Added bg_sound manager and according ESC command.
Started transitions scene.
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@@ -48,3 +48,21 @@ Items
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Licence: CC0 Licence
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Licence: CC0 Licence
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https://www.kenney.nl/assets/generic-items
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https://www.kenney.nl/assets/generic-items
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Music
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=====
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- “Game Menu Looping” (Licence CC-BY 4.0)
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- “Mystical Ocean Puzzle Game” (Licence CC-BY 4.0)
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by Eric Matyas
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www.soundimage.org
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Sound
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=====
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- Concrete footstep
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Licence: CC0 Licence
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https://www.kenney.nl/
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@@ -6,30 +6,56 @@ const autoloads = {
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"esctypes": "res://addons/escoria-core/game/core-scripts/escoria_types.gd"
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"esctypes": "res://addons/escoria-core/game/core-scripts/escoria_types.gd"
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}
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}
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const custom_types = [
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{
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"type_name": "ESCBackground",
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"parent_type": "Sprite",
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"script_res": "res://addons/escoria-core/game/core-scripts/escbackground.gd"
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},
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{
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"type_name": "ESCItem",
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"parent_type": "Area2D",
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"script_res": "res://addons/escoria-core/game/core-scripts/escitem.gd"
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},
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{
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"type_name": "ESCItemsInventory",
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"parent_type": "GridContainer",
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"script_res": "res://addons/escoria-core/game/core-scripts/items_inventory.gd"
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},
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{
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"type_name": "ESCInventoryItem",
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"parent_type": "TextureButton",
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"script_res": "res://addons/escoria-core/game/core-scripts/escinventoryitem.gd"
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},
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{
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"type_name": "ESCPlayer",
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"parent_type": "KinematicBody2D",
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"script_res": "res://addons/escoria-core/game/core-scripts/escplayer.gd"
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},
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{
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"type_name": "ESCRoom",
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"parent_type": "Node2D",
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"script_res": "res://addons/escoria-core/game/core-scripts/escroom.gd"
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},
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{
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"type_name": "ESCTerrain",
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"parent_type": "Navigation2D",
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"script_res": "res://addons/escoria-core/game/core-scripts/escterrain.gd"
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}
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]
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func _enter_tree():
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func _enter_tree():
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add_autoloads()
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add_autoloads()
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add_custom_type("ESCBackground", "Sprite",
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for custom_type in custom_types:
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load("res://addons/escoria-core/game/core-scripts/escbackground.gd"), null)
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add_custom_type(custom_type.type_name, custom_type.parent_type,
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add_custom_type("ESCCharacter", "KinematicBody2D",
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load(custom_type.script_res), null)
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load("res://addons/escoria-core/game/core-scripts/esccharacter.gd"), null)
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add_custom_type("ESCItem", "Area2D",
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load("res://addons/escoria-core/game/core-scripts/escitem.gd"), null)
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add_custom_type("ESCItemsInventory", "GridContainer",
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load("res://addons/escoria-core/game/core-scripts/items_inventory.gd"), null)
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add_custom_type("ESCInventoryItem", "TextureButton",
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load("res://addons/escoria-core/game/core-scripts/inventory_item.gd"), null)
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add_custom_type("ESCPlayer", "KinematicBody2D",
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load("res://addons/escoria-core/game/core-scripts/escplayer.gd"), null)
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add_custom_type("ESCRoom", "Node2D",
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load("res://addons/escoria-core/game/core-scripts/escroom.gd"), null)
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add_custom_type("ESCTerrain", "Navigation2D",
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load("res://addons/escoria-core/game/core-scripts/escterrain.gd"), null)
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set_escoria_main_settings()
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set_escoria_main_settings()
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set_escoria_debug_settings()
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set_escoria_debug_settings()
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set_escoria_ui_settings()
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set_escoria_ui_settings()
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set_escoria_internal_settings()
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set_escoria_internal_settings()
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set_escoria_sound_settings()
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func set_escoria_ui_settings():
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func set_escoria_ui_settings():
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@@ -65,6 +91,16 @@ func set_escoria_ui_settings():
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}
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}
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ProjectSettings.add_property_info(main_menu_scene_property_info)
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ProjectSettings.add_property_info(main_menu_scene_property_info)
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if !ProjectSettings.has_setting("escoria/ui/pause_menu_scene"):
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ProjectSettings.set_setting("escoria/ui/pause_menu_scene", "")
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var pause_menu_scene_property_info = {
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"name": "escoria/ui/pause_menu_scene",
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"type": TYPE_STRING,
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"hint": PROPERTY_HINT_FILE,
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"hint_string": "*.tscn, *.scn"
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}
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ProjectSettings.add_property_info(pause_menu_scene_property_info)
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if !ProjectSettings.has_setting("escoria/ui/game_scene"):
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if !ProjectSettings.has_setting("escoria/ui/game_scene"):
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ProjectSettings.set_setting("escoria/ui/game_scene", "")
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ProjectSettings.set_setting("escoria/ui/game_scene", "")
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var game_scene_property_info = {
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var game_scene_property_info = {
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@@ -122,6 +158,30 @@ func set_escoria_internal_settings():
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}
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}
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ProjectSettings.add_property_info(save_data_property_info)
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ProjectSettings.add_property_info(save_data_property_info)
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func set_escoria_sound_settings():
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if !ProjectSettings.has_setting("escoria/sound/music_volume"):
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ProjectSettings.set_setting("escoria/sound/music_volume", 5)
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var music_data_property_info = {
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"name": "escoria/sound/music_volume",
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"type": TYPE_INT,
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "0,15"
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}
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ProjectSettings.add_property_info(music_data_property_info)
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if !ProjectSettings.has_setting("escoria/sound/sound_volume"):
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ProjectSettings.set_setting("escoria/sound/sound_volume", 8)
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var sound_data_property_info = {
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"name": "escoria/sound/sound_volume",
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"type": TYPE_INT,
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "0,15"
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}
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ProjectSettings.add_property_info(sound_data_property_info)
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# Defines platform-specific parameters. Those are the ones that must be re-set for each platform export.
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# Defines platform-specific parameters. Those are the ones that must be re-set for each platform export.
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func set_escoria_platform_settings():
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func set_escoria_platform_settings():
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# Skip cache - certain platforms (esp. mobile) lack memory for caching scenes
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# Skip cache - certain platforms (esp. mobile) lack memory for caching scenes
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@@ -143,7 +203,6 @@ func remove_autoloads():
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func _exit_tree():
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func _exit_tree():
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remove_custom_type("ESCBackground")
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remove_custom_type("ESCBackground")
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remove_custom_type("ESCCharacter")
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remove_custom_type("ESCItem")
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remove_custom_type("ESCItem")
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remove_custom_type("ESCInventoryItem")
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remove_custom_type("ESCInventoryItem")
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remove_custom_type("ESCItemsInventory")
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remove_custom_type("ESCItemsInventory")
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@@ -52,7 +52,7 @@ var commands = {
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"inventory_display": { "min_args": 1, "types": [TYPE_BOOL] },
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"inventory_display": { "min_args": 1, "types": [TYPE_BOOL] },
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"jump": { "min_args": 1 },
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"jump": { "min_args": 1 },
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"label": { "min_args": 1 },
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"label": { "min_args": 1 },
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"play_snd": { "min_args": 2, "types": [TYPE_STRING, TYPE_STRING, TYPE_BOOL] },
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"set_sound_state": { "min_args": 2, "types": [TYPE_STRING, TYPE_STRING, TYPE_BOOL] },
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"queue_animation": { "min_args": 2, "types": [TYPE_STRING, TYPE_STRING, TYPE_BOOL] },
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"queue_animation": { "min_args": 2, "types": [TYPE_STRING, TYPE_STRING, TYPE_BOOL] },
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"queue_resource": { "min_args": 1, "types": [TYPE_STRING, TYPE_BOOL] },
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"queue_resource": { "min_args": 1, "types": [TYPE_STRING, TYPE_BOOL] },
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"repeat": true,
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"repeat": true,
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@@ -350,6 +350,9 @@ func change_scene(params, context, run_events=true):
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# camera = null
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# camera = null
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event_queue = []
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event_queue = []
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escoria.main.scene_transition.fade_out()
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yield(escoria.main.scene_transition, "transition_done")
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# Regular events need to be reset immediately, so we don't
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# Regular events need to be reset immediately, so we don't
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# accidentally `yield()` on them, for performance reasons.
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# accidentally `yield()` on them, for performance reasons.
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# This does not affect `stack` so execution is fine anyway.
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# This does not affect `stack` so execution is fine anyway.
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@@ -381,6 +384,9 @@ func change_scene(params, context, run_events=true):
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room_scene.move_child(game_scene, 0)
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room_scene.move_child(game_scene, 0)
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var events = escoria.main.set_scene(room_scene, run_events)
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var events = escoria.main.set_scene(room_scene, run_events)
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escoria.main.scene_transition.fade_in()
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yield(escoria.main.scene_transition, "transition_done")
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# If scene was never visited, add "ready" event to the events stack
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# If scene was never visited, add "ready" event to the events stack
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if !scenes_cache.has(room_scene.global_id) \
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if !scenes_cache.has(room_scene.global_id) \
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and "ready" in events:
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and "ready" in events:
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@@ -526,7 +532,7 @@ func register_object(name : String, val : Object, force : bool = false):
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# Most objects have states/animations, but don't count on it
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# Most objects have states/animations, but don't count on it
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# if val.has_method("set_state"):
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# if val.has_method("set_state"):
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if val is ESCItem or val is ESCPlayer or val is ESCCharacter:
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if val is ESCItem or val is ESCPlayer:
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if name in states:
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if name in states:
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set_state(name, [states[name], true])
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set_state(name, [states[name], true])
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else:
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else:
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@@ -722,23 +728,9 @@ func object_exit_scene(name : String):
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if inventory_has(name):
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if inventory_has(name):
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objects[name] = objects[name].duplicate()
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objects[name] = objects[name].duplicate()
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else:
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else:
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escoria.logger.info("Object " + name + " removed from scene.")
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if name != "bg_music":
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objects.erase(name)
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escoria.logger.info("Object " + name + " removed from scene.")
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objects.erase(name)
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#func jump(p_label):
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# while stack.size() > 0:
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# var top = stack[stack.size()-1]
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# printt("top labels: ", top.labels, p_label)
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# if p_label in top.labels:
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# top.ip = top.labels[p_label]
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# return
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# else:
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# if top.break_stop || stack.size() == 1:
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# escoria.logger.report_errors("", ["Label not found: "+p_label+", can't jump"])
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# stack.remove(stack.size()-1)
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# break
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# else:
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# stack.remove(stack.size()-1)
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func check_obj(name, cmd):
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func check_obj(name, cmd):
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@@ -747,3 +739,4 @@ func check_obj(name, cmd):
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escoria.logger.report_errors("", ["Global id "+name+" not found for " + cmd])
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escoria.logger.report_errors("", ["Global id "+name+" not found for " + cmd])
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return false
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return false
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return true
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return true
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@@ -399,9 +399,16 @@ func jump(command_params : Array):
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"""
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"""
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set_sound_state bg_music|bg_sound off|default|<path/to/music.file> true|false
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"""
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"""
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func play_snd(command_params : Array):
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func set_sound_state(command_params : Array):
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pass
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var snd_player = command_params[0]
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var snd_id = command_params[1]
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var loop = false
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if command_params.size() == 3 and command_params[2]:
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loop = true
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escoria.main.get_node(snd_player).set_state(snd_id, loop)
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return esctypes.EVENT_LEVEL_STATE.RETURN
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"""
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"""
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@@ -1,9 +0,0 @@
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tool
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extends Node
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class_name ESCCharacter
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export(String) var character_id
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export(String, FILE, ".esc") var esc_script = ""
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func _ready():
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pass
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File renamed without changes.
@@ -4,7 +4,6 @@ const OBJ_DEFAULT_STATE = "default"
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## Custom nodes:
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## Custom nodes:
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#var ESCBackground = preload("res://addons/escoria-core/game/core-scripts/escbackground.gd")
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#var ESCBackground = preload("res://addons/escoria-core/game/core-scripts/escbackground.gd")
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#var ESCCharacter = preload("res://addons/escoria-core/game/core-scripts/esccharacter.gd")
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#var ESCItem = preload("res://addons/escoria-core/game/core-scripts/escitem.gd")
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#var ESCItem = preload("res://addons/escoria-core/game/core-scripts/escitem.gd")
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#var ESCItemsInventory = preload("res://addons/escoria-core/game/core-scripts/items_inventory.gd")
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#var ESCItemsInventory = preload("res://addons/escoria-core/game/core-scripts/items_inventory.gd")
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#var ESCInventoryItem = preload("res://addons/escoria-core/game/core-scripts/inventory_item.gd")
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#var ESCInventoryItem = preload("res://addons/escoria-core/game/core-scripts/inventory_item.gd")
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@@ -57,7 +57,8 @@ func set_debug_mode(p_debug_mode : bool):
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debug_texturerect_node.mouse_filter = Control.MOUSE_FILTER_IGNORE
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debug_texturerect_node.mouse_filter = Control.MOUSE_FILTER_IGNORE
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move_child(debug_texturerect_node, 2)
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move_child(debug_texturerect_node, 2)
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else:
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else:
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remove_child(debug_texturerect_node)
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if debug_texturerect_node:
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remove_child(debug_texturerect_node)
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func on_action_selected() -> void:
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func on_action_selected() -> void:
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@@ -11,6 +11,7 @@ onready var utils = load("res://addons/escoria-core/game/core-scripts/utils/util
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# INSTANCES
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# INSTANCES
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var main_menu_instance
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var main_menu_instance
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## Dialog player instantiator. This instance is called directly for dialogs.
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## Dialog player instantiator. This instance is called directly for dialogs.
