feat: adds blocking versions of camera commands that can tween/transition.

This commit is contained in:
Duncan Brown
2022-11-08 15:15:27 -05:00
committed by Julian Murgia
parent 0a0a57bd02
commit 20f1aee6c2
7 changed files with 456 additions and 10 deletions

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@@ -0,0 +1,124 @@
# `camera_push_block target [time] [type]`
#
# Pushes (moves) the camera so it points at a specific `target`. If the camera
# was following a target (like the player) previously, it will no longer follow
# this target. Blocks until the command completes.
#
# Make sure the target is reachable if camera limits have been configured.
#
# **Parameters**
#
# - *target*: Global ID of the `ESCItem` to push the camera to. `ESCItem`s have
# a "camera_node" property that can be set to point to a node (usually an
# `ESCLocation` node). If the "camera_node" property is empty, `camera_push`
# will point the camera at the `ESCItem`s location. If however, the `ESCItem`
# has its "camera_node" property set, the command will instead point the
# camera at the node referenced by the `ESCItem`s "camera_node" property.
# - *time*: Number of seconds the transition should take (default: `1`)
# - *type*: Transition type to use (default: `QUAD`)
#
# Supported transitions include the names of the values used
# in the "TransitionType" enum of the "Tween" type (without the "TRANS_" prefix):
#
# See https://docs.godotengine.org/en/stable/classes/class_tween.html?highlight=tween#enumerations
#
# For more details see: https://docs.escoria-framework.org/camera
#
# @ESC
extends ESCCameraBaseCommand
class_name CameraPushBlockCommand
# The list of supported transitions as per the link mentioned above
const SUPPORTED_TRANSITIONS = ["LINEAR","SINE","QUINT","QUART","QUAD" ,"EXPO","ELASTIC","CUBIC",
"CIRC","BOUNCE","BACK"]
# Tween for blocking
var _camera_tween: Tween
# Return the descriptor of the arguments of this command
func configure() -> ESCCommandArgumentDescriptor:
return ESCCommandArgumentDescriptor.new(
1,
[TYPE_STRING, [TYPE_REAL, TYPE_INT], TYPE_STRING],
[null, 1, "QUAD"]
)
# Validate whether the given arguments match the command descriptor
func validate(arguments: Array):
if not .validate(arguments):
return false
if not escoria.object_manager.has(arguments[0]):
escoria.logger.error(
self,
"[%s]: invalid object. Object global id %s not found."
% [get_command_name(), arguments[0]]
)
return false
var target_pos = _get_target_pos(arguments[0])
var camera: ESCCamera = escoria.object_manager.get_object(escoria.object_manager.CAMERA).node as ESCCamera
if not camera.check_point_is_inside_viewport_limits(target_pos):
generate_viewport_warning(target_pos, camera)
return false
if not arguments[2] in SUPPORTED_TRANSITIONS:
escoria.logger.error(
self,
(
"[{command_name}]: invalid transition type. Transition type {t_type} " +
"is not one of the accepted types : {allowed_types}"
).format(
{
"command_name":get_command_name(),
"t_type":arguments[2],
"allowed_types":SUPPORTED_TRANSITIONS
}
)
)
return false
_camera_tween = camera.get_tween()
return true
# Run the command
func run(command_params: Array) -> int:
(escoria.object_manager.get_object(escoria.object_manager.CAMERA).node as ESCCamera)\
.push(
escoria.object_manager.get_object(command_params[0]).node,
command_params[1],
ClassDB.class_get_integer_constant("Tween", "TRANS_%s" % command_params[2])
)
if command_params[1] > 0.0:
yield(_camera_tween, "tween_completed")
print("------DONE-----------")
return ESCExecution.RC_OK
# Function called when the command is interrupted.
func interrupt():
escoria.logger.debug(
self,
"[%s] interrupt() function not implemented." % get_command_name()
)
# Gets the appropriate target position from the `ESCItem`, as used by the camera.
#
# #### Parameters
#
# - target_global_id: The `global_id` of the `ESCItem` to check.
#
# **Returns** the item's position based on its camera node.
func _get_target_pos(target_global_id: String) -> Vector2:
var target = escoria.object_manager.get_object(target_global_id).node as ESCItem
return target.get_camera_node().global_position

