refactor: remove trailing whitespace from all .gd files
Not sure why these files were not included in https://github.com/godot-escoria/escoria-demo-game/pull/494. Created this diff by running the following on Linux: ``` find -name \*.gd | xargs sed -i -e "s/[[:space:]]\+$//g" ```
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Julian Murgia
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58476828c6
commit
7bf3e9f276
@@ -140,7 +140,6 @@ func left_click_on_inventory_item(inventory_item_global_id: String, event: Input
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$mouse_layer/verbs_menu.set_tool_texture(
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item.inventory_item.texture_normal
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)
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func right_click_on_inventory_item(inventory_item_global_id: String, event: InputEvent) -> void:
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mousewheel_action(1)
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