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var dialog_player
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var dialog_player
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## Inventory scene
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## Inventory scene
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@@ -30,18 +31,14 @@ onready var game_size = get_viewport().size
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##################################################################################
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##################################################################################
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func _ready():
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pass
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# Called by Main menu "start new game"
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# Called by Main menu "start new game"
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func new_game():
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func new_game():
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var actions = esc_compiler.load_esc_file(ProjectSettings.get_setting("escoria/main/game_start_script"))
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var actions = esc_compiler.load_esc_file(ProjectSettings.get_setting("escoria/main/game_start_script"))
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$esc_runner.run_game(actions)
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$esc_runner.run_game(actions)
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escoria.main.scene_transition.fade_in()
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func set_main_menu(scene):
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yield(escoria.main.scene_transition, "transition_done")
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main_menu_instance = scene
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@@ -83,6 +80,13 @@ func register_object(object : Object):
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if main.current_scene:
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if main.current_scene:
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main.current_scene.game.tooltip_node = object
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main.current_scene.game.tooltip_node = object
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if object is ESCBackgroundMusic:
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$esc_runner.register_object(object_id, object, true)
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if object is ESCBackgroundSound:
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$esc_runner.register_object(object_id, object, true)
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"""
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"""
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|
|||||||
@@ -24,7 +24,4 @@ script = ExtResource( 4 )
|
|||||||
|
|
||||||
[node name="main" parent="." instance=ExtResource( 2 )]
|
[node name="main" parent="." instance=ExtResource( 2 )]
|
||||||
|
|
||||||
[node name="Viewport" type="Viewport" parent="."]
|
|
||||||
usage = 0
|
|
||||||
|
|
||||||
[editable path="main"]
|
[editable path="main"]
|
||||||
@@ -13,6 +13,9 @@ func _input(event):
|
|||||||
if event.is_action_pressed("esc_show_debug_prompt"):
|
if event.is_action_pressed("esc_show_debug_prompt"):
|
||||||
escoria.main.get_node("layers/debug_layer/esc_prompt_popup").popup()
|
escoria.main.get_node("layers/debug_layer/esc_prompt_popup").popup()
|
||||||
|
|
||||||
|
if event.is_action_pressed("ui_cancel"):
|
||||||
|
_on_pause_menu_requested()
|
||||||
|
|
||||||
if ProjectSettings.get_setting("escoria/ui/tooltip_follows_mouse"):
|
if ProjectSettings.get_setting("escoria/ui/tooltip_follows_mouse"):
|
||||||
if escoria.main.current_scene and escoria.main.current_scene.game:
|
if escoria.main.current_scene and escoria.main.current_scene.game:
|
||||||
if event is InputEventMouseMotion:
|
if event is InputEventMouseMotion:
|
||||||
@@ -124,3 +127,8 @@ func clean_hover_stack():
|
|||||||
|
|
||||||
func hover_stack_pop(item):
|
func hover_stack_pop(item):
|
||||||
hover_stack.erase(item)
|
hover_stack.erase(item)
|
||||||
|
|
||||||
|
################################################################################
|
||||||
|
|
||||||
|
func _on_pause_menu_requested():
|
||||||
|
escoria.main.current_scene.game.pause_game()
|
||||||
@@ -11,6 +11,10 @@ var wait_level
|
|||||||
|
|
||||||
var screen_ofs = Vector2(0, 0)
|
var screen_ofs = Vector2(0, 0)
|
||||||
|
|
||||||
|
# ESCBackgroundMusic node
|
||||||
|
onready var bg_music = $bg_music
|
||||||
|
onready var scene_transition = $layers/curtain/scene_transition
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
$layers/wait_timer.connect("timeout", self, "_on_wait_finished")
|
$layers/wait_timer.connect("timeout", self, "_on_wait_finished")
|
||||||
|
|
||||||
@@ -25,7 +29,8 @@ func set_scene(p_scene, run_events=true):
|
|||||||
if current_scene != null:
|
if current_scene != null:
|
||||||
clear_scene()
|
clear_scene()
|
||||||
|
|
||||||
get_node("/root").add_child(p_scene)
|
# get_node("/root").add_child(p_scene)
|
||||||
|
add_child(p_scene)
|
||||||
|
|
||||||
# Ensure we don't have a regular event running when changing scenes
|
# Ensure we don't have a regular event running when changing scenes
|
||||||
if escoria.esc_runner.running_event:
|
if escoria.esc_runner.running_event:
|
||||||
|
|||||||
@@ -1,7 +1,10 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=6 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://addons/escoria-core/game/main.gd" type="Script" id=1]
|
[ext_resource path="res://addons/escoria-core/game/main.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://addons/escoria-core/game/scenes/esc_prompt/esc_prompt_popup.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://addons/escoria-core/game/scenes/esc_prompt/esc_prompt_popup.tscn" type="PackedScene" id=2]
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/scenes/sound/bg_music.tscn" type="PackedScene" id=3]
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/scenes/transitions/transition.tscn" type="PackedScene" id=4]
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/scenes/sound/bg_sound.tscn" type="PackedScene" id=5]
|
||||||
|
|
||||||
[node name="main" type="Node"]
|
[node name="main" type="Node"]
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
@@ -9,6 +12,9 @@ script = ExtResource( 1 )
|
|||||||
[node name="layers" type="Node" parent="."]
|
[node name="layers" type="Node" parent="."]
|
||||||
|
|
||||||
[node name="curtain" type="CanvasLayer" parent="layers"]
|
[node name="curtain" type="CanvasLayer" parent="layers"]
|
||||||
|
layer = 20
|
||||||
|
|
||||||
|
[node name="scene_transition" parent="layers/curtain" instance=ExtResource( 4 )]
|
||||||
|
|
||||||
[node name="menu" type="CanvasLayer" parent="layers"]
|
[node name="menu" type="CanvasLayer" parent="layers"]
|
||||||
|
|
||||||
@@ -17,3 +23,7 @@ script = ExtResource( 1 )
|
|||||||
[node name="debug_layer" type="CanvasLayer" parent="layers"]
|
[node name="debug_layer" type="CanvasLayer" parent="layers"]
|
||||||
|
|
||||||
[node name="esc_prompt_popup" parent="layers/debug_layer" instance=ExtResource( 2 )]
|
[node name="esc_prompt_popup" parent="layers/debug_layer" instance=ExtResource( 2 )]
|
||||||
|
|
||||||
|
[node name="bg_music" parent="." instance=ExtResource( 3 )]
|
||||||
|
|
||||||
|
[node name="bg_sound" parent="." instance=ExtResource( 5 )]
|
||||||
@@ -6,7 +6,8 @@ extends Node
|
|||||||
func _ready():
|
func _ready():
|
||||||
var main_menu_path = ProjectSettings.get_setting("escoria/ui/main_menu_scene")
|
var main_menu_path = ProjectSettings.get_setting("escoria/ui/main_menu_scene")
|
||||||
var main_menu_scene = load(main_menu_path).instance()
|
var main_menu_scene = load(main_menu_path).instance()
|
||||||
get_tree().get_root().call_deferred("add_child", main_menu_scene)
|
# get_tree().get_root().call_deferred("add_child", main_menu_scene)
|
||||||
escoria.set_main_menu(main_menu_scene)
|
escoria.call_deferred("add_child", main_menu_scene)
|
||||||
|
escoria.main_menu_instance = main_menu_scene
|
||||||
|
|
||||||
|
|
||||||
@@ -15,7 +15,7 @@ The scene MUST contain the 2 following nodes:
|
|||||||
|
|
||||||
|
|
||||||
# Define the actual container node to add items as children of. Should be a Container.
|
# Define the actual container node to add items as children of. Should be a Container.
|
||||||
export(NodePath) var items_container
|
export(NodePath) var inventory_ui_container
|
||||||
onready var all_items = $ESCORIA_ALL_ITEMS
|
onready var all_items = $ESCORIA_ALL_ITEMS
|
||||||
|
|
||||||
var items_ids_in_inventory : Dictionary = {} # { item_id : TextureButton}
|
var items_ids_in_inventory : Dictionary = {} # { item_id : TextureButton}
|
||||||
@@ -30,10 +30,10 @@ func _ready():
|
|||||||
|
|
||||||
escoria.register_object(self)
|
escoria.register_object(self)
|
||||||
|
|
||||||
if items_container == null or items_container.is_empty():
|
if inventory_ui_container == null or inventory_ui_container.is_empty():
|
||||||
escoria.logger.report_errors(self.get_path(), ["Items container is empty."])
|
escoria.logger.report_errors(self.get_path(), ["Items container is empty."])
|
||||||
return
|
return
|
||||||
for c in get_node(items_container).get_items():
|
for c in get_node(inventory_ui_container).get_items():
|
||||||
items_ids_in_inventory[c.item_id] = c
|
items_ids_in_inventory[c.item_id] = c
|
||||||
# c.connect("pressed", escoria.inputs_manager, "_on_inventory_item_pressed", [c.item_id])
|
# c.connect("pressed", escoria.inputs_manager, "_on_inventory_item_pressed", [c.item_id])
|
||||||
|
|
||||||
@@ -55,7 +55,7 @@ func add_new_item_by_id(item_id : String) -> void:
|
|||||||
"Check item's id in ESCORIA_ALL_ITEMS scene."])
|
"Check item's id in ESCORIA_ALL_ITEMS scene."])
|
||||||
var item_inventory_button = all_items.get_inventory_item(item_id).duplicate()
|
var item_inventory_button = all_items.get_inventory_item(item_id).duplicate()
|
||||||
items_ids_in_inventory[item_id] = item_inventory_button
|
items_ids_in_inventory[item_id] = item_inventory_button
|
||||||
get_node(items_container).add_item(item_inventory_button)
|
get_node(inventory_ui_container).add_item(item_inventory_button)
|
||||||
|
|
||||||
# Add the item to inventory
|
# Add the item to inventory
|
||||||
if !escoria.esc_runner.objects.has(item_id):
|
if !escoria.esc_runner.objects.has(item_id):
|
||||||
@@ -90,7 +90,7 @@ func remove_item_by_id(item_id : String) -> void:
|
|||||||
item_inventory_button.disconnect("inventory_item_unfocused",
|
item_inventory_button.disconnect("inventory_item_unfocused",
|
||||||
escoria.inputs_manager, "_on_mouse_exited_inventory_item")
|
escoria.inputs_manager, "_on_mouse_exited_inventory_item")
|
||||||
|
|
||||||
get_node(items_container).remove_item(item_inventory_button)
|
get_node(inventory_ui_container).remove_item(item_inventory_button)
|
||||||
item_inventory_button.queue_free()
|
item_inventory_button.queue_free()
|
||||||
items_ids_in_inventory.erase(item_id)
|
items_ids_in_inventory.erase(item_id)
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,42 @@
|
|||||||
|
extends Control
|
||||||
|
class_name ESCBackgroundMusic
|
||||||
|
|
||||||
|
func get_class():
|
||||||
|
return "ESCBackgroundMusic"
|
||||||
|
|
||||||
|
onready var stream = $AudioStreamPlayer
|
||||||
|
var state = "default"
|
||||||
|
export var global_id = "bg_music"
|
||||||
|
|
||||||
|
|
||||||
|
func game_cleared():
|
||||||
|
set_state("off", true)
|
||||||
|
self.disconnect("tree_exited", escoria.esc_runner, "object_exit_scene")
|
||||||
|
escoria.register_object(self)
|
||||||
|
|
||||||
|
|
||||||
|
func set_state(p_state, p_force = false):
|
||||||
|
# If already playing this stream, keep playing, unless p_force
|
||||||
|
if p_state == state and not p_force and stream.is_playing():
|
||||||
|
return
|
||||||
|
|
||||||
|
state = p_state
|
||||||
|
|
||||||
|
# If state is "off"/"default", turn off music
|
||||||
|
if state == "off" or state == "default":
|
||||||
|
stream.stream = null
|
||||||
|
return
|
||||||
|
|
||||||
|
var resource = load(p_state)
|
||||||
|
|
||||||
|
stream.stream = resource
|
||||||
|
|
||||||
|
if stream.stream:
|
||||||
|
resource.set_loop(true)
|
||||||
|
if ProjectSettings.has_setting("escoria/sound/music_volume"):
|
||||||
|
stream.volume_db = ProjectSettings.get_setting("escoria/sound/music_volume")
|
||||||
|
stream.play()
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
escoria.register_object(self)
|
||||||
|
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
[gd_scene load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/scenes/sound/bg_music.gd" type="Script" id=1]
|
||||||
|
|
||||||
|
[node name="bg_music" type="Control"]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
margin_right = -1680.0
|
||||||
|
margin_bottom = -1050.0
|
||||||
|
mouse_filter = 2
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
extends Control
|
||||||
|
class_name ESCBackgroundSound
|
||||||
|
|
||||||
|
func get_class():
|
||||||
|
return "ESCBackgroundSound"
|
||||||
|
|
||||||
|
onready var stream = $AudioStreamPlayer
|
||||||
|
var state = "default"
|
||||||
|
export var global_id = "bg_sound"
|
||||||
|
|
||||||
|
|
||||||
|
func game_cleared():
|
||||||
|
stream.stream = null
|
||||||
|
escoria.register_object(self)
|
||||||
|
|
||||||
|
|
||||||
|
func set_state(p_state, p_force = false):
|
||||||
|
# If already playing this stream, keep playing, unless p_force
|
||||||
|
if p_state == state and not p_force and stream.is_playing():
|
||||||
|
return
|
||||||
|
|
||||||
|
state = p_state
|
||||||
|
|
||||||
|
# If state is "off"/"default", turn off music
|
||||||
|
if state == "off" or state == "default":
|
||||||
|
stream.stream = null
|
||||||
|
return
|
||||||
|
|
||||||
|
var resource = load(p_state)
|
||||||
|
|
||||||
|
stream.stream = resource
|
||||||
|
|
||||||
|
if stream.stream:
|
||||||
|
resource.set_loop(false)
|
||||||
|
if ProjectSettings.has_setting("escoria/sound/sound_volume"):
|
||||||
|
stream.volume_db = ProjectSettings.get_setting("escoria/sound/sound_volume")
|
||||||
|
stream.play()
|
||||||
|
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
escoria.register_object(self)
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
[gd_scene load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/scenes/sound/bg_sound.gd" type="Script" id=1]
|
||||||
|
|
||||||
|
[node name="bg_sound" type="Control"]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
margin_right = -1680.0
|
||||||
|
margin_bottom = -1050.0
|
||||||
|
mouse_filter = 2
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 146 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 137 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 81 KiB |
Binary file not shown.