View File

@@ -62,7 +62,7 @@ func run(command_params: Array) -> int:
# Function called when the command is interrupted.
func interrupt():
escoria.logger.warn(
escoria.logger.debug(
self,
"[%s] interrupt() function not implemented." % get_command_name()
)

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@@ -0,0 +1,71 @@
# `camera_set_target_block time object`
#
# Configures the camera to follow the specified target `object` as it moves
# around the current room. The transition to focus on the `object` will happen
# over a time period. Blocks until the command completes.
#
# **Parameters**
#
# - *time*: Number of seconds the transition should take to move the camera
# to follow `object`
# - *object*: Global ID of the target object
#
# For more details see: https://docs.escoria-framework.org/camera
#
# @ESC
extends ESCCameraBaseCommand
class_name CameraSetTargetBlockCommand
# Tween for blocking
var _camera_tween: Tween
# Return the descriptor of the arguments of this command
func configure() -> ESCCommandArgumentDescriptor:
return ESCCommandArgumentDescriptor.new(
2,
[[TYPE_REAL, TYPE_INT], TYPE_STRING],
[null, null]
)
# Validate whether the given arguments match the command descriptor
func validate(arguments: Array):
if not .validate(arguments):
return false
if not escoria.object_manager.has(arguments[1]):
escoria.logger.error(
self,
"[%s]: Invalid object: Object with global id %s not found."
% [get_command_name(), arguments[1]]
)
return false
var camera: ESCCamera = escoria.object_manager.get_object(escoria.object_manager.CAMERA).node as ESCCamera
_camera_tween = camera.get_tween()
return true
# Run the command
func run(command_params: Array) -> int:
(escoria.object_manager.get_object(escoria.object_manager.CAMERA).node as ESCCamera)\
.set_target(
escoria.object_manager.get_object(command_params[1]).node,
command_params[0]
)
if command_params[0] > 0.0:
yield(_camera_tween, "tween_completed")
return ESCExecution.RC_OK
# Function called when the command is interrupted.
func interrupt():
escoria.logger.debug(
self,
"[%s] interrupt() function not implemented." % get_command_name()
)

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@@ -0,0 +1,67 @@
# `camera_set_zoom_block magnitude [time]`
#
# Zooms the camera in/out to the desired `magnitude`. Values larger than '1' zoom
# the camera out while smaller values zoom in. These values are relative to the
# default zoom value of '1', not the current value. As such, while using a value
# of '0.5' would double the size of the graphics, running the same command again
# would result in no change. The zoom will happen over the given time period.
# Blocks until the command completes.
#
# **Parameters**
#
# - *magnitude*: Magnitude of zoom
# - *time*: Number of seconds the transition should take, with a value of `0`
# meaning the zoom should happen instantly (default: `0`)
#
# For more details see: https://docs.escoria-framework.org/camera
#
# @ESC
extends ESCCameraBaseCommand
class_name CameraSetZoomBlockCommand
var _camera_tween: Tween
# Return the descriptor of the arguments of this command
func configure() -> ESCCommandArgumentDescriptor:
return ESCCommandArgumentDescriptor.new(
1,
[[TYPE_REAL, TYPE_INT], [TYPE_REAL, TYPE_INT]],
[null, 0.0]
)
# Validate whether the given arguments match the command descriptor
func validate(arguments: Array):
if not .validate(arguments):
return false
var camera: ESCCamera = escoria.object_manager.get_object(escoria.object_manager.CAMERA).node as ESCCamera
_camera_tween = camera.get_tween()
return true
# Run the command
func run(command_params: Array) -> int:
var camera: ESCCamera = escoria.object_manager.get_object(escoria.object_manager.CAMERA).node as ESCCamera
camera\
.set_camera_zoom(
command_params[0],
command_params[1]
)
if command_params[1] > 0.0:
yield(_camera_tween, "tween_completed")
return ESCExecution.RC_OK
# Function called when the command is interrupted.
func interrupt():
escoria.logger.debug(
self,
"[%s] interrupt() function not implemented." % get_command_name()
)

