Updated escoria-demo-game

This commit is contained in:
2023-06-06 19:28:49 +02:00
parent 6d3bd3511c
commit 0d38a8646a
116 changed files with 1670 additions and 1291 deletions

View File

@@ -1,27 +0,0 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=1]
[node name="background" type="TextureRect"]
margin_right = 1289.0
margin_bottom = 555.0
mouse_filter = 2
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="l_platform" type="Line2D" parent="."]
position = Vector2( 2, -266 )
points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1274.59, 669.705, 1273.25, 812.694, 2.36697, 811.043, 2.36697, 713.389 )
[node name="l_door" type="Line2D" parent="."]
position = Vector2( 0, -266 )
points = PoolVector2Array( 6.61201, 704.409, 6.61203, 389.558, 87.755, 339.775, 87.5463, 649.784 )
__meta__ = {
"_editor_description_": ""
}
[node name="r_door" type="Line2D" parent="."]
position = Vector2( 0, -267.828 )
points = PoolVector2Array( 1175.07, 620.086, 1171.24, 311.267, 1274.8, 356.87, 1271.64, 671.735, 1188.64, 624.843 )

View File

@@ -83,4 +83,26 @@ set_active worker false
set_gui_visible true
accept_input ALL
# use has to be supported as simplemouse has no "give" icon
:use r5_filled_sheet
set_gui_visible false
accept_input SKIP
inventory_remove r5_filled_sheet
say worker "I've unlocked the door, in you go!"
walk worker r6_r_exit
# Open the door
set_global r6_r_exit_locked false
# Hide the closed door graphic
set_state r6_r_exit open_door
# Make the open exit visible
set_active r6_r_exit true
# Disappear!
say worker "I will see you again... MUAHAHAHAHA!"
wait 1
set_active worker false
set_gui_visible true
accept_input ALL

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=19 format=2]
[gd_scene load_steps=18 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_exit.gd" type="Script" id=3]
[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
[ext_resource path="res://game/rooms/room06/wave.png" type="Texture" id=5]
@@ -63,12 +62,9 @@ esc_script = "res://game/rooms/room06/esc/room06.esc"
player_scene = ExtResource( 4 )
camera_limits = [ Rect2( 0, 0, 1280, 555 ) ]
[node name="ESCBackground" type="TextureRect" parent="."]
margin_right = 1280.0
margin_bottom = 550.0
mouse_filter = 2
[node name="Room6Background" type="Sprite" parent="."]
texture = ExtResource( 12 )
script = ExtResource( 2 )
centered = false
[node name="walkable_area" type="Navigation2D" parent="."]
script = ExtResource( 1 )

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