@@ -0,0 +1,28 @@
|
|||||||
|
extends ColorRect
|
||||||
|
|
||||||
|
export(String, "fade_black", "fade_white", "transition_in", "transition_out") var transition_name
|
||||||
|
# Reference to the _AnimationPlayer_ node
|
||||||
|
onready var _anim_player := $AnimationPlayer
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
signal transition_done
|
||||||
|
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
# Plays the animation backward to fade in
|
||||||
|
_anim_player.play_backwards(transition_name)
|
||||||
|
|
||||||
|
|
||||||
|
func fade_out() -> void:
|
||||||
|
# Plays the Fade animation and wait until it finishes
|
||||||
|
_anim_player.play(transition_name)
|
||||||
|
yield(_anim_player, "animation_finished")
|
||||||
|
emit_signal("transition_done")
|
||||||
|
|
||||||
|
func fade_in() -> void:
|
||||||
|
# Plays the Fade animation and wait until it finishes
|
||||||
|
_anim_player.play_backwards(transition_name)
|
||||||
|
yield(_anim_player, "animation_finished")
|
||||||
|
emit_signal("transition_done")
|
||||||
|
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
[gd_scene load_steps=7 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/scenes/transitions/transition.gd" type="Script" id=1]
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/scenes/transitions/shaders/transition.material" type="Material" id=2]
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=1]
|
||||||
|
resource_name = "fade_black"
|
||||||
|
length = 0.5
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath(".:modulate")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0, 0.5 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ Color( 0, 0, 0, 0 ), Color( 0, 0, 0, 1 ) ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=2]
|
||||||
|
resource_name = "fade_white"
|
||||||
|
length = 0.5
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath(".:modulate")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0, 0.5 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=3]
|
||||||
|
resource_name = "transition_in"
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath(".:material:shader_param/cutoff")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0, 1 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ 0.0, 1.0 ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=4]
|
||||||
|
resource_name = "transition_out"
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath(".:material:shader_param/cutoff")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0, 1 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ 1.0, 0.0 ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="scene_transition" type="ColorRect"]
|
||||||
|
material = ExtResource( 2 )
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
mouse_filter = 2
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
transition_name = "transition_out"
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||||
|
anims/fade_black = SubResource( 1 )
|
||||||
|
anims/fade_white = SubResource( 2 )
|
||||||
|
anims/transition_in = SubResource( 3 )
|
||||||
|
anims/transition_out = SubResource( 4 )
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/inventory_item.gd" type="Script" id=1]
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escinventoryitem.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://addons/escoria-core/game/assets/images/no_image.png" type="Texture" id=2]
|
[ext_resource path="res://addons/escoria-core/game/assets/images/no_image.png" type="Texture" id=2]
|
||||||
|
|
||||||
[node name="inventory_item" type="TextureButton"]
|
[node name="inventory_item" type="TextureButton"]
|
||||||
|
|||||||
+123
-123
@@ -10,186 +10,186 @@
|
|||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=1]
|
[sub_resource type="AtlasTexture" id=1]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 216, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=2]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 240, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=3]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 264, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=4]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 288, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=5]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 312, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=6]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 72, 0, 24, 70 )
|
region = Rect2( 72, 0, 24, 70 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=7]
|
[sub_resource type="AtlasTexture" id=2]
|
||||||
atlas = ExtResource( 5 )
|
atlas = ExtResource( 5 )
|
||||||
region = Rect2( 0, 0, 24, 70 )
|
region = Rect2( 0, 0, 24, 70 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=8]
|
[sub_resource type="AtlasTexture" id=3]
|
||||||
atlas = ExtResource( 5 )
|
atlas = ExtResource( 5 )
|
||||||
region = Rect2( 24, 0, 24, 70 )
|
region = Rect2( 24, 0, 24, 70 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=9]
|
[sub_resource type="AtlasTexture" id=4]
|
||||||
atlas = ExtResource( 5 )
|
atlas = ExtResource( 5 )
|
||||||
region = Rect2( 48, 0, 24, 70 )
|
region = Rect2( 48, 0, 24, 70 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=10]
|
[sub_resource type="AtlasTexture" id=5]
|
||||||
atlas = ExtResource( 7 )
|
atlas = ExtResource( 7 )
|
||||||
region = Rect2( 0, 0, 24, 70 )
|
region = Rect2( 0, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=6]
|
||||||
|
atlas = ExtResource( 7 )
|
||||||
|
region = Rect2( 24, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=7]
|
||||||
|
atlas = ExtResource( 7 )
|
||||||
|
region = Rect2( 48, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=8]
|
||||||
|
atlas = ExtResource( 7 )
|
||||||
|
region = Rect2( 72, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=9]
|
||||||
|
atlas = ExtResource( 7 )
|
||||||
|
region = Rect2( 96, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=10]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 0, 0, 24, 70 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=11]
|
[sub_resource type="AtlasTexture" id=11]
|
||||||
atlas = ExtResource( 7 )
|
|
||||||
region = Rect2( 24, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=12]
|
|
||||||
atlas = ExtResource( 7 )
|
|
||||||
region = Rect2( 48, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=13]
|
|
||||||
atlas = ExtResource( 7 )
|
|
||||||
region = Rect2( 72, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=14]
|
|
||||||
atlas = ExtResource( 7 )
|
|
||||||
region = Rect2( 96, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=15]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 0, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=16]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 336, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=17]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 360, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=18]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 384, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=19]
|
|
||||||
atlas = ExtResource( 6 )
|
|
||||||
region = Rect2( 0, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=20]
|
|
||||||
atlas = ExtResource( 6 )
|
|
||||||
region = Rect2( 24, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=21]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 48, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=22]
|
|
||||||
atlas = ExtResource( 4 )
|
|
||||||
region = Rect2( 24, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=23]
|
|
||||||
atlas = ExtResource( 2 )
|
|
||||||
region = Rect2( 0, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=24]
|
|
||||||
atlas = ExtResource( 2 )
|
|
||||||
region = Rect2( 24, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=25]
|
|
||||||
atlas = ExtResource( 2 )
|
|
||||||
region = Rect2( 48, 0, 24, 70 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=26]
|
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 144, 0, 24, 70 )
|
region = Rect2( 144, 0, 24, 70 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=27]
|
[sub_resource type="AtlasTexture" id=12]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 168, 0, 24, 70 )
|
region = Rect2( 168, 0, 24, 70 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=28]
|
[sub_resource type="AtlasTexture" id=13]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 192, 0, 24, 70 )
|
region = Rect2( 192, 0, 24, 70 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=29]
|
[sub_resource type="AtlasTexture" id=14]
|
||||||
|
atlas = ExtResource( 6 )
|
||||||
|
region = Rect2( 0, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=15]
|
||||||
|
atlas = ExtResource( 6 )
|
||||||
|
region = Rect2( 24, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=16]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 48, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=17]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 96, 0, 24, 70 )
|
region = Rect2( 96, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=18]
|
||||||
|
atlas = ExtResource( 2 )
|
||||||
|
region = Rect2( 0, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=19]
|
||||||
|
atlas = ExtResource( 2 )
|
||||||
|
region = Rect2( 24, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=20]
|
||||||
|
atlas = ExtResource( 2 )
|
||||||
|
region = Rect2( 48, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=21]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 216, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=22]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 240, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=23]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 264, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=24]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 288, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=25]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 312, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=26]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 24, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=27]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 336, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=28]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 360, 0, 24, 70 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=29]
|
||||||
|
atlas = ExtResource( 4 )
|
||||||
|
region = Rect2( 384, 0, 24, 70 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=30]
|
[sub_resource type="AtlasTexture" id=30]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 120, 0, 24, 70 )
|
region = Rect2( 120, 0, 24, 70 )
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=31]
|
[sub_resource type="SpriteFrames" id=31]
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
|
"frames": [ SubResource( 1 ) ],
|
||||||
"loop": true,
|
|
||||||
"name": "walk_right",
|
|
||||||
"speed": 6.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 6 ) ],
|
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "idle_up",
|
"name": "idle_up",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
}, {
|
}, {
|
||||||
"frames": [ SubResource( 7 ), SubResource( 8 ), SubResource( 9 ) ],
|
"frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "speak_down_right",
|
"name": "speak_down_right",
|
||||||
"speed": 6.0
|
"speed": 6.0
|
||||||
}, {
|
}, {
|
||||||
"frames": [ SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ) ],
|
"frames": [ SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "speak_right",
|
"name": "speak_right",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
}, {
|
}, {
|
||||||
"frames": [ SubResource( 15 ) ],
|
"frames": [ SubResource( 10 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "idle_down",
|
"name": "idle_down",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
}, {
|
}, {
|
||||||
"frames": [ SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ],
|
"frames": [ SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 12 ) ],
|
||||||
"loop": true,
|
|
||||||
"name": "walk_up",
|
|
||||||
"speed": 6.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 19 ), SubResource( 20 ), SubResource( 19 ), SubResource( 20 ), SubResource( 20 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "speak_up",
|
|
||||||
"speed": 3.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 21 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "idle_right",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 22 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "idle_down_right",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 24 ), SubResource( 25 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "speak_down",
|
|
||||||
"speed": 6.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 26 ), SubResource( 27 ), SubResource( 28 ) ],
|
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "walk_down",
|
"name": "walk_down",
|
||||||
"speed": 6.0
|
"speed": 6.0
|
||||||
}, {
|
}, {
|
||||||
"frames": [ SubResource( 29 ) ],
|
"frames": [ SubResource( 14 ), SubResource( 15 ), SubResource( 14 ), SubResource( 15 ), SubResource( 15 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "speak_up",
|
||||||
|
"speed": 3.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 16 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "idle_right",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 17 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "idle_left",
|
"name": "idle_left",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
}, {
|
}, {
|
||||||
|
"frames": [ SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 19 ), SubResource( 20 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "speak_down",
|
||||||
|
"speed": 6.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "walk_right",
|
||||||
|
"speed": 6.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 26 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "idle_down_right",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [ SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 28 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "walk_up",
|
||||||
|
"speed": 6.0
|
||||||
|
}, {
|
||||||
"frames": [ SubResource( 30 ) ],
|
"frames": [ SubResource( 30 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "idle_down_left",
|
"name": "idle_down_left",
|
||||||
|
|||||||
Binary file not shown.
@@ -26,9 +26,6 @@ esc_script = "res://game/rooms/room6/esc/worker.esc"
|
|||||||
tooltip_name = "Worker"
|
tooltip_name = "Worker"
|
||||||
default_action = "look"
|
default_action = "look"
|
||||||
dialog_color = Color( 0.196078, 0, 1, 1 )
|
dialog_color = Color( 0.196078, 0, 1, 1 )
|
||||||
interact_positions = {
|
|
||||||
"default": Vector2( -1.662, -141.108 )
|
|
||||||
}
|
|
||||||
animations = ExtResource( 2 )
|
animations = ExtResource( 2 )
|
||||||
|
|
||||||
[node name="sprite" type="AnimatedSprite" parent="."]
