Add sound volume management and language selection
Not all translated yet though
This commit is contained in:
9
.tmp
Normal file
9
.tmp
Normal file
@@ -0,0 +1,9 @@
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:look
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say player "It's a bottle."
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stop
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:pickup
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inventory_add r9_bottle true
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set_active r9_bottle_left false
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set_active r9_bottle_middle false
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set_active r9_bottle_right false
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@@ -132,8 +132,30 @@ func set_escoria_main_settings():
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ProjectSettings.add_property_info(force_quit_property_info)
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ProjectSettings.set_setting("application/run/main_scene", "res://addons/escoria-core/game/main_scene.tscn")
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if !ProjectSettings.has_setting("escoria/main/text_lang"):
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ProjectSettings.set_setting("escoria/main/text_lang", TranslationServer.get_locale())
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var text_lang_property_info = {
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"name": "escoria/main/text_lang",
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"type": TYPE_STRING,
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"hint": PROPERTY_HINT_NONE
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}
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ProjectSettings.add_property_info(text_lang_property_info)
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if !ProjectSettings.has_setting("escoria/main/voice_lang"):
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ProjectSettings.set_setting("escoria/main/voice_lang", TranslationServer.get_locale())
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var voice_lang_property_info = {
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"name": "escoria/main/voice_lang",
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"type": TYPE_STRING,
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"hint": PROPERTY_HINT_NONE
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}
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ProjectSettings.add_property_info(voice_lang_property_info)
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func set_escoria_debug_settings():
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if !ProjectSettings.has_setting("escoria/debug/terminate_on_warnings"):
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@@ -160,26 +182,46 @@ func set_escoria_internal_settings():
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func set_escoria_sound_settings():
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if !ProjectSettings.has_setting("escoria/sound/master_volume"):
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ProjectSettings.set_setting("escoria/sound/master_volume", 1)
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var master_data_property_info = {
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"name": "escoria/sound/master_volume",
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"type": TYPE_INT,
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "0,1"
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}
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ProjectSettings.add_property_info(master_data_property_info)
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if !ProjectSettings.has_setting("escoria/sound/music_volume"):
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ProjectSettings.set_setting("escoria/sound/music_volume", 5)
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ProjectSettings.set_setting("escoria/sound/music_volume", 1)
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var music_data_property_info = {
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"name": "escoria/sound/music_volume",
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"type": TYPE_INT,
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "0,15"
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"hint_string": "0,1"
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}
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ProjectSettings.add_property_info(music_data_property_info)
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if !ProjectSettings.has_setting("escoria/sound/sound_volume"):
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ProjectSettings.set_setting("escoria/sound/sound_volume", 8)
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if !ProjectSettings.has_setting("escoria/sound/sfx_volume"):
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ProjectSettings.set_setting("escoria/sound/sfx_volume", 1)
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var sound_data_property_info = {
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"name": "escoria/sound/sound_volume",
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"name": "escoria/sound/sfx_volume",
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"type": TYPE_INT,
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "0,15"
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"hint_string": "0,1"
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}
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ProjectSettings.add_property_info(sound_data_property_info)
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if !ProjectSettings.has_setting("escoria/sound/speech_volume"):
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ProjectSettings.set_setting("escoria/sound/speech_volume", 1)
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var speech_data_property_info = {
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"name": "escoria/sound/speech_volume",
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"type": TYPE_INT,
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "0,1"
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}
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ProjectSettings.add_property_info(speech_data_property_info)
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# Defines platform-specific parameters. Those are the ones that must be re-set for each platform export.
