fix: changes 'scenery' node from Node to Node2D so it will respect the visibility of the root (i.e. the room).

This commit is contained in:
Duncan Brown
2022-07-16 13:29:26 -04:00
parent 6cf08a607f
commit 0944f601f4

View File

@@ -138,7 +138,7 @@ script = ExtResource( 9 )
global_id = "r6_player_start"
is_start_location = true
[node name="scenery" type="Node" parent="."]
[node name="scenery" type="Node2D" parent="."]
script = ExtResource( 10 )
[node name="wave3" type="Sprite" parent="scenery"]