|
[node name="sprite" type="AnimatedSprite" parent="."]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/inventory_item.gd" type="Script" id=1]
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escinventoryitem.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://game/items/textures/genericItem_color_020.png" type="Texture" id=2]
|
[ext_resource path="res://game/items/textures/genericItem_color_020.png" type="Texture" id=2]
|
||||||
|
|
||||||
[node name="axe" type="TextureButton"]
|
[node name="axe" type="TextureButton"]
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://game/items/textures/genericItem_color_127.png" type="Texture" id=1]
|
[ext_resource path="res://game/items/textures/genericItem_color_127.png" type="Texture" id=1]
|
||||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/inventory_item.gd" type="Script" id=2]
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escinventoryitem.gd" type="Script" id=2]
|
||||||
|
|
||||||
[node name="empty_sheet" type="TextureButton"]
|
[node name="empty_sheet" type="TextureButton"]
|
||||||
margin_right = 50.0
|
margin_right = 50.0
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://game/items/textures/genericItem_color_038.png" type="Texture" id=1]
|
[ext_resource path="res://game/items/textures/genericItem_color_038.png" type="Texture" id=1]
|
||||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/inventory_item.gd" type="Script" id=2]
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escinventoryitem.gd" type="Script" id=2]
|
||||||
|
|
||||||
[node name="empty_sheet" type="TextureButton"]
|
[node name="empty_sheet" type="TextureButton"]
|
||||||
margin_right = 98.0
|
margin_right = 98.0
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://game/rooms/room5/items/filled_sheet.png" type="Texture" id=1]
|
[ext_resource path="res://game/rooms/room5/items/filled_sheet.png" type="Texture" id=1]
|
||||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/inventory_item.gd" type="Script" id=2]
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escinventoryitem.gd" type="Script" id=2]
|
||||||
|
|
||||||
[node name="filled_sheet" type="TextureButton"]
|
[node name="filled_sheet" type="TextureButton"]
|
||||||
margin_right = 88.0
|
margin_right = 88.0
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/inventory_item.gd" type="Script" id=1]
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escinventoryitem.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://game/items/textures/genericItem_color_010.png" type="Texture" id=2]
|
[ext_resource path="res://game/items/textures/genericItem_color_010.png" type="Texture" id=2]
|
||||||
|
|
||||||
[node name="hammer" type="TextureButton"]
|
[node name="hammer" type="TextureButton"]
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://game/items/textures/genericItem_color_026.png" type="Texture" id=1]
|
[ext_resource path="res://game/items/textures/genericItem_color_026.png" type="Texture" id=1]
|
||||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/inventory_item.gd" type="Script" id=2]
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escinventoryitem.gd" type="Script" id=2]
|
||||||
|
|
||||||
[node name="pen" type="TextureButton"]
|
[node name="pen" type="TextureButton"]
|
||||||
margin_right = 42.0
|
margin_right = 42.0
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://game/items/textures/genericItem_color_004.png" type="Texture" id=1]
|
[ext_resource path="res://game/items/textures/genericItem_color_004.png" type="Texture" id=1]
|
||||||
[ext_resource path="res://addons/escoria-core/game/core-scripts/inventory_item.gd" type="Script" id=2]
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escinventoryitem.gd" type="Script" id=2]
|
||||||
|
|
||||||
[node name="wrench" type="TextureButton"]
|
[node name="wrench" type="TextureButton"]
|
||||||
margin_right = 70.0
|
margin_right = 70.0
|
||||||
|
|||||||
@@ -8,3 +8,5 @@
|
|||||||
teleport player player_start
|
teleport player player_start
|
||||||
stop
|
stop
|
||||||
|
|
||||||
|
:ready
|
||||||
|
set_sound_state bg_music res://game/sfx/contemplation.ogg true
|
||||||
@@ -15,11 +15,12 @@ __meta__ = {
|
|||||||
global_id = "room1"
|
global_id = "room1"
|
||||||
esc_script = "res://game/rooms/room1/esc/room1.esc"
|
esc_script = "res://game/rooms/room1/esc/room1.esc"
|
||||||
player_scene = ExtResource( 4 )
|
player_scene = ExtResource( 4 )
|
||||||
camera_limits = [ Rect2( 0, 0, 1289, 555 ) ]
|
camera_limits = [ Rect2( 0, 0, 1285, 550 ) ]
|
||||||
|
editor_debug_mode = 1
|
||||||
|
|
||||||
[node name="background" parent="." instance=ExtResource( 2 )]
|
[node name="background" parent="." instance=ExtResource( 2 )]
|
||||||
|
|
||||||
[node name="Advice" type="Label" parent="background"]
|
[node name="advice" type="Label" parent="background"]
|
||||||
margin_left = 90.2752
|
margin_left = 90.2752
|
||||||
margin_top = 120.824
|
margin_top = 120.824
|
||||||
margin_right = 270.275
|
margin_right = 270.275
|
||||||
@@ -41,6 +42,7 @@ __meta__ = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
[node name="walkable_area" parent="." instance=ExtResource( 1 )]
|
[node name="walkable_area" parent="." instance=ExtResource( 1 )]
|
||||||
|
position = Vector2( 3.5636, 0 )
|
||||||
|
|
||||||
[node name="Hotspots" type="Node2D" parent="."]
|
[node name="Hotspots" type="Node2D" parent="."]
|
||||||
|
|
||||||
@@ -55,9 +57,6 @@ is_exit = true
|
|||||||
tooltip_name = "Exit"
|
tooltip_name = "Exit"
|
||||||
default_action = "walk"
|
default_action = "walk"
|
||||||
dialog_color = Color( 1, 1, 1, 1 )
|
dialog_color = Color( 1, 1, 1, 1 )
|
||||||
interact_positions = {
|
|
||||||
"default": Vector2( 1225.47, 353.99 )
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
||||||
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
|
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
|
||||||
@@ -73,9 +72,6 @@ esc_script = "res://game/rooms/room1/esc/wall_item.esc"
|
|||||||
tooltip_name = "Item on the wall"
|
tooltip_name = "Item on the wall"
|
||||||
default_action = "look"
|
default_action = "look"
|
||||||
dialog_color = Color( 1, 1, 1, 1 )
|
dialog_color = Color( 1, 1, 1, 1 )
|
||||||
interact_positions = {
|
|
||||||
"default": Vector2( 454.608, 373.035 )
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/item"]
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/item"]
|
||||||
polygon = PoolVector2Array( 635.586, 253.345, 568.928, 60.1716, 709.047, 120.028, 699.524, 247.903 )
|
polygon = PoolVector2Array( 635.586, 253.345, 568.928, 60.1716, 709.047, 120.028, 699.524, 247.903 )
|
||||||
@@ -109,9 +105,6 @@ esc_script = "res://game/rooms/room1/esc/wall_item_popupdialog.esc"
|
|||||||
tooltip_name = "Item on the wall"
|
tooltip_name = "Item on the wall"
|
||||||
default_action = "look"
|
default_action = "look"
|
||||||
dialog_color = Color( 1, 1, 1, 1 )
|
dialog_color = Color( 1, 1, 1, 1 )
|
||||||
interact_positions = {
|
|
||||||
"default": Vector2( 861.442, 373.035 )
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/item2"]
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/item2"]
|
||||||
polygon = PoolVector2Array( 635.586, 253.345, 568.928, 60.1716, 709.047, 120.028, 699.524, 247.903 )
|
polygon = PoolVector2Array( 635.586, 253.345, 568.928, 60.1716, 709.047, 120.028, 699.524, 247.903 )
|
||||||
|
|||||||
@@ -0,0 +1,23 @@
|
|||||||
|
[gd_scene load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=1]
|
||||||
|
|
||||||
|
[node name="background" type="TextureRect"]
|
||||||
|
margin_right = 1289.0
|
||||||
|
margin_bottom = 555.0
|
||||||
|
mouse_filter = 2
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="l_platform" type="Line2D" parent="."]
|
||||||
|
position = Vector2( 2, -266 )
|
||||||
|
points = PoolVector2Array( -2.96298, 712.01, 129.973, 614.429, 1167.5, 612.894, 1274.59, 669.705, 1273.25, 812.694, 2.36697, 811.043, 2.36697, 713.389 )
|
||||||
|
|
||||||
|
[node name="l_door" type="Line2D" parent="."]
|
||||||
|
position = Vector2( 0, -266 )
|
||||||
|
points = PoolVector2Array( 6.61201, 704.409, 6.61203, 389.558, 87.755, 339.775, 87.5463, 649.784 )
|
||||||
|
__meta__ = {
|
||||||
|
"_editor_description_": ""
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
:use
|
||||||
|
set_sound_state bg_music res://game/sfx/contemplation.ogg true
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
:use
|
||||||
|
|
||||||
|
set_sound_state bg_sound res://game/sfx/sounds/laser1.ogg false
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
:use
|
||||||
|
set_sound_state bg_music off true
|
||||||
Executable
+5
@@ -0,0 +1,5 @@
|
|||||||
|
:exit_scene
|
||||||
|
set_sound_state bg_sound res://game/sfx/sounds/doorOpen_2.ogg false
|
||||||
|
change_scene "res://game/rooms/room9/room9.tscn"
|
||||||
|
|
||||||
|
|
||||||
Executable
+2
@@ -0,0 +1,2 @@
|
|||||||
|
:exit_scene
|
||||||
|
|
||||||
Executable
+25
@@ -0,0 +1,25 @@
|
|||||||
|
# :SETUP is called EVERY TIME the room is loaded
|
||||||
|
# :READY is called only the FIRST TIME the room is loaded
|
||||||
|
|
||||||
|
:setup
|
||||||
|
> [eq ESC_LAST_SCENE room8]
|
||||||
|
teleport player r9_l_exit
|
||||||
|
# Set player look right
|
||||||
|
set_angle player 180
|
||||||
|
stop
|
||||||
|
> [eq ESC_LAST_SCENE room10]
|
||||||
|
teleport player r9_r_exit
|
||||||
|
# Set player look left
|
||||||
|
set_angle player 270
|
||||||
|
stop
|
||||||
|
> [!last_scene]
|
||||||
|
teleport player player_start
|
||||||
|
stop
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
:ready
|
||||||
|
set_global open_closets 0
|
||||||
|
#set_state r9_closet_left closed
|
||||||
|
#set_state r9_closet_middle closed
|
||||||
|
#set_state r9_closet_right closed
|
||||||
@@ -0,0 +1,130 @@
|
|||||||
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=1]
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=1]
|
||||||
|
resource_name = "r_door_close"
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath("r_door_closed:visible")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0 ),
|
||||||
|
"transitions": PoolRealArray( 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ true ]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/path = NodePath("r_door_opened:visible")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PoolRealArray( 0 ),
|
||||||
|
"transitions": PoolRealArray( 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ false ]
|
||||||
|
}
|
||||||
|
tracks/2/type = "value"
|
||||||
|
tracks/2/path = NodePath(".:is_exit")
|
||||||
|
tracks/2/interp = 1
|
||||||
|
tracks/2/loop_wrap = true
|
||||||
|
tracks/2/imported = false
|
||||||
|
tracks/2/enabled = true
|
||||||
|
tracks/2/keys = {
|
||||||
|
"times": PoolRealArray( 0 ),
|
||||||
|
"transitions": PoolRealArray( 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ false ]
|
||||||
|
}
|
||||||
|
tracks/3/type = "value"
|
||||||
|
tracks/3/path = NodePath(".:default_action")
|
||||||
|
tracks/3/interp = 1
|
||||||
|
tracks/3/loop_wrap = true
|
||||||
|
tracks/3/imported = false
|
||||||
|
tracks/3/enabled = true
|
||||||
|
tracks/3/keys = {
|
||||||
|
"times": PoolRealArray( 0 ),
|
||||||
|
"transitions": PoolRealArray( 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ "look" ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=2]
|
||||||
|
resource_name = "r_door_open"
|
||||||
|
length = 0.3
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath("r_door_closed:visible")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0 ),
|
||||||
|
"transitions": PoolRealArray( 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ false ]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/path = NodePath("r_door_opened:visible")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PoolRealArray( 0 ),
|
||||||
|
"transitions": PoolRealArray( 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ true ]
|
||||||
|
}
|
||||||
|
tracks/2/type = "value"
|
||||||
|
tracks/2/path = NodePath(".:is_exit")
|
||||||
|
tracks/2/interp = 1
|
||||||
|
tracks/2/loop_wrap = true
|
||||||
|
tracks/2/imported = false
|
||||||
|
tracks/2/enabled = true
|
||||||
|
tracks/2/keys = {
|
||||||
|
"times": PoolRealArray( 0 ),
|
||||||
|
"transitions": PoolRealArray( 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ true ]
|
||||||
|
}
|
||||||
|
tracks/3/type = "value"
|
||||||
|
tracks/3/path = NodePath(".:default_action")
|
||||||
|
tracks/3/interp = 1
|
||||||
|
tracks/3/loop_wrap = true
|
||||||
|
tracks/3/imported = false
|
||||||
|
tracks/3/enabled = true
|
||||||
|
tracks/3/keys = {
|
||||||
|
"times": PoolRealArray( 0 ),
|
||||||
|
"transitions": PoolRealArray( 1 ),
|
||||||
|
"update": 1,
|
||||||
|
"values": [ "walk" ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="r_door" type="Area2D"]
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
global_id = "r9_door"
|
||||||
|
esc_script = "res://game/rooms/room9/esc/r9_door.esc"
|
||||||
|
tooltip_name = "Door"
|
||||||
|
default_action = "look"
|
||||||
|
dialog_color = Color( 1, 1, 1, 1 )
|
||||||
|
|
||||||
|
[node name="r_door_closed" type="Polygon2D" parent="."]
|
||||||
|
color = Color( 0.482353, 0.568627, 1, 1 )
|
||||||
|
polygon = PoolVector2Array( 1172.3, 44.8186, 1172.3, 348.012, 1273.9, 401.983, 1277.07, 89.2657 )
|
||||||
|
|
||||||
|
[node name="r_door_opened" type="Polygon2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
color = Color( 0.482353, 0.568627, 1, 1 )
|
||||||
|
polygon = PoolVector2Array( 1172.3, 44.8186, 1172.3, 348.012, 1029.82, 349.887, 1025.19, 42.1269 )
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||||
|
anims/r_door_close = SubResource( 1 )
|
||||||
|
anims/r_door_open = SubResource( 2 )
|
||||||
|
|
||||||
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
|
||||||
|
polygon = PoolVector2Array( 1169.35, 41.7644, 1168.09, 347.925, 1275.18, 407.141, 1278.96, 88.3814 )
|
||||||
@@ -0,0 +1,129 @@
|
|||||||
|
[gd_scene load_steps=10 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||||
|
[ext_resource path="res://game/rooms/room10/background.tscn" type="PackedScene" id=2]
|
||||||
|
[ext_resource path="res://game/ui/commons/fonts/caslonantique.tres" type="DynamicFont" id=3]
|
||||||
|
[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=7]
|
||||||
|
[ext_resource path="res://game/rooms/room2/button/button.tscn" type="PackedScene" id=8]
|
||||||
|
[ext_resource path="res://game/rooms/room10/r_door.tscn" type="PackedScene" id=9]
|
||||||
|
|
||||||
|
[sub_resource type="NavigationPolygon" id=1]
|
||||||
|
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 864.626, 613.518, 1143.08, 613.35, -9.16094, 803.802, 386.666, 618.012, 129.634, 615.792, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
|
||||||
|
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 8, 7, 6, 9 ), PoolIntArray( 9, 6, 10, 11, 12 ) ]
|
||||||
|
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 386.666, 618.012, 864.626, 613.518, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
|
||||||
|
|
||||||
|
[node name="room10" type="Node2D"]
|
||||||
|
script = ExtResource( 6 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_vertical_guides_": [ ]
|
||||||
|
}
|
||||||
|
global_id = "room10"
|
||||||
|
esc_script = "res://game/rooms/room10/esc/room10.esc"
|
||||||
|
player_scene = ExtResource( 4 )
|
||||||
|
camera_limits = [ Rect2( 0, 0, 1289, 555 ) ]
|
||||||
|
|
||||||
|
[node name="background" parent="." instance=ExtResource( 2 )]
|
||||||
|
|
||||||
|
[node name="room_label" type="Label" parent="background"]
|
||||||
|
margin_right = 70.0
|
||||||
|
margin_bottom = 16.0
|
||||||
|
custom_fonts/font = ExtResource( 3 )
|
||||||
|
text = "ROOM 10"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="walkable_area" type="Navigation2D" parent="."]
