fix: changes 'scenery' node from Node to Node2D so it will respect the visibility of the root (i.e. the room).
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@@ -138,7 +138,7 @@ script = ExtResource( 9 )
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global_id = "r6_player_start"
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is_start_location = true
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[node name="scenery" type="Node" parent="."]
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[node name="scenery" type="Node2D" parent="."]
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script = ExtResource( 10 )
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[node name="wave3" type="Sprite" parent="scenery"]
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