fix: changes 'scenery' node from Node to Node2D so it will respect the visibility of the root (i.e. the room).
This commit is contained in:
@@ -138,7 +138,7 @@ script = ExtResource( 9 )
|
|||||||
global_id = "r6_player_start"
|
global_id = "r6_player_start"
|
||||||
is_start_location = true
|
is_start_location = true
|
||||||
|
|
||||||
[node name="scenery" type="Node" parent="."]
|
[node name="scenery" type="Node2D" parent="."]
|
||||||
script = ExtResource( 10 )
|
script = ExtResource( 10 )
|
||||||
|
|
||||||
[node name="wave3" type="Sprite" parent="scenery"]
|
[node name="wave3" type="Sprite" parent="scenery"]
|
||||||
|
|||||||
Reference in New Issue
Block a user