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
|
[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
|
||||||
|
position = Vector2( 6.73163, -264.779 )
|
||||||
|
navpoly = SubResource( 1 )
|
||||||
|
__meta__ = {
|
||||||
|
"_editor_description_": ""
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="Hotspots" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="l_door" type="Area2D" parent="Hotspots"]
|
||||||
|
script = ExtResource( 7 )
|
||||||
|
global_id = "r10_l_exit"
|
||||||
|
esc_script = "res://game/rooms/room10/esc/left_exit.esc"
|
||||||
|
is_exit = true
|
||||||
|
tooltip_name = "Left exit"
|
||||||
|
default_action = "walk"
|
||||||
|
dialog_color = Color( 1, 1, 1, 1 )
|
||||||
|
|
||||||
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
|
||||||
|
polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 )
|
||||||
|
|
||||||
|
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
|
||||||
|
position = Vector2( 37.4521, 392.045 )
|
||||||
|
|
||||||
|
[node name="r_door" parent="Hotspots" instance=ExtResource( 9 )]
|
||||||
|
esc_script = "res://game/rooms/room10/esc/right_exit.esc"
|
||||||
|
|
||||||
|
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
|
||||||
|
position = Vector2( 1198.65, 391.058 )
|
||||||
|
|
||||||
|
[node name="button_stop_bg_music" parent="Hotspots" instance=ExtResource( 8 )]
|
||||||
|
position = Vector2( 243.165, 154.97 )
|
||||||
|
global_id = "r10_btn_stop_bg_music"
|
||||||
|
esc_script = "res://game/rooms/room10/esc/button_stop_bg_music.esc"
|
||||||
|
|
||||||
|
[node name="Position2D" type="Position2D" parent="Hotspots/button_stop_bg_music"]
|
||||||
|
position = Vector2( 22.6786, 212.927 )
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="Hotspots/button_stop_bg_music"]
|
||||||
|
margin_left = -8.81946
|
||||||
|
margin_top = -30.2381
|
||||||
|
margin_right = 61.1805
|
||||||
|
margin_bottom = -14.2381
|
||||||
|
custom_fonts/font = ExtResource( 3 )
|
||||||
|
text = "Stop bg music"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="button_play_bg_music" parent="Hotspots" instance=ExtResource( 8 )]
|
||||||
|
position = Vector2( 377.976, 154.97 )
|
||||||
|
global_id = "r10_btn_play_bg_music"
|
||||||
|
esc_script = "res://game/rooms/room10/esc/button_play_bg_music.esc"
|
||||||
|
|
||||||
|
[node name="Position2D" type="Position2D" parent="Hotspots/button_play_bg_music"]
|
||||||
|
position = Vector2( 22.6786, 212.927 )
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="Hotspots/button_play_bg_music"]
|
||||||
|
margin_left = -8.81946
|
||||||
|
margin_top = -30.2381
|
||||||
|
margin_right = 61.1805
|
||||||
|
margin_bottom = -14.2381
|
||||||
|
custom_fonts/font = ExtResource( 3 )
|
||||||
|
text = "Play bg music"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="button_play_sound" parent="Hotspots" instance=ExtResource( 8 )]
|
||||||
|
position = Vector2( 646.339, 154.97 )
|
||||||
|
global_id = "r10_btn_play_snd"
|
||||||
|
esc_script = "res://game/rooms/room10/esc/button_play_snd.esc"
|
||||||
|
|
||||||
|
[node name="Position2D" type="Position2D" parent="Hotspots/button_play_sound"]
|
||||||
|
position = Vector2( 22.6786, 212.927 )
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="Hotspots/button_play_sound"]
|
||||||
|
margin_left = -8.81946
|
||||||
|
margin_top = -30.2381
|
||||||
|
margin_right = 61.1805
|
||||||
|
margin_bottom = -14.2381
|
||||||
|
custom_fonts/font = ExtResource( 3 )
|
||||||
|
text = "Play sound"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="player_start" type="Position2D" parent="."]
|
||||||
|
position = Vector2( 76.7617, 437.649 )
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
|
||||||
|
|
||||||
|
[sub_resource type="NavigationPolygon" id=1]
|
||||||
|
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
|
||||||
|
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ]
|
||||||
|
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
|
||||||
|
|
||||||
|
[node name="walkable_area" type="Navigation2D"]
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
|
[node name="platform" type="NavigationPolygonInstance" parent="."]
|
||||||
|
position = Vector2( 6.73163, -264.779 )
|
||||||
|
navpoly = SubResource( 1 )
|
||||||
|
__meta__ = {
|
||||||
|
"_editor_description_": ""
|
||||||
|
}
|
||||||
@@ -38,9 +38,6 @@ __meta__ = {
|
|||||||
global_id = "r3_right_platform"
|
global_id = "r3_right_platform"
|
||||||
esc_script = "res://game/rooms/room3/esc/right_platform.esc"
|
esc_script = "res://game/rooms/room3/esc/right_platform.esc"
|
||||||
dialog_color = Color( 1, 1, 1, 1 )
|
dialog_color = Color( 1, 1, 1, 1 )
|
||||||
interact_positions = {
|
|
||||||
"default": Vector2( 430.893, 451.052 )
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_platform"]
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_platform"]
|
||||||
polygon = PoolVector2Array( 870.974, 538.342, 827.536, 353.995, 1181.4, 357.174, 1287.34, 413.325, 1289.46, 545.758 )
|
polygon = PoolVector2Array( 870.974, 538.342, 827.536, 353.995, 1181.4, 357.174, 1287.34, 413.325, 1289.46, 545.758 )
|
||||||
@@ -64,9 +61,6 @@ esc_script = "res://game/rooms/room3/esc/right_exit.esc"
|
|||||||
is_exit = true
|
is_exit = true
|
||||||
tooltip_name = "Exit"
|
tooltip_name = "Exit"
|
||||||
dialog_color = Color( 1, 1, 1, 1 )
|
dialog_color = Color( 1, 1, 1, 1 )
|
||||||
interact_positions = {
|
|
||||||
"default": Vector2( 1225.47, 353.99 )
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
||||||
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
|
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
|
||||||
@@ -84,9 +78,6 @@ esc_script = "res://game/rooms/room3/esc/left_exit.esc"
|
|||||||
is_exit = true
|
is_exit = true
|
||||||
tooltip_name = "Exit"
|
tooltip_name = "Exit"
|
||||||
dialog_color = Color( 1, 1, 1, 1 )
|
dialog_color = Color( 1, 1, 1, 1 )
|
||||||
interact_positions = {
|
|
||||||
"default": Vector2( 44.1375, 384.691 )
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
|
||||||
polygon = PoolVector2Array( -2.71457, 437.818, 6.6293, 121.462, 89.3893, 74.7422, 88.0545, 376.416 )
|
polygon = PoolVector2Array( -2.71457, 437.818, 6.6293, 121.462, 89.3893, 74.7422, 88.0545, 376.416 )
|
||||||
@@ -97,9 +88,6 @@ position = Vector2( 44.1375, 384.691 )
|
|||||||
[node name="button" parent="Hotspots" instance=ExtResource( 7 )]
|
[node name="button" parent="Hotspots" instance=ExtResource( 7 )]
|
||||||
global_id = "r3_button"
|
global_id = "r3_button"
|
||||||
esc_script = "res://game/rooms/room3/esc/button.esc"
|
esc_script = "res://game/rooms/room3/esc/button.esc"
|
||||||
interact_positions = {
|
|
||||||
"default": Vector2( 347.767, 378.011 )
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="Position2D" type="Position2D" parent="Hotspots/button"]
|
[node name="Position2D" type="Position2D" parent="Hotspots/button"]
|
||||||
position = Vector2( 347.767, 378.011 )
|
position = Vector2( 347.767, 378.011 )
|
||||||
|
|||||||
@@ -20,6 +20,7 @@ global_id = "room4"
|
|||||||
esc_script = "res://game/rooms/room4/esc/room4.esc"
|
esc_script = "res://game/rooms/room4/esc/room4.esc"
|
||||||
player_scene = ExtResource( 4 )
|
player_scene = ExtResource( 4 )
|
||||||
camera_limits = [ Rect2( 0, 0, 1666, 574 ) ]
|
camera_limits = [ Rect2( 0, 0, 1666, 574 ) ]
|
||||||
|
editor_debug_mode = 1
|
||||||
|
|
||||||
[node name="background" type="TextureRect" parent="."]
|
[node name="background" type="TextureRect" parent="."]
|
||||||
margin_right = 1666.0
|
margin_right = 1666.0
|
||||||
@@ -35,20 +36,6 @@ scale = Vector2( 0.692794, 0.692794 )
|
|||||||
texture = ExtResource( 7 )
|
texture = ExtResource( 7 )
|
||||||
centered = false
|
centered = false
|
||||||
|
|
||||||
[node name="l_platform" type="Line2D" parent="background"]
|
|
||||||
visible = false
|
|
||||||
position = Vector2( 2, -266 )
|
|
||||||
points = PoolVector2Array( 80.1882, 575.221, 161.613, 664.655, 472.392, 662.45, 685.125, 526.838, 860.996, 526.838, 1114.43, 647.617, 2242.97, 610.492, 2385.84, 672.401, 2389.93, 804.937, 1000, 795.942, 805.904, 564.979, 733.86, 562.86, 580.457, 806.537, -4.3772, 811.004, 4.10239, 576.556, 78.8534, 576.556 )
|
|
||||||
|
|
||||||
[node name="r_door" type="Line2D" parent="background"]
|
|
||||||
visible = false
|
|
||||||
position = Vector2( 0, -267.828 )
|
|
||||||
points = PoolVector2Array( 2252.91, 610.733, 2251.32, 332.938, 2384.66, 386.909, 2386.25, 674.229, 2254.5, 615.495 )
|
|
||||||
|
|
||||||
[node name="l_door" type="Line2D" parent="background"]
|
|
||||||
visible = false
|
|
||||||
points = PoolVector2Array( 6.10242, 307.886, 2.0979, 129.017, 84.858, 129.017, 84.858, 311.89, 4.76758, 307.886 )
|
|
||||||
|
|
||||||
[node name="room_label" type="Label" parent="background"]
|
[node name="room_label" type="Label" parent="background"]
|
||||||
margin_right = 40.0
|
margin_right = 40.0
|
||||||
margin_bottom = 14.0
|
margin_bottom = 14.0
|
||||||
@@ -88,9 +75,6 @@ global_id = "l_exit"
|
|||||||
esc_script = "res://game/rooms/room4/esc/left_exit.esc"
|
esc_script = "res://game/rooms/room4/esc/left_exit.esc"
|
||||||
is_exit = true
|
is_exit = true
|
||||||
dialog_color = Color( 1, 1, 1, 1 )
|
dialog_color = Color( 1, 1, 1, 1 )
|
||||||
interact_positions = {
|
|
||||||
"default": Vector2( 83.6298, 279.703 )
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
|
||||||
polygon = PoolVector2Array( 29.1046, 292.156, 31.0151, 76.8949, 147.177, 74.4792, 151.415, 293.788 )
|
polygon = PoolVector2Array( 29.1046, 292.156, 31.0151, 76.8949, 147.177, 74.4792, 151.415, 293.788 )
|
||||||
@@ -104,9 +88,6 @@ global_id = "r_exit"
|
|||||||
esc_script = "res://game/rooms/room4/esc/right_exit.esc"
|
esc_script = "res://game/rooms/room4/esc/right_exit.esc"
|
||||||
is_exit = true
|
is_exit = true
|
||||||
dialog_color = Color( 1, 1, 1, 1 )
|
dialog_color = Color( 1, 1, 1, 1 )
|
||||||
interact_positions = {
|
|
||||||
"default": Vector2( 1611.46, 301.017 )
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
|
||||||
polygon = PoolVector2Array( 1567.92, 294.848, 1573.21, 92.4902, 1657.34, 129.485, 1654.79, 343.583 )
|
polygon = PoolVector2Array( 1567.92, 294.848, 1573.21, 92.4902, 1657.34, 129.485, 1654.79, 343.583 )
|
||||||
|
|||||||
@@ -1,9 +1,11 @@
|
|||||||
:look
|
:look
|
||||||
say player "He's looking a bit odd."
|
say player "He's looking a bit odd."
|
||||||
|
|
||||||
|
####################################################################################################
|
||||||
:pickup
|
:pickup
|
||||||
say player "I don't think he'd like that."
|
say player "I don't think he'd like that."
|
||||||
|
|
||||||
|
####################################################################################################
|
||||||
:talk
|
:talk
|
||||||
> [!talked_once]
|
> [!talked_once]
|
||||||
say player "Uhm..."
|
say player "Uhm..."
|
||||||
@@ -31,16 +33,17 @@ say player "I don't think he'd like that."
|
|||||||
say worker "Go away, kid."
|
say worker "Go away, kid."
|
||||||
stop
|
stop
|
||||||
|
|
||||||
|
####################################################################################################
|
||||||
:use r5_filled_sheet
|
:use r5_filled_sheet
|
||||||
jump give r5_filled_sheet
|
jump give r5_filled_sheet
|
||||||
|
|
||||||
|
####################################################################################################
|
||||||
:give r5_filled_sheet
|
:give r5_filled_sheet
|
||||||
inventory_remove r5_filled_sheet
|
inventory_remove r5_filled_sheet
|
||||||
|
|
||||||
say worker "Hey! That's perfect!"
|
say worker "Hey! That's perfect!"
|
||||||
say worker "I can finally get away from here!"
|
say worker "I can finally get away from here!"
|
||||||
walk_to_pos worker 1200 400
|
walk_to_pos_block worker 1200 400
|
||||||
|
|
||||||
#set_angle worker 45
|
#set_angle worker 45
|
||||||
|
|
||||||
# Open the door
|
# Open the door
|
||||||
|
|||||||
@@ -46,15 +46,6 @@ width = 4.0
|
|||||||
|
|
||||||
[node name="walkable_area" type="Navigation2D" parent="."]
|
[node name="walkable_area" type="Navigation2D" parent="."]