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@@ -81,19 +81,22 @@ func _ready():
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get_tree().set_auto_accept_quit(ProjectSettings.get('escoria/main/force_quit'))
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randomize()
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save_data.load_settings([self, "settings_loaded"])
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save_data.check_settings()
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var settings = save_data.load_settings(null)
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escoria.settings = parse_json(settings)
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escoria._on_settings_loaded(escoria.settings)
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printt("Calling resource cache start")
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resource_cache.start()
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if !ProjectSettings.get_setting("escoria/platform/skip_cache"):
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scenes_cache_list.push_back(ProjectSettings.get_setting("escoria/main/curtain"))
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scenes_cache_list.push_back(ProjectSettings.get_setting("escoria/main/hud"))
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printt("Cache list ", [scenes_cache_list])
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for s in scenes_cache_list:
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if s != null:
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resource_cache.queue_resource(s, false, true)
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# if !ProjectSettings.get_setting("escoria/platform/skip_cache"):
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# scenes_cache_list.push_back(ProjectSettings.get_setting("escoria/main/curtain"))
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# scenes_cache_list.push_back(ProjectSettings.get_setting("escoria/main/hud"))
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#
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# printt("Cache list ", [scenes_cache_list])
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# for s in scenes_cache_list:
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# if s != null:
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# resource_cache.queue_resource(s, false, true)
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set_process(true)
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func _process(delta : float):
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@@ -736,7 +739,9 @@ func object_exit_scene(name : String):
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func check_obj(name, cmd):
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var obj = escoria.esc_runner.get_object(name)
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if obj == null:
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escoria.logger.report_errors("", ["Global id "+name+" not found for " + cmd])
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escoria.logger.report_errors("esc_runner.gd:check_obj()",
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["Global id "+name+" not found for " + cmd])
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return false
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return true
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@@ -0,0 +1,8 @@
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extends Script
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class_name ESCScript
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func get_class():
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return "ESCScript"
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func _init():
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pass
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@@ -10,8 +10,8 @@ var settings
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func save_settings(p_data, p_callback):
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var f = File.new()
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f.open("user://settings.bin", File.WRITE)
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f.store_var(p_data)
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f.open("user://settings.json", File.WRITE)
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f.store_string(to_json(p_data))
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f.close()
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if typeof(p_callback) != typeof(null):
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@@ -19,21 +19,37 @@ func save_settings(p_data, p_callback):
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return OK
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func check_settings():
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var f = File.new()
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var error = f.open("user://settings.json", File.READ)
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if !f.is_open() and error != OK:
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match error:
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ERR_FILE_NOT_FOUND:
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f.close()
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save_settings(escoria.settings_default, null)
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func load_settings(p_callback):
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var f = File.new()
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f.open("user://settings.bin", File.READ)
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if !f.is_open():
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var error = f.open("user://settings.json", File.READ)
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if !f.is_open() and error != OK:
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escoria.logger.report_warnings("save_data.gd:load_settings()",
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["Failed opening settings file user://settings.json.",
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"File.open() returned " + error])
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if typeof(p_callback) != typeof(null):
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p_callback[0].call_deferred(p_callback[1], null)
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return FAILED
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settings = f.get_var()
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settings = f.get_as_text()
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f.close()
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if typeof(p_callback) != typeof(null):
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p_callback[0].call_deferred(p_callback[1], settings)
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return OK
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return settings
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func _get_fname(p_slot):
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@@ -118,6 +134,7 @@ func load_slot(p_slot, p_callback):
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return OK
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func load_autosave(p_callback):
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if p_callback == null:
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return FAILED
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@@ -29,6 +29,35 @@ onready var current_state = GAME_STATE.DEFAULT
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onready var game_size = get_viewport().size
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# These are settings that the player can affect and save/load later
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var settings : Dictionary
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# These are default settings
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var settings_default : Dictionary = {
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# Text language
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"text_lang": ProjectSettings.get_setting("escoria/main/text_lang"),
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# Voice language
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"voice_lang": ProjectSettings.get_setting("escoria/main/voice_lang"),
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# Speech enabled
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"speech_enabled": ProjectSettings.get_setting("escoria/sound/speech_enabled"),
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# Master volume (max is 1.0)
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"master_volume": ProjectSettings.get_setting("escoria/sound/master_volume"),
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# Music volume (max is 1.0)
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"music_volume": ProjectSettings.get_setting("escoria/sound/music_volume"),
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# Sound effects volume (max is 1.0)
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"sfx_volume": ProjectSettings.get_setting("escoria/sound/sfx_volume"),
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# Voice volume (for speech only, max is 1.0)
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"voice_volume": ProjectSettings.get_setting("escoria/sound/speech_volume"),
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# Set fullscreen
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"fullscreen": false,
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# Allow dialog skipping
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"skip_dialog": true,
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# XXX: What is this? `achievements.gd` looks like iOS-only
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"rate_shown": false,
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}
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func _init():
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logger = load("res://addons/escoria-core/game/core-scripts/log/logging.gd").new()
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##################################################################################
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@@ -269,3 +298,24 @@ func ev_left_click_on_item(obj, event, default_action = false):
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# else:
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## escoria.fallback("")
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# pass
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func _on_settings_loaded(p_settings : Dictionary):
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escoria.logger.info("******* settings loaded", p_settings)
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if p_settings != null:
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settings = p_settings
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else:
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settings = {}
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for k in settings_default:
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if !(k in settings):
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settings[k] = settings_default[k]
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# TODO Apply globally
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# AudioServer.set_fx_global_volume_scale(settings.sfx_volume)
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("Master"), linear2db(settings.master_volume))
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("SFX"), linear2db(settings.sfx_volume))
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("Music"), linear2db(settings.music_volume))
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TranslationServer.set_locale(settings.text_lang)
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# music_volume_changed()
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@@ -10,9 +10,6 @@
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[node name="escoria" type="Node"]
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script = ExtResource( 3 )
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[node name="inputs_manager" type="Node" parent="."]