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@@ -0,0 +1,70 @@
# `camera_set_zoom_height_block pixels [time]`
#
# Zooms the camera in/out so it occupies the given height in pixels.
# Blocks until the command completes.
#
# **Parameters**
#
# - *pixels*: Target height in pixels
# - *time*: Number of seconds the transition should take, with a value of `0`
# meaning the zoom should happen instantly (default: `0`)
#
# For more details see: https://docs.escoria-framework.org/camera
#
# @ESC
extends ESCBaseCommand
class_name CameraSetZoomHeightBlockCommand
# Tween for blocking
var _camera_tween: Tween
# Return the descriptor of the arguments of this command
func configure() -> ESCCommandArgumentDescriptor:
return ESCCommandArgumentDescriptor.new(
1,
[TYPE_INT, [TYPE_INT, TYPE_REAL]],
[null, 0.0]
)
# Validate whether the given arguments match the command descriptor
func validate(arguments: Array):
if not .validate(arguments):
return false
if arguments[0] < 0:
escoria.logger.error(
self,
"[%s]: invalid height. Can't zoom to a negative height (%d)."
% [get_command_name(), arguments[0]]
)
return false
var camera: ESCCamera = escoria.object_manager.get_object(escoria.object_manager.CAMERA).node as ESCCamera
_camera_tween = camera.get_tween()
return true
# Run the command
func run(command_params: Array) -> int:
(escoria.object_manager.get_object(escoria.object_manager.CAMERA).node as ESCCamera)\
.set_camera_zoom(
command_params[0] / escoria.game_size.y,
command_params[1]
)
if command_params[1] > 0.0:
yield(_camera_tween, "tween_completed")
return ESCExecution.RC_OK
# Function called when the command is interrupted.
func interrupt():
escoria.logger.debug(
self,
"[%s] interrupt() function not implemented." % get_command_name()
)