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
scales = null
|
|
||||||
bitmaps_scale = Vector2( 1, 1 )
|
|
||||||
lightmap = null
|
|
||||||
player_speed_multiplier = 1.0
|
|
||||||
player_doubleclick_speed_multiplier = 1.5
|
|
||||||
lightmap_modulate = Color( 1, 1, 1, 1 )
|
|
||||||
debug_mode = 1
|
|
||||||
scale_min = 0.3
|
|
||||||
scale_max = 1.0
|
|
||||||
|
|
||||||
[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
|
[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
|
||||||
position = Vector2( 6.73163, -264.779 )
|
position = Vector2( 6.73163, -264.779 )
|
||||||
|
|||||||
@@ -1,2 +1,2 @@
|
|||||||
:exit_scene
|
:exit_scene
|
||||||
|
change_scene "res://game/rooms/room10/room10.tscn"
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
|
|
||||||
:use r9_bottle
|
:use r9_bottle
|
||||||
set_state r9_stand set_bottle
|
set_state r9_stand set_bottle
|
||||||
set_state r9_door r_door_open
|
set_state r9_r_exit r_door_open
|
||||||
@@ -81,6 +81,7 @@ polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.621
|
|||||||
position = Vector2( 37.4521, 392.045 )
|
position = Vector2( 37.4521, 392.045 )
|
||||||
|
|
||||||
[node name="r_door" parent="Hotspots" instance=ExtResource( 9 )]
|
[node name="r_door" parent="Hotspots" instance=ExtResource( 9 )]
|
||||||
|
global_id = "r9_r_exit"
|
||||||
esc_script = "res://game/rooms/room9/esc/right_exit.esc"
|
esc_script = "res://game/rooms/room9/esc/right_exit.esc"
|
||||||
|
|
||||||
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
|
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -3,4 +3,5 @@
|
|||||||
[ext_resource path="res://addons/escoria-core/game/assets/fonts/efmi/efmi.TTF" type="DynamicFontData" id=1]
|
[ext_resource path="res://addons/escoria-core/game/assets/fonts/efmi/efmi.TTF" type="DynamicFontData" id=1]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
|
size = 21
|
||||||
font_data = ExtResource( 1 )
|
font_data = ExtResource( 1 )
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
extends Control
|
|
||||||
|
|
||||||
|
|
||||||
func _on_new_game_pressed():
|
|
||||||
escoria.new_game()
|
|
||||||
|
|
||||||
func _on_load_game_pressed():
|
|
||||||
# Show Loading screen
|
|
||||||
pass
|
|
||||||
|
|
||||||
func _on_quit_pressed():
|
|
||||||
get_tree().quit()
|
|
||||||
@@ -1,60 +0,0 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://game/ui/commons/main_menu.gd" type="Script" id=1]
|
|
||||||
[ext_resource path="res://game/ui/commons/fonts/caslonantique.tres" type="DynamicFont" id=2]
|
|
||||||
|
|
||||||
[node name="main_menu" type="Control"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
script = ExtResource( 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
|
||||||
anchor_left = 0.5
|
|
||||||
anchor_top = 0.5
|
|
||||||
anchor_right = 0.5
|
|
||||||
anchor_bottom = 0.5
|
|
||||||
margin_left = -92.0
|
|
||||||
margin_top = -73.5
|
|
||||||
margin_right = 92.0
|
|
||||||
margin_bottom = 73.5
|
|
||||||
custom_constants/separation = 10
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="new_game" type="Button" parent="VBoxContainer"]
|
|
||||||
margin_right = 184.0
|
|
||||||
margin_bottom = 83.0
|
|
||||||
size_flags_vertical = 3
|
|
||||||
custom_fonts/font = ExtResource( 2 )
|
|
||||||
text = "New game"
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="load_game" type="Button" parent="VBoxContainer"]
|
|
||||||
margin_top = 93.0
|
|
||||||
margin_right = 184.0
|
|
||||||
margin_bottom = 115.0
|
|
||||||
custom_fonts/font = ExtResource( 2 )
|
|
||||||
text = "Load game"
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="quit" type="Button" parent="VBoxContainer"]
|
|
||||||
margin_top = 125.0
|
|
||||||
margin_right = 184.0
|
|
||||||
margin_bottom = 147.0
|
|
||||||
custom_fonts/font = ExtResource( 2 )
|
|
||||||
text = "Quit"
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[connection signal="pressed" from="VBoxContainer/new_game" to="." method="_on_new_game_pressed"]
|
|
||||||
[connection signal="pressed" from="VBoxContainer/load_game" to="." method="_on_load_game_pressed"]
|
|
||||||
[connection signal="pressed" from="VBoxContainer/quit" to="." method="_on_quit_pressed"]
|
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
extends Control
|
||||||
|
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
escoria.esc_level_runner.set_sound_state(["bg_music",
|
||||||
|
"res://game/sfx/Game-Menu_Looping.mp3", true])
|
||||||
|
|
||||||
|
func _on_new_game_pressed():
|
||||||
|
escoria.new_game()
|
||||||
|
|
||||||
|
func _on_load_game_pressed():
|
||||||
|
# Show Loading screen
|
||||||
|
pass
|
||||||
|
|
||||||
|
func _on_quit_pressed():
|
||||||
|
get_tree().quit()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_continue_pressed():
|
||||||
|
pass # Replace with function body.
|
||||||
@@ -0,0 +1,81 @@
|
|||||||
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://game/ui/commons/main_menu/main_menu.gd" type="Script" id=1]
|
||||||
|
[ext_resource path="res://game/ui/commons/fonts/caslonantique.tres" type="DynamicFont" id=2]
|
||||||
|
[ext_resource path="res://addons/escoria-core/logo/escoria-logo-small.png" type="Texture" id=3]
|
||||||
|
|
||||||
|
[node name="main_menu" type="Control"]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="Panel" type="Panel" parent="."]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false,
|
||||||
|
"_editor_description_": ""
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="Panel"]
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
margin_left = -308.0
|
||||||
|
margin_top = 52.0
|
||||||
|
margin_right = 308.0
|
||||||
|
margin_bottom = 288.0
|
||||||
|
texture = ExtResource( 3 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="Panel"]
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
margin_left = -179.0
|
||||||
|
margin_top = -35.746
|
||||||
|
margin_right = 179.0
|
||||||
|
margin_bottom = 227.254
|
||||||
|
custom_constants/separation = 10
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="new_game" type="Button" parent="Panel/VBoxContainer"]
|
||||||
|
margin_right = 358.0
|
||||||
|
margin_bottom = 189.0
|
||||||
|
size_flags_vertical = 3
|
||||||
|
custom_fonts/font = ExtResource( 2 )
|
||||||
|
text = "New game"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="load_game" type="Button" parent="Panel/VBoxContainer"]
|
||||||
|
margin_top = 199.0
|
||||||
|
margin_right = 358.0
|
||||||
|
margin_bottom = 226.0
|
||||||
|
custom_fonts/font = ExtResource( 2 )
|
||||||
|
text = "Load game"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="quit" type="Button" parent="Panel/VBoxContainer"]
|
||||||
|
margin_top = 236.0
|
||||||
|
margin_right = 358.0
|
||||||
|
margin_bottom = 263.0
|
||||||
|
custom_fonts/font = ExtResource( 2 )
|
||||||
|
text = "Quit"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[connection signal="pressed" from="Panel/VBoxContainer/new_game" to="." method="_on_new_game_pressed"]
|
||||||
|
[connection signal="pressed" from="Panel/VBoxContainer/load_game" to="." method="_on_load_game_pressed"]
|
||||||
|
[connection signal="pressed" from="Panel/VBoxContainer/quit" to="." method="_on_quit_pressed"]
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
extends Control
|
||||||
|
|
||||||
|
|
||||||
|
func _on_continue_pressed():
|
||||||
|
escoria.main.current_scene.game.pause_game()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_save_game_pressed():
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
func _on_load_game_pressed():
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
func _on_quit_pressed():
|
||||||
|
get_tree().quit()
|
||||||
@@ -0,0 +1,93 @@
|
|||||||
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://game/ui/commons/pause_menu/pause_menu.gd" type="Script" id=1]
|
||||||
|
[ext_resource path="res://game/ui/commons/fonts/caslonantique.tres" type="DynamicFont" id=2]
|
||||||
|
[ext_resource path="res://addons/escoria-core/logo/escoria-logo-small.png" type="Texture" id=3]
|
||||||
|
|
||||||
|
[node name="pause_menu" type="Control"]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="Panel" type="Panel" parent="."]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="Panel"]
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
margin_left = -308.0
|
||||||
|
margin_right = 308.0
|
||||||
|
margin_bottom = 236.0
|
||||||
|
texture = ExtResource( 3 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="Panel"]
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
margin_left = -127.8
|
||||||
|
margin_top = -80.62
|
||||||
|
margin_right = 127.8
|
||||||
|
margin_bottom = 80.62
|
||||||
|
custom_constants/separation = 10
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="continue" type="Button" parent="Panel/VBoxContainer"]
|
||||||
|
margin_right = 255.0
|
||||||
|
margin_bottom = 32.0
|
||||||
|
size_flags_vertical = 3
|
||||||
|
custom_fonts/font = ExtResource( 2 )
|
||||||
|
text = "Continue"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="save_game" type="Button" parent="Panel/VBoxContainer"]
|
||||||
|
margin_top = 42.0
|
||||||
|
margin_right = 255.0
|
||||||
|
margin_bottom = 75.0
|
||||||
|
size_flags_vertical = 3
|
||||||
|
custom_fonts/font = ExtResource( 2 )
|
||||||
|
text = "Save game"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="load_game" type="Button" parent="Panel/VBoxContainer"]
|
||||||
|
margin_top = 85.0
|
||||||
|
margin_right = 255.0
|
||||||
|
margin_bottom = 118.0
|
||||||
|
size_flags_vertical = 3
|
||||||
|
custom_fonts/font = ExtResource( 2 )
|
||||||
|
text = "Load game"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="quit" type="Button" parent="Panel/VBoxContainer"]
|
||||||
|
margin_top = 128.0
|
||||||
|
margin_right = 255.0
|
||||||
|
margin_bottom = 161.0
|
||||||
|
size_flags_vertical = 3
|
||||||
|
custom_fonts/font = ExtResource( 2 )
|
||||||
|
text = "Quit"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[connection signal="pressed" from="Panel/VBoxContainer/continue" to="." method="_on_continue_pressed"]
|
||||||
|
[connection signal="pressed" from="Panel/VBoxContainer/save_game" to="." method="_on_save_game_pressed"]
|
||||||
|
[connection signal="pressed" from="Panel/VBoxContainer/load_game" to="." method="_on_load_game_pressed"]
|
||||||
|
[connection signal="pressed" from="Panel/VBoxContainer/quit" to="." method="_on_quit_pressed"]
|
||||||
+47
-28
@@ -31,6 +31,9 @@ Implement methods to react to inputs.