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script = ExtResource( 5 )
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[node name="esc_compiler" type="Node" parent="."]
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script = ExtResource( 6 )
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@@ -22,6 +19,9 @@ script = ExtResource( 1 )
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[node name="esc_level_runner" type="Node" parent="esc_runner"]
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script = ExtResource( 4 )
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[node name="inputs_manager" type="Node" parent="."]
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script = ExtResource( 5 )
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[node name="main" parent="." instance=ExtResource( 2 )]
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[editable path="main"]
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@@ -14,3 +14,4 @@ __meta__ = {
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}
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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bus = "Music"
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@@ -14,3 +14,4 @@ __meta__ = {
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}
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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bus = "SFX"
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21
default_bus_layout.tres
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21
default_bus_layout.tres
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@@ -0,0 +1,21 @@
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[gd_resource type="AudioBusLayout" format=2]
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[resource]
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bus/1/name = "SFX"
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bus/1/solo = false
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bus/1/mute = false
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bus/1/bypass_fx = false
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bus/1/volume_db = 0.0
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bus/1/send = "Master"
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bus/2/name = "Music"
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bus/2/solo = false
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bus/2/mute = false
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bus/2/bypass_fx = false
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bus/2/volume_db = 0.0
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bus/2/send = "Master"
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bus/3/name = "Dialogs"
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bus/3/solo = false
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bus/3/mute = false
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bus/3/bypass_fx = false
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bus/3/volume_db = 0.0
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bus/3/send = "Master"
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@@ -1,6 +1,6 @@
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:look
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> [! dialog_popup_advance]
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say player ROOM1_look_wall_item_1"I don't know what that stuff is." dialog_box_inset
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say player ROOM1_look_wall_item_1:"I don't know what that stuff is." dialog_box_inset
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set_global dialog_popup_advance 1
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stop
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> [eq dialog_popup_advance 1]
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@@ -1,4 +1,6 @@
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:use r9_bottle
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inventory_remove r9_bottle
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set_state r9_stand set_bottle
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set_state r9_r_exit r_door_open
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@@ -5,3 +5,6 @@ OPTIONS,Options,Options
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QUIT,Quit,Quitter
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OPTIONS_BACK,Back,Retour
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OPTIONS_LANGUAGE,Language,Langue
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GENERAL_VOLUME,General,Général
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MUSIC_VOLUME,Music,Musique
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SOUND_VOLUME,Sound effects,Effets sonores
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Binary file not shown.
Binary file not shown.
@@ -1,7 +1,12 @@
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extends Control
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func _ready():
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var locale = TranslationServer.get_locale()
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initialize_options(escoria.settings)
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func initialize_options(p_settings):
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$options/general_volume.value = p_settings["master_volume"]
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$options/sound_volume.value = p_settings["sfx_volume"]
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$options/music_volume.value = p_settings["music_volume"]
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func greyout_other_languages(except_lang : String) -> void:
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pass
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@@ -9,3 +14,22 @@ func greyout_other_languages(except_lang : String) -> void:
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func _on_language_input(event : InputEvent, language : String):
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if event.is_pressed():
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TranslationServer.set_locale(language)
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escoria.settings["text_lang"] = language
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escoria.esc_runner.save_data.save_settings(escoria.settings, null)
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func _on_sound_volume_changed(value):
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escoria.settings["sfx_volume"] = value
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escoria.esc_runner.save_data.save_settings(escoria.settings, null)
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escoria._on_settings_loaded(escoria.settings)
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func _on_music_volume_changed(value):
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escoria.settings["music_volume"] = value
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escoria.esc_runner.save_data.save_settings(escoria.settings, null)
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escoria._on_settings_loaded(escoria.settings)
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func _on_general_volume_changed(value):
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escoria.settings["master_volume"] = value
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escoria.esc_runner.save_data.save_settings(escoria.settings, null)
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escoria._on_settings_loaded(escoria.settings)
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@@ -24,52 +24,109 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="options_grid" type="GridContainer" parent="."]