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@@ -0,0 +1,106 @@
# `camera_shift_block x y [time] [type]`
#
# Shifts the camera by the given horizontal and vertical amounts relative to the
# current location. Blocks until the command completes.
#
# **Parameters**
#
# - *x*: Shift by x pixels along the x-axis
# - *y*: Shift by y pixels along the y-axis
# - *time*: Number of seconds the transition should take, with a value of `0`
# meaning the zoom should happen instantly (default: `1`)
# - *type*: Transition type to use (default: `QUAD`)
#
# Supported transitions include the names of the values used
# in the "TransitionType" enum of the "Tween" type (without the "TRANS_" prefix):
#
# https://docs.godotengine.org/en/stable/classes/class_tween.html?highlight=tween#enumerations
#
# For more details see: https://docs.escoria-framework.org/camera
#
# @ESC
extends ESCCameraBaseCommand
class_name CameraShiftBlockCommand
# The list of supported transitions as per the link mentioned above
const SUPPORTED_TRANSITIONS = ["LINEAR","SINE","QUINT","QUART","QUAD" ,"EXPO","ELASTIC","CUBIC",
"CIRC","BOUNCE","BACK"]
# Tween for blocking
var _camera_tween: Tween
# Return the descriptor of the arguments of this command
func configure() -> ESCCommandArgumentDescriptor:
return ESCCommandArgumentDescriptor.new(
2,
[
[TYPE_INT, TYPE_REAL],
[TYPE_INT, TYPE_REAL],
[TYPE_INT, TYPE_REAL],
TYPE_STRING
],
[null, null, 1, "QUAD"]
)
# Run the command
func run(command_params: Array) -> int:
(escoria.object_manager.get_object(escoria.object_manager.CAMERA).node as ESCCamera)\
.shift(
Vector2(
command_params[0],
command_params[1]
),
command_params[2],
ClassDB.class_get_integer_constant("Tween", "TRANS_%s" % command_params[3])
)
if command_params[2] > 0.0:
yield(_camera_tween, "tween_completed")
return ESCExecution.RC_OK
# Validate whether the given arguments match the command descriptor
func validate(arguments: Array):
if not .validate(arguments):
return false
if not arguments[3] in SUPPORTED_TRANSITIONS:
escoria.logger.error(
self,
(
"[{command_name}]: invalid transition type" +
"Transition type {t_type} is not one of the accepted types : {allowed_types}"
).format(
{
"command_name": get_command_name(),
"t_type":arguments[3],
"allowed_types":SUPPORTED_TRANSITIONS
}
)
)
return false
var camera: ESCCamera = escoria.object_manager.get_object(escoria.object_manager.CAMERA).node as ESCCamera
var shift_by: Vector2 = Vector2(arguments[0], arguments[1])
var new_pos: Vector2 = Vector2(camera.position.x + shift_by.x, camera.position.y + shift_by.y)
if not camera.check_point_is_inside_viewport_limits(new_pos):
generate_viewport_warning(new_pos, camera)
return false
_camera_tween = camera.get_tween()
return true
# Function called when the command is interrupted.
func interrupt():
escoria.logger.debug(
self,
"[%s] interrupt() function not implemented." % get_command_name()
)

View File

@@ -94,14 +94,14 @@ func set_target(p_target, p_time : float = 0.0):
self.global_position = _target
else:
if _tween.is_active():
escoria.logger.warn(
escoria.logger.debug(
self,
"Tween is still active: %f seconds of %f completed." % [
_tween.tell(),
_tween.get_runtime()
]
)
_tween.emit_signal("tween_completed")
_tween.stop_all()
# Need to wait a frame in order to ensure the screen centre position is
# recalculated.
@@ -142,14 +142,22 @@ func set_camera_zoom(p_zoom_level: float, p_time: float):
self.zoom = _zoom_target
else:
if _tween.is_active():
escoria.logger.warn(
escoria.logger.debug(
self,
"Tween is still active: %f/%f" % [
"Tween is still active: %f seconds of %f completed." % [
_tween.tell(),
_tween.get_runtime()
]
)
_tween.emit_signal("tween_completed")
_tween.stop_all()
# Need to wait a frame in order to ensure the screen centre position is
# recalculated.
yield(get_tree(), "idle_frame")
set_drag_margin_enabled(false, false)
_convert_current_global_pos_for_disabled_drag_margin()
_tween.interpolate_property(
self,
@@ -189,14 +197,14 @@ func push(p_target, p_time: float = 0.0, p_type: int = 0):
self.zoom = _zoom_target
else:
if _tween.is_active():
escoria.logger.warn(
escoria.logger.debug(
self,
"Tween is still active: %f seconds of %f completed." % [
_tween.tell(),
_tween.get_runtime()
]
)
_tween.emit_signal("tween_completed", null, null)
_tween.stop_all()
if _zoom_target != Vector2():
_tween.interpolate_property(
@@ -247,14 +255,14 @@ func shift(p_target: Vector2, p_time: float, p_type: int):
_target = new_pos
if _tween.is_active():
escoria.logger.warn(
escoria.logger.debug(
self,
"Tween is still active: %f seconds of %f completed." % [
_tween.tell(),
_tween.get_runtime()
]
)
_tween.emit_signal("tween_completed")
_tween.stop_all()
# Need to wait a frame in order to ensure the screen centre position is
# recalculated.