|
|||||||
- _on_event_done(event_name: String)
|
- _on_event_done(event_name: String)
|
||||||
"""
|
"""
|
||||||
|
|
||||||
|
onready var verbs_menu = $ui/panel_down/verbs_layer/verbs_menu
|
||||||
|
onready var tooltip = $ui/panel_down/tooltip_layer/tooltip
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
ProjectSettings.set_setting("escoria/ui/tooltip_follows_mouse", false)
|
ProjectSettings.set_setting("escoria/ui/tooltip_follows_mouse", false)
|
||||||
|
|
||||||
@@ -47,32 +50,32 @@ func _input(event):
|
|||||||
func left_click_on_bg(position : Vector2) -> void:
|
func left_click_on_bg(position : Vector2) -> void:
|
||||||
escoria.do("walk", ["player", position])
|
escoria.do("walk", ["player", position])
|
||||||
escoria.esc_runner.clear_current_action()
|
escoria.esc_runner.clear_current_action()
|
||||||
$ui/verbs_layer/verbs_menu.unselect_actions()
|
verbs_menu.unselect_actions()
|
||||||
|
|
||||||
func right_click_on_bg(position : Vector2) -> void:
|
func right_click_on_bg(position : Vector2) -> void:
|
||||||
escoria.do("walk", ["player", position])
|
escoria.do("walk", ["player", position])
|
||||||
escoria.esc_runner.clear_current_action()
|
escoria.esc_runner.clear_current_action()
|
||||||
$ui/verbs_layer/verbs_menu.unselect_actions()
|
verbs_menu.unselect_actions()
|
||||||
|
|
||||||
func left_double_click_on_bg(position : Vector2) -> void:
|
func left_double_click_on_bg(position : Vector2) -> void:
|
||||||
escoria.do("walk", ["player", position, true])
|
escoria.do("walk", ["player", position, true])
|
||||||
escoria.esc_runner.clear_current_action()
|
escoria.esc_runner.clear_current_action()
|
||||||
$ui/verbs_layer/verbs_menu.unselect_actions()
|
verbs_menu.unselect_actions()
|
||||||
|
|
||||||
|
|
||||||
## ITEM FOCUS ##
|
## ITEM FOCUS ##
|
||||||
|
|
||||||
func element_focused(element_id : String) -> void:
|
func element_focused(element_id : String) -> void:
|
||||||
var target_obj = escoria.esc_runner.get_object(element_id)
|
var target_obj = escoria.esc_runner.get_object(element_id)
|
||||||
$ui/tooltip_layer/tooltip.set_target(target_obj.tooltip_name)
|
tooltip.set_target(target_obj.tooltip_name)
|
||||||
|
|
||||||
if escoria.esc_runner.current_action != "use" && escoria.esc_runner.current_tool == null:
|
if escoria.esc_runner.current_action != "use" && escoria.esc_runner.current_tool == null:
|
||||||
if target_obj is ESCItem:
|
if target_obj is ESCItem:
|
||||||
$ui/verbs_layer/verbs_menu.set_by_name(target_obj.default_action)
|
verbs_menu.set_by_name(target_obj.default_action)
|
||||||
|
|
||||||
func element_unfocused() -> void:
|
func element_unfocused() -> void:
|
||||||
$ui/tooltip_layer/tooltip.clear()
|
tooltip.clear()
|
||||||
$ui/verbs_layer/verbs_menu.unselect_actions()
|
verbs_menu.unselect_actions()
|
||||||
|
|
||||||
## ITEMS ##
|
## ITEMS ##
|
||||||
|
|
||||||
@@ -80,7 +83,7 @@ func left_click_on_item(item_global_id : String, event : InputEvent) -> void:
|
|||||||
escoria.do("item_left_click", [item_global_id, event])
|
escoria.do("item_left_click", [item_global_id, event])
|
||||||
|
|
||||||
func right_click_on_item(item_global_id : String, event : InputEvent) -> void:
|
func right_click_on_item(item_global_id : String, event : InputEvent) -> void:
|
||||||
escoria.esc_runner.set_current_action($ui/verbs_layer/verbs_menu.selected_action)
|
escoria.esc_runner.set_current_action(verbs_menu.selected_action)
|
||||||
escoria.do("item_right_click", [item_global_id, event])
|
escoria.do("item_right_click", [item_global_id, event])
|
||||||
|
|
||||||
func left_double_click_on_item(item_global_id : String, event : InputEvent) -> void:
|
func left_double_click_on_item(item_global_id : String, event : InputEvent) -> void:
|
||||||
@@ -93,54 +96,70 @@ func left_click_on_inventory_item(inventory_item_global_id : String, event : Inp
|
|||||||
# if escoria.esc_runner.current_action == "use":
|
# if escoria.esc_runner.current_action == "use":
|
||||||
# var item = escoria.esc_runner.get_object(inventory_item_global_id)
|
# var item = escoria.esc_runner.get_object(inventory_item_global_id)
|
||||||
# if item.texture:
|
# if item.texture:
|
||||||
# $ui/verbs_layer/verbs_menu.set_tool_texture(item.texture)
|
# verbs_menu.set_tool_texture(item.texture)
|
||||||
# elif item.inventory_item_scene_file.instance().texture_normal:
|
# elif item.inventory_item_scene_file.instance().texture_normal:
|
||||||
# $ui/verbs_layer/verbs_menu.set_tool_texture(item.inventory_item_scene_file.instance().texture_normal)
|
# verbs_menu.set_tool_texture(item.inventory_item_scene_file.instance().texture_normal)
|
||||||
|
|
||||||
|
|
||||||
func right_click_on_inventory_item(inventory_item_global_id : String, event : InputEvent) -> void:
|
func right_click_on_inventory_item(inventory_item_global_id : String, event : InputEvent) -> void:
|
||||||
escoria.esc_runner.set_current_action($ui/verbs_layer/verbs_menu.selected_action)
|
escoria.esc_runner.set_current_action(verbs_menu.selected_action)
|
||||||
escoria.do("item_right_click", [inventory_item_global_id, event])
|
escoria.do("item_right_click", [inventory_item_global_id, event])
|
||||||
|
|
||||||
func left_double_click_on_inventory_item(inventory_item_global_id : String, event : InputEvent) -> void:
|
func left_double_click_on_inventory_item(_inventory_item_global_id : String, _event : InputEvent) -> void:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
func inventory_item_focused(inventory_item_global_id : String) -> void:
|
func inventory_item_focused(inventory_item_global_id : String) -> void:
|
||||||
var target_obj = escoria.esc_runner.get_object(inventory_item_global_id)
|
var target_obj = escoria.esc_runner.get_object(inventory_item_global_id)
|
||||||
$ui/tooltip_layer/tooltip.set_target(target_obj.tooltip_name)
|
tooltip.set_target(target_obj.tooltip_name)
|
||||||
|
|
||||||
if escoria.esc_runner.current_action != "use" && escoria.esc_runner.current_tool == null:
|
if escoria.esc_runner.current_action != "use" && escoria.esc_runner.current_tool == null:
|
||||||
if target_obj is ESCItem:
|
if target_obj is ESCItem:
|
||||||
$ui/verbs_layer/verbs_menu.set_by_name(target_obj.default_action_inventory)
|
verbs_menu.set_by_name(target_obj.default_action_inventory)
|
||||||
|
|
||||||
|
|
||||||
func inventory_item_unfocused() -> void:
|
func inventory_item_unfocused() -> void:
|
||||||
$ui/tooltip_layer/tooltip.set_target("")
|
tooltip.set_target("")
|
||||||
$ui/verbs_layer/verbs_menu.unselect_actions()
|
verbs_menu.unselect_actions()
|
||||||
|
|
||||||
|
|
||||||
func open_inventory():
|
func open_inventory():
|
||||||
$ui/inventory_layer/inventory_ui/inventory_button.show_inventory()
|
pass
|
||||||
|
|
||||||
|
|
||||||
func close_inventory():
|
func close_inventory():
|
||||||
$ui/inventory_layer/inventory_ui/inventory_button.close_inventory()
|
|
||||||
|
|
||||||
func mousewheel_action(direction : int):
|
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
func mousewheel_action(_direction : int):
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
func hide_ui():
|
func hide_ui():
|
||||||
$ui/panel_down.hide()
|
$ui/panel_down.hide()
|
||||||
$ui/verbs_layer/verbs_menu.hide()
|
verbs_menu.hide()
|
||||||
$ui/inventory_layer/inventory_ui.hide()
|
$ui/panel_down/inventory_layer/inventory_ui.hide()
|
||||||
$ui/tooltip_layer/tooltip.hide()
|
tooltip.hide()
|
||||||
|
|
||||||
|
|
||||||
func show_ui():
|
func show_ui():
|
||||||
$ui/panel_down.show()
|
$ui/panel_down.show()
|
||||||
$ui/verbs_layer/verbs_menu.show()
|
verbs_menu.show()
|
||||||
$ui/inventory_layer/inventory_ui.show()
|
$ui/panel_down/inventory_layer/inventory_ui.show()
|
||||||
$ui/tooltip_layer/tooltip.show()
|
tooltip.show()
|
||||||
|
|
||||||
func _on_event_done(event_name: String):
|
func _on_event_done(_event_name: String):
|
||||||
escoria.esc_runner.clear_current_action()
|
escoria.esc_runner.clear_current_action()
|
||||||
$ui/verbs_layer/verbs_menu.unselect_actions()
|
verbs_menu.unselect_actions()
|
||||||
|
|
||||||
|
|
||||||
|
func pause_game():
|
||||||
|
if $ui/pause_menu.visible:
|
||||||
|
$ui/pause_menu.hide()
|
||||||
|
escoria.main.current_scene.game.get_node("camera").current = true
|
||||||
|
escoria.main.current_scene.game.show_ui()
|
||||||
|
escoria.main.current_scene.show()
|
||||||
|
else:
|
||||||
|
$ui/pause_menu.show()
|
||||||
|
escoria.main.current_scene.game.get_node("camera").current = false
|
||||||
|
escoria.main.current_scene.game.hide_ui()
|
||||||
|
escoria.main.current_scene.hide()
|
||||||
+30
-20
@@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=10 format=2]
|
[gd_scene load_steps=11 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://game/ui/ui_9verbs/tooltip/action_target_tooltip.tscn" type="PackedScene" id=1]
|
[ext_resource path="res://game/ui/ui_9verbs/tooltip/action_target_tooltip.tscn" type="PackedScene" id=1]
|
||||||
[ext_resource path="res://game/ui/ui_9verbs/inventory/inventory_ui.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://game/ui/ui_9verbs/inventory/inventory_ui.tscn" type="PackedScene" id=2]
|
||||||
@@ -8,6 +8,7 @@
|
|||||||
[ext_resource path="res://addons/escoria-core/game/scenes/camera_player/camera.tscn" type="PackedScene" id=6]
|
[ext_resource path="res://addons/escoria-core/game/scenes/camera_player/camera.tscn" type="PackedScene" id=6]
|
||||||
[ext_resource path="res://game/ui/commons/room_select.tscn" type="PackedScene" id=7]
|
[ext_resource path="res://game/ui/commons/room_select.tscn" type="PackedScene" id=7]
|
||||||
[ext_resource path="res://game/ui/ui_9verbs/tooltip/tooltip_action_target.gd" type="Script" id=8]
|
[ext_resource path="res://game/ui/ui_9verbs/tooltip/tooltip_action_target.gd" type="Script" id=8]
|
||||||
|
[ext_resource path="res://game/ui/commons/pause_menu/pause_menu.tscn" type="PackedScene" id=9]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id=1]
|
[sub_resource type="StyleBoxFlat" id=1]
|
||||||
bg_color = Color( 0.6, 0.6, 0.6, 0.5 )
|
bg_color = Color( 0.6, 0.6, 0.6, 0.5 )
|
||||||
@@ -27,34 +28,40 @@ __meta__ = {
|
|||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="verbs_layer" type="CanvasLayer" parent="ui"]
|
[node name="verbs_layer" type="CanvasLayer" parent="ui/panel_down"]
|
||||||
layer = 2
|
layer = 2
|
||||||
|
|
||||||
[node name="verbs_menu" parent="ui/verbs_layer" instance=ExtResource( 3 )]
|
[node name="verbs_menu" parent="ui/panel_down/verbs_layer" instance=ExtResource( 3 )]
|
||||||
margin_left = 21.097
|
anchor_top = 0.715
|
||||||
margin_top = 615.331
|
anchor_right = 1.0
|
||||||
margin_right = 21.097
|
anchor_bottom = 1.0
|
||||||
margin_bottom = 615.331
|
margin_left = 52.0
|
||||||
|
margin_top = 38.5
|
||||||
|
margin_right = -959.0
|
||||||
|
margin_bottom = -63.0
|
||||||
|
|
||||||
[node name="room_select" parent="ui/verbs_layer" instance=ExtResource( 7 )]
|
[node name="room_select" parent="ui/panel_down/verbs_layer" instance=ExtResource( 7 )]
|
||||||
margin_left = 394.817
|
margin_left = 503.504
|
||||||
margin_top = 756.336
|
margin_top = 820.091
|
||||||
margin_right = 423.817
|
margin_right = 686.504
|
||||||
margin_bottom = 776.336
|
margin_bottom = 840.091
|
||||||
|
|
||||||
[node name="inventory_layer" type="CanvasLayer" parent="ui"]
|
[node name="inventory_layer" type="CanvasLayer" parent="ui/panel_down"]
|
||||||
layer = 2
|
layer = 2
|
||||||
|
|
||||||
[node name="inventory_ui" parent="ui/inventory_layer" instance=ExtResource( 2 )]
|
[node name="inventory_ui" parent="ui/panel_down/inventory_layer" instance=ExtResource( 2 )]
|
||||||
margin_left = 661.041
|
anchor_top = 0.722
|
||||||
margin_top = 615.331
|
anchor_right = 1.0
|
||||||
margin_right = 661.041
|
anchor_bottom = 1.0
|
||||||
margin_bottom = 615.331
|
margin_left = 752.0
|
||||||
|
margin_top = 31.2
|
||||||
|
margin_right = -63.0
|
||||||
|
margin_bottom = -61.0
|
||||||
|
|
||||||
[node name="tooltip_layer" type="CanvasLayer" parent="ui"]
|
[node name="tooltip_layer" type="CanvasLayer" parent="ui/panel_down"]
|
||||||
layer = 2
|
layer = 2
|
||||||
|
|
||||||
[node name="tooltip" parent="ui/tooltip_layer" instance=ExtResource( 1 )]
|
[node name="tooltip" parent="ui/panel_down/tooltip_layer" instance=ExtResource( 1 )]
|
||||||
anchor_left = 0.132
|
anchor_left = 0.132
|
||||||
anchor_top = 0.719
|
anchor_top = 0.719
|
||||||
anchor_right = 0.832
|
anchor_right = 0.832
|
||||||
@@ -81,4 +88,7 @@ __meta__ = {
|
|||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[node name="pause_menu" parent="ui" instance=ExtResource( 9 )]
|
||||||
|
visible = false
|
||||||
|
|
||||||
[node name="camera" parent="." instance=ExtResource( 6 )]
|
[node name="camera" parent="." instance=ExtResource( 6 )]
|
||||||
@@ -4,27 +4,22 @@
|
|||||||
[ext_resource path="res://game/items/ESCORIA_ALL_ITEMS.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://game/items/ESCORIA_ALL_ITEMS.tscn" type="PackedScene" id=2]
|
||||||
[ext_resource path="res://game/ui/ui_9verbs/inventory/inventory_ui_container.gd" type="Script" id=3]
|
[ext_resource path="res://game/ui/ui_9verbs/inventory/inventory_ui_container.gd" type="Script" id=3]
|
||||||
|
|
||||||
[node name="inventory_ui" type="Control"]
|
[node name="inventory_ui" type="PanelContainer"]
|
||||||
|
margin_right = 600.0
|
||||||
|
margin_bottom = 175.0
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
items_container = NodePath("PanelContainer/ScrollContainer/GridContainer")
|
inventory_ui_container = NodePath("ScrollContainer/GridContainer")
|
||||||
|
|
||||||
[node name="PanelContainer" type="PanelContainer" parent="."]