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anchor_left = 0.217
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anchor_top = 0.427
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anchor_right = 0.803
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anchor_bottom = 0.574
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margin_left = 0.23999
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margin_top = -0.300018
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margin_right = 17.1599
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margin_bottom = 0.400024
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custom_constants/hseparation = 167
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[node name="options" type="GridContainer" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -275.5
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margin_top = -75.0
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margin_right = 275.5
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margin_bottom = 75.0
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custom_constants/hseparation = 40
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columns = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="options_language" type="Label" parent="options_grid"]
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margin_top = 56.0
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[node name="label" type="Label" parent="options"]
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margin_top = 27.0
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margin_right = 220.0
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margin_bottom = 77.0
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margin_bottom = 48.0
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custom_fonts/font = ExtResource( 1 )
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text = "OPTIONS_LANGUAGE"
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[node name="flags" type="HBoxContainer" parent="options_grid"]
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margin_left = 387.0
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margin_right = 767.0
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margin_bottom = 133.0
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[node name="flags" type="HBoxContainer" parent="options"]
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margin_left = 260.0
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margin_right = 553.0
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margin_bottom = 75.0
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size_flags_vertical = 3
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custom_constants/separation = 30
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alignment = 1
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[node name="fr_FR" type="TextureRect" parent="options_grid/flags"]
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margin_right = 150.0
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margin_bottom = 133.0
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[node name="fr" type="TextureRect" parent="options/flags"]
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margin_right = 113.0
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margin_bottom = 75.0
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texture = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="en_EN" type="TextureRect" parent="options_grid/flags"]
|
||||
margin_left = 180.0
|
||||
margin_right = 380.0
|
||||
margin_bottom = 133.0
|
||||
[node name="en" type="TextureRect" parent="options/flags"]
|
||||
margin_left = 143.0
|
||||
margin_right = 293.0
|
||||
margin_bottom = 75.0
|
||||
texture = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="gui_input" from="options_grid/flags/fr_FR" to="." method="_on_language_input" binds= [ "fr_FR" ]]
|
||||
[connection signal="gui_input" from="options_grid/flags/en_EN" to="." method="_on_language_input" binds= [ "en_EN" ]]
|
||||
[node name="label2" type="Label" parent="options"]
|
||||
margin_top = 79.0
|
||||
margin_right = 220.0
|
||||
margin_bottom = 100.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "GENERAL_VOLUME"
|
||||
|
||||
[node name="general_volume" type="HSlider" parent="options"]
