refactor: remove trailing whitespace from all .gd files

Not sure why these files were not included in
https://github.com/godot-escoria/escoria-demo-game/pull/494.

Created this diff by running the following on Linux:

```
find -name \*.gd | xargs sed -i -e "s/[[:space:]]\+$//g"
```
This commit is contained in:
Michael Bolin authored and Julian Murgia committed 2022-03-07 22:01:59 +01:00
1 parent 58476828c6
commit 7bf3e9f276
3 files changed
+4 -8

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@@ -140,7 +140,6 @@ func left_click_on_inventory_item(inventory_item_global_id: String, event: Input
$mouse_layer/verbs_menu.set_tool_texture(
item.inventory_item.texture_normal
)
func right_click_on_inventory_item(inventory_item_global_id: String, event: InputEvent) -> void:
mousewheel_action(1)