|
[node name="ScrollContainer" type="ScrollContainer" parent="."]
|
||||||
margin_right = 600.0
|
|
||||||
margin_bottom = 175.0
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="ScrollContainer" type="ScrollContainer" parent="PanelContainer"]
|
|
||||||
margin_left = 7.0
|
margin_left = 7.0
|
||||||
margin_top = 7.0
|
margin_top = 7.0
|
||||||
margin_right = 593.0
|
margin_right = 593.0
|
||||||
margin_bottom = 168.0
|
margin_bottom = 168.0
|
||||||
|
|
||||||
[node name="GridContainer" type="GridContainer" parent="PanelContainer/ScrollContainer"]
|
[node name="GridContainer" type="GridContainer" parent="ScrollContainer"]
|
||||||
margin_right = 586.0
|
margin_right = 586.0
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
custom_constants/vseparation = 16
|
custom_constants/vseparation = 16
|
||||||
|
|||||||
@@ -9,23 +9,23 @@ UI event (eg right click) to change the cursor accordingly.
|
|||||||
var selected_action
|
var selected_action
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
for but in $actions.get_children():
|
for but in get_children():
|
||||||
but.connect("pressed", self, "_on_action_selected", [but.name])
|
but.connect("pressed", self, "_on_action_selected", [but.name])
|
||||||
but.toggle_mode = true
|
but.toggle_mode = true
|
||||||
|
|
||||||
func _on_action_selected(action : String):
|
func _on_action_selected(action : String):
|
||||||
escoria.esc_runner.set_current_action(action)
|
escoria.esc_runner.set_current_action(action)
|
||||||
|
|
||||||
for but in $actions.get_children():
|
for but in get_children():
|
||||||
but.set_pressed(but.get_name() == action)
|
but.set_pressed(but.get_name() == action)
|
||||||
|
|
||||||
func unselect_actions():
|
func unselect_actions():
|
||||||
for but in $actions.get_children():
|
for but in get_children():
|
||||||
but.set_pressed(false)
|
but.set_pressed(false)
|
||||||
|
|
||||||
func set_by_name(action_name : String):
|
func set_by_name(action_name : String):
|
||||||
selected_action = action_name
|
selected_action = action_name
|
||||||
for but in $actions.get_children():
|
for but in get_children():
|
||||||
but.set_pressed(but.get_name() == action_name)
|
but.set_pressed(but.get_name() == action_name)
|
||||||
|
|
||||||
|
|
||||||
@@ -2,25 +2,20 @@
|
|||||||
|
|
||||||
[ext_resource path="res://game/ui/ui_9verbs/verbs_menu.gd" type="Script" id=1]
|
[ext_resource path="res://game/ui/ui_9verbs/verbs_menu.gd" type="Script" id=1]
|
||||||
|
|
||||||
[node name="verbs_menu" type="Control"]
|
[node name="actions" type="GridContainer"]
|
||||||
margin_left = 1.0
|
margin_right = 493.0
|
||||||
margin_right = 1.0
|
margin_bottom = 263.0
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 3
|
||||||
|
columns = 3
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="actions" type="GridContainer" parent="."]
|
[node name="open" type="Button" parent="."]
|
||||||
margin_right = 333.0
|
margin_right = 161.0
|
||||||
margin_bottom = 175.0
|
margin_bottom = 85.0
|
||||||
columns = 3
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="open" type="Button" parent="actions"]
|
|
||||||
margin_right = 108.0
|
|
||||||
margin_bottom = 55.0
|
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
toggle_mode = true
|
toggle_mode = true
|
||||||
@@ -29,10 +24,10 @@ __meta__ = {
|
|||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="pickup" type="Button" parent="actions"]
|
[node name="pickup" type="Button" parent="."]
|
||||||
margin_left = 112.0
|
margin_left = 165.0
|
||||||
margin_right = 220.0
|
margin_right = 326.0
|
||||||
margin_bottom = 55.0
|
margin_bottom = 85.0
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
toggle_mode = true
|
toggle_mode = true
|
||||||
@@ -41,10 +36,10 @@ __meta__ = {
|
|||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="push" type="Button" parent="actions"]
|
[node name="push" type="Button" parent="."]
|
||||||
margin_left = 224.0
|
margin_left = 330.0
|
||||||
margin_right = 332.0
|
margin_right = 491.0
|
||||||
margin_bottom = 55.0
|
margin_bottom = 85.0
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
toggle_mode = true
|
toggle_mode = true
|
||||||
@@ -53,10 +48,10 @@ __meta__ = {
|
|||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="close" type="Button" parent="actions"]
|
[node name="close" type="Button" parent="."]
|
||||||
margin_top = 59.0
|
margin_top = 89.0
|
||||||
margin_right = 108.0
|
margin_right = 161.0
|
||||||
margin_bottom = 114.0
|
margin_bottom = 174.0
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
toggle_mode = true
|
toggle_mode = true
|
||||||
@@ -65,11 +60,11 @@ __meta__ = {
|
|||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="look" type="Button" parent="actions"]
|
[node name="look" type="Button" parent="."]
|
||||||
margin_left = 112.0
|
margin_left = 165.0
|
||||||
margin_top = 59.0
|
margin_top = 89.0
|
||||||
margin_right = 220.0
|
margin_right = 326.0
|
||||||
margin_bottom = 114.0
|
margin_bottom = 174.0
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
toggle_mode = true
|
toggle_mode = true
|
||||||
@@ -78,11 +73,11 @@ __meta__ = {
|
|||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="pull" type="Button" parent="actions"]
|
[node name="pull" type="Button" parent="."]
|
||||||
margin_left = 224.0
|
margin_left = 330.0
|
||||||
margin_top = 59.0
|
margin_top = 89.0
|
||||||
margin_right = 332.0
|
margin_right = 491.0
|
||||||
margin_bottom = 114.0
|
margin_bottom = 174.0
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
toggle_mode = true
|
toggle_mode = true
|
||||||
@@ -91,10 +86,10 @@ __meta__ = {
|
|||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="give" type="Button" parent="actions"]
|
[node name="give" type="Button" parent="."]
|
||||||
margin_top = 118.0
|
margin_top = 178.0
|
||||||
margin_right = 108.0
|
margin_right = 161.0
|
||||||
margin_bottom = 173.0
|
margin_bottom = 263.0
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
toggle_mode = true
|
toggle_mode = true
|
||||||
@@ -103,11 +98,11 @@ __meta__ = {
|
|||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="use" type="Button" parent="actions"]
|
[node name="use" type="Button" parent="."]
|
||||||
margin_left = 112.0
|
margin_left = 165.0
|
||||||
margin_top = 118.0
|
margin_top = 178.0
|
||||||
margin_right = 220.0
|
margin_right = 326.0
|
||||||
margin_bottom = 173.0
|
margin_bottom = 263.0
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
toggle_mode = true
|
toggle_mode = true
|
||||||
@@ -116,11 +111,11 @@ __meta__ = {
|
|||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="talk" type="Button" parent="actions"]
|
[node name="talk" type="Button" parent="."]
|
||||||
margin_left = 224.0
|
margin_left = 330.0
|
||||||
margin_top = 118.0
|
margin_top = 178.0
|
||||||
margin_right = 332.0
|
margin_right = 491.0
|
||||||
margin_bottom = 173.0
|
margin_bottom = 263.0
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
toggle_mode = true
|
toggle_mode = true
|
||||||
|
|||||||
+22
-11
@@ -14,16 +14,21 @@ _global_script_classes=[ {
|
|||||||
"language": "GDScript",
|
"language": "GDScript",
|
||||||
"path": "res://addons/escoria-core/game/core-scripts/escbackground.gd"
|
"path": "res://addons/escoria-core/game/core-scripts/escbackground.gd"
|
||||||
}, {
|
}, {
|
||||||
|
"base": "Control",
|
||||||
|
"class": "ESCBackgroundMusic",
|
||||||
|
"language": "GDScript",
|
||||||
|
"path": "res://addons/escoria-core/game/scenes/sound/bg_music.gd"
|
||||||
|
}, {
|
||||||
|
"base": "Control",
|
||||||
|
"class": "ESCBackgroundSound",
|
||||||
|
"language": "GDScript",
|
||||||
|
"path": "res://addons/escoria-core/game/scenes/sound/bg_sound.gd"
|
||||||
|
}, {
|
||||||
"base": "Camera2D",
|
"base": "Camera2D",
|
||||||
"class": "ESCCamera",
|
"class": "ESCCamera",
|
||||||
"language": "GDScript",
|
"language": "GDScript",
|
||||||
"path": "res://addons/escoria-core/game/scenes/camera_player/esccamera.gd"
|
"path": "res://addons/escoria-core/game/scenes/camera_player/esccamera.gd"
|
||||||
}, {
|
}, {
|
||||||
"base": "Node",
|
|
||||||
"class": "ESCCharacter",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://addons/escoria-core/game/core-scripts/esccharacter.gd"
|
|
||||||
}, {
|
|
||||||
"base": "ResourcePreloader",
|
"base": "ResourcePreloader",
|
||||||
"class": "ESCDialogsPlayer",
|
"class": "ESCDialogsPlayer",
|
||||||
"language": "GDScript",
|
"language": "GDScript",
|
||||||
@@ -42,7 +47,7 @@ _global_script_classes=[ {
|
|||||||
"base": "TextureButton",
|
"base": "TextureButton",
|
||||||
"class": "ESCInventoryItem",
|
"class": "ESCInventoryItem",
|
||||||
"language": "GDScript",
|
"language": "GDScript",
|
||||||
"path": "res://addons/escoria-core/game/core-scripts/inventory_item.gd"
|
"path": "res://addons/escoria-core/game/core-scripts/escinventoryitem.gd"
|
||||||
}, {
|
}, {
|
||||||
"base": "Area2D",
|
"base": "Area2D",
|
||||||
"class": "ESCItem",
|
"class": "ESCItem",
|
||||||
@@ -76,8 +81,9 @@ _global_script_classes=[ {
|
|||||||
} ]
|
} ]
|
||||||
_global_script_class_icons={
|
_global_script_class_icons={
|
||||||
"ESCBackground": "",
|
"ESCBackground": "",
|
||||||
|
"ESCBackgroundMusic": "",
|
||||||
|
"ESCBackgroundSound": "",
|
||||||
"ESCCamera": "",
|
"ESCCamera": "",
|
||||||
"ESCCharacter": "",
|
|
||||||
"ESCDialogsPlayer": "",
|
"ESCDialogsPlayer": "",
|
||||||
"ESCGame": "",
|
"ESCGame": "",
|
||||||
"ESCInventory": "",
|
"ESCInventory": "",
|
||||||
@@ -108,7 +114,9 @@ esctypes="*res://addons/escoria-core/game/core-scripts/escoria_types.gd"
|
|||||||
[display]
|
[display]
|
||||||
|
|
||||||
window/size/width=1280
|
window/size/width=1280
|
||||||
window/size/height=800
|
window/size/height=900
|
||||||
|
window/stretch/mode="2d"
|
||||||
|
window/stretch/aspect="keep"
|
||||||
|
|
||||||
[editor]
|
[editor]
|
||||||
|
|
||||||
@@ -116,7 +124,7 @@ search_in_file_extensions=PoolStringArray( "gd", "shader", "esc" )
|
|||||||
|
|
||||||
[editor_plugins]
|
[editor_plugins]
|
||||||
|
|
||||||
enabled=PoolStringArray( "escoria-core" )
|
enabled=PoolStringArray( "res://addons/escoria-core/plugin.cfg" )
|
||||||
|
|
||||||
[escoria]
|
[escoria]
|
||||||
|
|
||||||
@@ -125,12 +133,15 @@ main/force_quit=true
|
|||||||
debug/terminate_on_warnings=false
|
debug/terminate_on_warnings=false
|
||||||
debug/terminate_on_errors=true
|
debug/terminate_on_errors=true
|
||||||
debug/development_lang="en"
|
debug/development_lang="en"
|
||||||
|
ui/tooltip_follows_mouse=false
|
||||||
ui/dialogs_folder="res://game/ui/commons/dialogs"
|
ui/dialogs_folder="res://game/ui/commons/dialogs"
|
||||||
ui/default_dialog_scene="res://game/ui/commons/dialogs/dialog_label.tscn"
|
ui/default_dialog_scene="res://game/ui/commons/dialogs/dialog_label.tscn"
|
||||||
ui/main_menu_scene="res://game/ui/commons/main_menu.tscn"
|
ui/main_menu_scene="res://game/ui/commons/main_menu/main_menu.tscn"
|
||||||
|
ui/pause_menu_scene="res://game/ui/commons/pause_menu/pause_menu.tscn"
|
||||||
ui/game_scene="res://game/ui/ui_9verbs/game.tscn"
|
ui/game_scene="res://game/ui/ui_9verbs/game.tscn"
|
||||||
internals/save_data=""
|
internals/save_data=""
|
||||||
ui/tooltip_follows_mouse=false
|
sound/music_volume=5
|
||||||
|
sound/sound_volume=8
|
||||||
|
|
||||||
[input]
|
[input]
|
||||||
|
|
||||||
|
|||||||
Reference in new issue
Block a user