|
||||
margin_left = 260.0
|
||||
margin_top = 79.0
|
||||
margin_right = 553.0
|
||||
margin_bottom = 95.0
|
||||
size_flags_horizontal = 3
|
||||
min_value = 0.001
|
||||
max_value = 1.0
|
||||
step = 0.001
|
||||
value = 0.001
|
||||
|
||||
[node name="label3" type="Label" parent="options"]
|
||||
margin_top = 104.0
|
||||
margin_right = 220.0
|
||||
margin_bottom = 125.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "SOUND_VOLUME"
|
||||
|
||||
[node name="sound_volume" type="HSlider" parent="options"]
|
||||
margin_left = 260.0
|
||||
margin_top = 104.0
|
||||
margin_right = 553.0
|
||||
margin_bottom = 120.0
|
||||
size_flags_horizontal = 3
|
||||
min_value = 0.001
|
||||
max_value = 1.0
|
||||
step = 0.001
|
||||
value = 0.001
|
||||
|
||||
[node name="label4" type="Label" parent="options"]
|
||||
margin_top = 129.0
|
||||
margin_right = 220.0
|
||||
margin_bottom = 150.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "MUSIC_VOLUME"
|
||||
|
||||
[node name="music_volume" type="HSlider" parent="options"]
|
||||
margin_left = 260.0
|
||||
margin_top = 129.0
|
||||
margin_right = 553.0
|
||||
margin_bottom = 145.0
|
||||
size_flags_horizontal = 3
|
||||
min_value = 0.001
|
||||
max_value = 1.0
|
||||
step = 0.001
|
||||
value = 0.001
|
||||
|
||||
[connection signal="gui_input" from="options/flags/fr" to="." method="_on_language_input" binds= [ "fr" ]]
|
||||
[connection signal="gui_input" from="options/flags/en" to="." method="_on_language_input" binds= [ "en" ]]
|
||||
[connection signal="value_changed" from="options/general_volume" to="." method="_on_general_volume_changed"]
|
||||
[connection signal="value_changed" from="options/sound_volume" to="." method="_on_sound_volume_changed"]
|
||||
[connection signal="value_changed" from="options/music_volume" to="." method="_on_music_volume_changed"]
|
||||
|
||||
@@ -98,7 +98,7 @@ script = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
items_container = NodePath("inventory_button/panel/MarginContainer/ScrollContainer/container")
|
||||
inventory_ui_container = NodePath("inventory_button/panel/MarginContainer/ScrollContainer/container")
|
||||
|
||||
[node name="ESCORIA_ALL_ITEMS" parent="." instance=ExtResource( 7 )]
|
||||
position = Vector2( 269.391, 275.003 )
|
||||
|
||||
@@ -64,6 +64,11 @@ _global_script_classes=[ {
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/escoria-core/game/core-scripts/escroom.gd"
|
||||
}, {
|
||||
"base": "Script",
|
||||
"class": "ESCScript",
|
||||
"language": "GDScript",
|
||||
"path": "res://addons/escoria-core/game/core-scripts/resources/esc_script_resource.gd"
|
||||
}, {
|
||||
"base": "Navigation2D",
|
||||
"class": "ESCTerrain",
|
||||
"language": "GDScript",
|
||||
@@ -91,6 +96,7 @@ _global_script_class_icons={
|
||||
"ESCItem": "",
|
||||
"ESCPlayer": "",
|
||||
"ESCRoom": "",
|
||||
"ESCScript": "",
|
||||
"ESCTerrain": "",
|
||||
"ESCTooltip": "",
|
||||
"Movable": ""
|
||||
@@ -138,10 +144,14 @@ ui/dialogs_folder="res://game/ui/commons/dialogs"
|
||||
ui/default_dialog_scene="res://game/ui/commons/dialogs/dialog_label.tscn"
|
||||
ui/main_menu_scene="res://game/ui/commons/main_menu/main_menu.tscn"
|
||||
ui/pause_menu_scene="res://game/ui/commons/pause_menu/pause_menu.tscn"
|
||||
ui/game_scene="res://game/ui/ui_9verbs/game.tscn"
|
||||
ui/game_scene="res://game/ui/ui_mouse_icons/game.tscn"
|
||||
internals/save_data=""
|
||||
sound/music_volume=5
|
||||
sound/sound_volume=8
|
||||
main/text_lang="fr_FR"
|
||||
main/voice_lang="fr_FR"
|
||||
sound/music_volume=1
|
||||
sound/sfx_volume=1
|
||||
sound/speech_volume=1
|
||||
sound/master_volume=1
|
||||
|
||||
[input]
|
||||
|
||||
@@ -159,7 +169,7 @@ switch_action_verb={
|
||||
|
||||
[locale]
|
||||
|
||||
translations=PoolStringArray( "res://game/translations/game.csv", "res://game/translations/main_menu.csv", "res://game/translations/game.en.translation", "res://game/translations/game.fr.translation", "res://game/translations/main_menu.en.translation", "res://game/translations/main_menu.fr.translation" )
|
||||
translations=PoolStringArray( "res://game/translations/game.en.translation", "res://game/translations/game.fr.translation", "res://game/translations/main_menu.en.translation", "res://game/translations/main_menu.fr.translation" )
|
||||
|
||||
[rendering]
|
||||
|
||||
|
||||
Reference in New Issue
Block a user