant (compose + 00-core-blessingskin.caddy + BS_* env)
- host-nginx-static variant (docker-compose.nginx.yml, nginx/ulicraft.conf.tmpl)
- build-stack.sh and its run modes (online/airgap/core)
Production ingress is the only path now: host nginx terminates TLS (LE certs)
in front of caddy on a localhost-only port; caddy routes every vhost by Host
header. Launcher downloads move mirror/launcher -> launcher/.
Docs: README, deploy skill, and plan/ rewritten to match; obsolete plan docs
(dnsmasq, blessing-skin, assets-mirror, full-airgap-mirror, dns-and-run-modes)
deleted.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A container running its own avahi-daemon collides with the host's on :5353.
Instead publish to the host avahi over its mounted D-Bus socket using avahi-tools
(avahi-publish). Needs apparmor=unconfined (docker-default blocks the D-Bus
publish). Documented host prereqs incl. allow-interfaces for multi-bridge hosts.
Tested: publish reaches host avahi and registers the names; on hosts with many
docker bridges avahi self-collides until restricted to the LAN interface.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Self-contained host-network Avahi container publishes the service names over
mDNS so .local works zero-config for guests (macOS/Linux native, Windows needs
Bonjour). Toggle with ENABLE_MDNS=true + BASE_DOMAIN=*.local; build-stack layers
docker-compose.avahi.yml in and builds the image during --prep. mDNS can't serve
the air-gap upstream spoofs (non-.local) — those still need real DNS.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>