chore: storing version and changelog

This commit is contained in:
StraToN
2022-04-27 16:42:41 +00:00
parent 72e6517a35
commit 08dd74cf55
3 changed files with 11 additions and 2 deletions

View File

@@ -178,7 +178,7 @@ func init_room(room: ESCRoom) -> void:
if escoria.main.current_scene == null:
escoria.main.set_scene(room)
# If the room node isn't at (0,0), the walk_stop function will offset the
# If the room node isn't at (0,0), the walk_stop function will offset the
# player by the same number of pixels when they're at the terrain edge and
# move them when it shouldn't.
if room.position != Vector2(0,0):