Files
ulicraft-server-v1/plan/14-deploy.md
Oier Bravo Urtasun 67718d8e05 docs(deploy): cochi redeploy guide + deploy skill
plan/14-deploy.md: git pull main + hard restart (compose down ->
build-stack.sh --up online), drasl/online, verify + rollback.
.claude/skills/deploy: skill to run it (pre-check, pull, hard restart,
verify) with prod guardrails.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 23:22:37 +02:00

3.1 KiB

Deployment — redeploy to cochi

Production host for the Ulicraft stack.

Host cochi (SSH alias)
Path /home/ubuntu/mc/ulicraft-server-v1
Branch main
Run mode online (compose files: docker-compose.yml + docker-compose.static.yml)
Auth Drasl (base stack — no Blessing Skin override)
Restart hard (compose downbuild-stack.sh --up) — brief full downtime

Routine redeploy

ssh cochi
cd /home/ubuntu/mc/ulicraft-server-v1
git pull --ff-only
# hard restart: tear the stack down, then bring it back up (renders configs first)
docker compose -f docker-compose.yml -f docker-compose.static.yml down --remove-orphans
tooling/build-stack.sh --up online

Or as a one-shot from your workstation:

ssh cochi 'set -e
  cd /home/ubuntu/mc/ulicraft-server-v1
  git pull --ff-only
  docker compose -f docker-compose.yml -f docker-compose.static.yml down --remove-orphans
  tooling/build-stack.sh --up online'

build-stack.sh --up online runs preflight (checks .env), render-config.sh (which renders configs + render-pack.sh for the packwiz pack), then docker compose ... up -d with the online file set.

What survives a hard restart

Named volumes persist — world and auth data are safe:

  • mc_data — world + installed NeoForge/mods
  • drasl_state — Drasl accounts/skins
  • backups/ — mc-backup snapshots

down removes containers, not volumes. Players are disconnected during the restart (a few minutes); they reconnect once minecraft is healthy again.

Prerequisites (one-time, on cochi)

  • SSH access as the cochi alias.
  • .env present and complete: BASE_DOMAIN, HOST_LAN_IP, RCON_PASSWORD (render-config.sh halts on any unset var, even in online mode).
  • Docker + compose plugin, packwiz, envsubst, git.
  • First deploy only — heavy online prep (fetch launcher, pre-bake the server volume, etc.):
    tooling/build-stack.sh --prep
    
    Not needed for routine redeploys; --up alone re-syncs the pack and configs.

Verify

docker compose -f docker-compose.yml -f docker-compose.static.yml ps
docker compose -f docker-compose.yml -f docker-compose.static.yml logs -f minecraft   # watch for "Done"
curl -fsS "http://auth.$(grep '^BASE_DOMAIN=' .env | cut -d= -f2)/" >/dev/null && echo "auth ok"

Rollback

git log --oneline -5            # find the last-good commit
git checkout <sha>              # or: git reset --hard <sha>
docker compose -f docker-compose.yml -f docker-compose.static.yml down --remove-orphans
tooling/build-stack.sh --up online

Notes

  • Online mode needs internet on cochi at restart (no air-gap mirror): the server installs NeoForge + mods over the network. For an internet-less deploy, switch to airgap (needs --prep first) — see plan/13-dns-and-run-modes.md.
  • Switching to the Blessing Skin auth variant changes the file set to -f docker-compose.yml -f docker-compose.blessingskin.yml (see plan/03b-blessing-skin.md); update the down/up commands accordingly.