fix:removed debug.gd after it was accidently readded with PR569 (#590)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
This commit is contained in:
@@ -1,26 +0,0 @@
|
||||
# `debug string [string2 ...]`
|
||||
#
|
||||
# Prints a DEBUG-level message to the log.
|
||||
#
|
||||
# **Parameters**
|
||||
#
|
||||
# - *string*: One or more strings to log
|
||||
#
|
||||
# @ESC
|
||||
extends ESCBaseCommand
|
||||
class_name DebugCommand
|
||||
|
||||
|
||||
# Return the descriptor of the arguments of this command
|
||||
func configure() -> ESCCommandArgumentDescriptor:
|
||||
return ESCCommandArgumentDescriptor.new(
|
||||
1,
|
||||
[TYPE_ARRAY],
|
||||
[[""]]
|
||||
)
|
||||
|
||||
|
||||
# Run the command
|
||||
func run(command_params: Array) -> int:
|
||||
escoria.logger.debug("debug command issued", command_params)
|
||||
return ESCExecution.RC_OK
|
||||
@@ -1,4 +1,4 @@
|
||||
# `debug string [string2 ...]`
|
||||
# `print string`
|
||||
#
|
||||
# Prints a message to the Godot debug window.
|
||||
# Use this for debugging game state.
|
||||
|
||||
Reference in New Issue
Block a user