Files
ulicraft-server-v1/.claude/skills/deploy/SKILL.md
Oier Bravo Urtasun a2821f2bbc feat(tooling): fetch-authlib.sh to download authlib-injector.jar
The server JVM agent (runtime/authlib-injector.jar, mounted at /extras) is
gitignored and was previously fetched by the deleted build-stack.sh prep. A
fresh checkout had no jar, so minecraft crashlooped with "Error opening zip
file or JAR manifest missing". Add a standalone fetch tool: resolves the latest
release asset, downloads, and verifies it's a real zip/jar (PK magic) before
trusting it. Idempotent (skips if valid, --force to re-download). Wire it into
the deploy skill and README launch steps.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 03:06:59 +02:00

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---
name: deploy
description: Redeploy the Ulicraft Minecraft stack to the production host `cochi` — git pull on main then a hard restart (compose down + up). Use when the user says "deploy", "redeploy", "deploy to cochi", "push to prod", "ship it", or "restart the server" for this project. Causes brief Minecraft downtime.
---
# Deploy Ulicraft to `cochi`
Redeploy the running stack on the production host. Full reference:
`plan/14-deploy.md`.
## Fixed parameters
- Host: `cochi` (SSH alias)
- Path: `/home/ubuntu/mc/ulicraft-server-v1`
- Branch: `main`
- Stack: single unified `docker-compose.yml` (drasl, minecraft, mc-backup,
caddy, nmsr, uptime-kuma)
- Auth: Drasl
- Restart: **hard** (down → up) — players are disconnected for a few minutes
## Procedure
This is an outward-facing, downtime-causing action on production. The user
invoking this skill is the authorization to proceed, but:
1. **Pre-check (read-only).** See what would change before tearing anything down:
```bash
ssh cochi 'cd /home/ubuntu/mc/ulicraft-server-v1 && git fetch && git log --oneline HEAD..@{u}'
```
Report the incoming commits. If the list is empty, tell the user the host is
already up to date and ask whether to restart anyway (they may want a plain
restart). If `git fetch` fails (host unreachable, auth), STOP and report.
2. **Pull + hard restart** (single SSH session, halts on any error):
```bash
ssh cochi 'set -e
cd /home/ubuntu/mc/ulicraft-server-v1
git pull --ff-only
tooling/render-config.sh
tooling/fetch-authlib.sh
docker compose down --remove-orphans
docker compose up -d --build'
```
- `--ff-only` refuses to merge — if the pull is not a fast-forward, STOP and
report (local changes on the host need manual resolution).
- `render-config.sh` re-renders drasl/nmsr/packwiz configs from `.env`
(needs `.env` complete: `BASE_DOMAIN`, `RCON_PASSWORD`,
`DISTRIBUTION_WEB_ROOT`, `CADDY_HTTP_*`).
- `fetch-authlib.sh` ensures `runtime/authlib-injector.jar` exists (gitignored;
skips if already valid). Missing jar = minecraft crashloops with "Error
opening zip file or JAR manifest missing".
3. **Verify.**
```bash
ssh cochi 'cd /home/ubuntu/mc/ulicraft-server-v1 && docker compose ps'
```
Confirm `caddy`, `drasl`, `minecraft`, `mc-backup`, `nmsr`, `uptime-kuma` are
Up. Tail the minecraft log briefly and confirm it reaches `Done` (server
ready):
```bash
ssh cochi 'cd /home/ubuntu/mc/ulicraft-server-v1 && timeout 120 docker compose logs -f minecraft' 2>/dev/null | grep -m1 "Done"
```
## Guardrails
- Never `git reset --hard` or discard changes on `cochi` without telling the user
first — there may be host-local edits.
- Volumes (`mc_data`, `drasl_state`, `kuma_data`) persist across `down`; the
world and monitors are safe. Do NOT pass `-v`/`--volumes` to `down`.
- If a step fails, STOP and surface the exact error + the failing command. Do not
improvise recovery on production.