Add a static /register page (en/es/eu) that calls the Drasl REST API v2 directly from the browser: register -> login -> optional skin upload, all in the pixel design. Guests never touch Drasl's own web UI. Drasl config gains the pieces this needs: - CORSAllowOrigins scoped to the apex (the API has no CORS until set; never "*"). - [RateLimit] for the now public-facing anonymous POST /users. - [RegistrationNewPlayer] with RequireInvite driven by a new REGISTRATION_MODE (invite|open) .env flag. REGISTRATION_MODE has two consumers from one key: render-config.sh derives the TOML boolean for Drasl (drasl is TOML-only, no env), and the landing build reads it to show/hide the invite-code field. render-config.sh halts on any value other than invite/open. Security verified against drasl source: anonymous POST /users cannot set privileged fields (isAdmin/isLocked/chosenUuid/maxPlayerCount are gated on callerIsAdmin in CreateUser), so browser-direct registration is safe. Docs: plan/16-landing-registration.md captures the design + the B1 vs fork decision; build-order, deploy, and the deploy skill wire REGISTRATION_MODE and the landing-rebuild requirement (www/ is gitignored, not updated by a git pull). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
67 lines
2.9 KiB
Markdown
67 lines
2.9 KiB
Markdown
# Build order — one commit per task
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Dependency-ordered. Each numbered item = one git commit. Operational steps
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(prep, acceptance test) need internet/hardware and are NOT commits — marked
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`[ops]`.
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> Commit message convention: Conventional Commits, scope = service. Footer:
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> `Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>`.
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## Phase 0 — baseline
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0. `chore: baseline scaffolding` — CLAUDE.md, plan/, docker-compose.yml,
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runtime/, .gitignore, .env.example.
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## Phase 1 — config foundation
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1. `feat(env): add BASE_DOMAIN + RCON_PASSWORD + CADDY_* to .env.example`
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2. `feat(tooling): add render-config.sh (envsubst BASE_DOMAIN, halt on unset)`
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## Phase 2 — ingress (caddy internal router)
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3. `feat(caddy): add conf.d snippets (00-core auth+pack, 10-static apex+launcher)`
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4. `feat(compose): add caddy service (127.0.0.1:CADDY_HTTP_PORT) + network aliases`
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## Phase 3 — auth
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5. `feat(drasl): add config.toml.tmpl (password login, SignPublicKeys=false)`
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6. `refactor(compose): drasl internal-only behind caddy; authlib URL → auth.`
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## Phase 4 — modpack
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7. `feat(pack): packwiz init + initial mod curation`
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8. `feat(tooling): add render-pack.sh + add-custom-mod.sh`
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9. `refactor(compose): minecraft via PACKWIZ_URL`
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## Phase 5 — landing
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10. `feat(landing): Astro+TS onboarding site → www/`
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11. `chore(landing): wire logo + .gitignore for www/`
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11b. `feat(landing): /register page → Drasl API (B1) + REGISTRATION_MODE flag`
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(CORS/RateLimit/RegistrationNewPlayer in drasl config.toml.tmpl; see
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`16-landing-registration.md`).
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## Phase 6 — launcher distribution
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12. `feat(tooling): add fetch-launcher.sh (all platforms + stable symlinks)`
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## Phase 7 — extra services
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13. `feat(avatar): add nmsr service (Drasl-backed) + 40-avatar.caddy`
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14. `feat(status): add uptime-kuma service + 50-status.caddy`
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15. `feat(distribution): add 30-distribution.caddy (static, another repo)`
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## Phase 8 — backups
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16. `feat(compose): add mc-backup service (RCON, 6h)`
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## Phase 9 — production ingress / TLS
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17. `feat(nginx): add ulicraft-caddy.conf.tmpl + render-nginx.sh`
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18. `feat(tls): add issue-letsencrypt.sh (OVH DNS-01) + LE env block`
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## Phase 10 — operational (no commits)
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- [ops] Prep online (once): `tooling/render-config.sh`, build landing
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(`cd landing && set -a && . ../.env && set +a && pnpm run build` — sources
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`.env` so `BASE_DOMAIN` + `REGISTRATION_MODE` bake into the static output),
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`tooling/fetch-launcher.sh`, fetch authlib-injector into `runtime/`.
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- [ops] TLS: `tooling/issue-letsencrypt.sh`, then
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`tooling/render-nginx.sh --install`.
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- [ops] Bring up: `docker compose up -d --build`.
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- [ops] Acceptance: install Fjord, add drasl account, import pack, join.
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- [ops] If green: tag `v1-ready`.
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## Notes
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- Bring-up is a single command — no run modes, no override compose files.
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- Each commit should leave the tree in a non-broken state (compose still parses).
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