Collapse the override-file matrix into a single docker-compose.yml holding the whole stack: drasl, minecraft, mc-backup, caddy, nmsr, uptime-kuma. Bring-up is now just `docker compose up -d --build`. Removed features (dead-ends for this deployment): - airgap / full asset mirror (mirror-airgap.sh, mirror-mods.sh, 20-mirror.caddy, caddy local-CA export, /ca.crt) - dnsmasq + avahi/mDNS + dns-records.sh + mdns-host-setup.sh + ENABLE_MDNS; DNS is now handled outside this repo (HOST_LAN_IP dropped) - Blessing Skin auth variant (compose + 00-core-blessingskin.caddy + BS_* env) - host-nginx-static variant (docker-compose.nginx.yml, nginx/ulicraft.conf.tmpl) - build-stack.sh and its run modes (online/airgap/core) Production ingress is the only path now: host nginx terminates TLS (LE certs) in front of caddy on a localhost-only port; caddy routes every vhost by Host header. Launcher downloads move mirror/launcher -> launcher/. Docs: README, deploy skill, and plan/ rewritten to match; obsolete plan docs (dnsmasq, blessing-skin, assets-mirror, full-airgap-mirror, dns-and-run-modes) deleted. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
68 lines
2.7 KiB
Markdown
68 lines
2.7 KiB
Markdown
---
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name: deploy
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description: Redeploy the Ulicraft Minecraft stack to the production host `cochi` — git pull on main then a hard restart (compose down + up). Use when the user says "deploy", "redeploy", "deploy to cochi", "push to prod", "ship it", or "restart the server" for this project. Causes brief Minecraft downtime.
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---
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# Deploy Ulicraft to `cochi`
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Redeploy the running stack on the production host. Full reference:
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`plan/14-deploy.md`.
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## Fixed parameters
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- Host: `cochi` (SSH alias)
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- Path: `/home/ubuntu/mc/ulicraft-server-v1`
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- Branch: `main`
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- Stack: single unified `docker-compose.yml` (drasl, minecraft, mc-backup,
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caddy, nmsr, uptime-kuma)
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- Auth: Drasl
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- Restart: **hard** (down → up) — players are disconnected for a few minutes
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## Procedure
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This is an outward-facing, downtime-causing action on production. The user
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invoking this skill is the authorization to proceed, but:
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1. **Pre-check (read-only).** See what would change before tearing anything down:
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```bash
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ssh cochi 'cd /home/ubuntu/mc/ulicraft-server-v1 && git fetch && git log --oneline HEAD..@{u}'
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```
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Report the incoming commits. If the list is empty, tell the user the host is
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already up to date and ask whether to restart anyway (they may want a plain
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restart). If `git fetch` fails (host unreachable, auth), STOP and report.
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2. **Pull + hard restart** (single SSH session, halts on any error):
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```bash
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ssh cochi 'set -e
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cd /home/ubuntu/mc/ulicraft-server-v1
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git pull --ff-only
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tooling/render-config.sh
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docker compose down --remove-orphans
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docker compose up -d --build'
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```
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- `--ff-only` refuses to merge — if the pull is not a fast-forward, STOP and
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report (local changes on the host need manual resolution).
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- `render-config.sh` re-renders drasl/nmsr/packwiz configs from `.env`
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(needs `.env` complete: `BASE_DOMAIN`, `RCON_PASSWORD`,
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`DISTRIBUTION_WEB_ROOT`, `CADDY_HTTP_*`).
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3. **Verify.**
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```bash
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ssh cochi 'cd /home/ubuntu/mc/ulicraft-server-v1 && docker compose ps'
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```
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Confirm `caddy`, `drasl`, `minecraft`, `mc-backup`, `nmsr`, `uptime-kuma` are
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Up. Tail the minecraft log briefly and confirm it reaches `Done` (server
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ready):
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```bash
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ssh cochi 'cd /home/ubuntu/mc/ulicraft-server-v1 && timeout 120 docker compose logs -f minecraft' 2>/dev/null | grep -m1 "Done"
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```
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## Guardrails
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- Never `git reset --hard` or discard changes on `cochi` without telling the user
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first — there may be host-local edits.
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- Volumes (`mc_data`, `drasl_state`, `kuma_data`) persist across `down`; the
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world and monitors are safe. Do NOT pass `-v`/`--volumes` to `down`.
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- If a step fails, STOP and surface the exact error + the failing command. Do not
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improvise recovery on production.
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