170 Commits

Author SHA1 Message Date
13fed6a6ca Plugable dev tools, simple registry 2025-09-26 01:01:29 +02:00
4ff49696fa feat(godot4.5): enable debug in production releases 2025-09-16 23:43:01 +02:00
5e63ef4576 Dev Tools 2025-09-13 17:14:02 +02:00
c75601c06d UI cleanup, reorder & unify 2025-09-09 02:08:31 +02:00
e108de7f0e fix(display): scale display on window size change, fixes #123 2025-09-06 15:18:29 +02:00
a7aab5dfb5 fix: add debug/perform_script_analysis_at_runtime setting to project.godot 2025-08-04 13:34:11 +02:00
82dd13b017 fix(escoria4): show menu 2025-03-11 15:39:50 +01:00
0fb120466b feat(escoria4): upgraded project to Godot 4.4 2025-03-11 12:29:32 +01:00
5cb741d8a7 fix(config): use compatibility renderer only in editor 2025-02-04 23:46:51 +01:00
9a124830c5 feat(escoria4): port cocina and cocina_gas 2025-01-27 23:53:41 +01:00
93ee35362b fix(project.godot): enable translations with [internationalization]
fix(file structure): fix escoria-core symlink
2025-01-25 19:10:28 +01:00
f34f96e87f feat(godot4): project automatic upgrade from godot 3 to 4 2025-01-19 01:05:35 +01:00
c6e768f18e version bump 2024-11-14 23:43:23 +01:00
d80e3d4b36 Debug shortcuts: loadgame, new game without intro 2024-11-13 01:28:04 +01:00
c7079bfc08 feat(credits): enable music volume, closes #89 2024-11-12 19:36:05 +01:00
8d9c3523d2 builds 2024-11-12 00:23:34 +01:00
963ca95f59 enable savegame 2024-11-02 22:59:07 +01:00
b5d57bd2e3 Disable hover stack 2024-11-02 22:58:42 +01:00
bcf185231d fix(patata): added object-manager override. Solves #82 2024-11-02 22:45:24 +01:00
d4f9cdb48f Savegame disable buttons setting 2024-11-02 22:24:41 +01:00
b2673e71ac feat(story): el pan que habla 2024-11-02 17:44:05 +01:00
f142ea1b5d adds game over credits (#74)
## Changes
- Adds game over credits

Reviewed-on: gymkhana/gymkhana#74
Reviewed-by: Eneko Nieto <eneko@eneko.ovh>
Co-authored-by: oier <oierbravo@gmail.com>
Co-committed-by: oier <oierbravo@gmail.com>
2024-11-02 00:59:37 +01:00
62e07c83fe feat(dialog): show tip to speed up dialogs 2024-11-01 22:59:08 +01:00
a866a6b7cf add build action workflow 2024-10-27 04:58:12 +01:00
18529f8e29 fix(export): closes #57 2024-08-26 00:36:02 +02:00
26328155df fix(godot3.6): fixed inventory background 2024-08-25 12:28:35 +02:00
15f88c8203 feat: speed up dialogs 2024-04-09 22:57:59 +02:00
9f9cebeda9 Merge branch 'custom-data-components' 2024-03-17 20:03:34 +01:00
e56b3149c8 outline fix 2024-03-17 20:02:52 +01:00
19ef4704d4 Custom data tooltip, Tooltip manager, Gymkhana autoload 2024-03-17 19:48:58 +01:00
48e4f693d7 feat: deleted game folder 2024-03-17 18:42:58 +01:00
eed5e64a53 feat: save game system is working! 2024-03-03 19:32:30 +01:00
55a473d40c fix: project.godot for savegame branch 2024-02-13 22:54:19 +01:00
5a86567a97 fix merge 2024-02-13 00:12:22 +01:00
30d3f0bc69 Merge branch 'main' of git.fosil.eu:gymkhana/gymkhana 2024-02-13 00:11:09 +01:00
277dc9e10a clean up 2024-02-13 00:07:11 +01:00
a0225e9c4f relocate addons 2024-02-12 23:40:14 +01:00
b65b5806f5 relocate addons 2024-02-12 23:38:18 +01:00
83d7aac5ee feat: delete addons folder and use link to external folder 2024-02-08 00:12:27 +01:00
876a19b932 feat: intro dialog 2023-10-18 00:06:57 +02:00
275458a8a4 feat: say_last_dialog_option command 2023-10-13 02:41:43 +02:00
937e0fd8d3 Item cleanup 2023-10-10 23:28:06 +02:00
5d50f3e188 Auto set_active(false) for inventory items component 2023-10-08 03:44:21 +02:00
cdf85cd1c5 Outline item component 2023-10-08 03:26:31 +02:00
e6de1f1323 Fix: tried to fix compiling errors in esc_item_with_tooltip.gd 2023-10-07 23:38:56 +02:00
d1fc5995d4 feat: Oier does not speak to Eneko at startup, now the game has no story and is very boring
fix: remember picked items to avoid appering in scene again
fix: counting potatoes
2023-10-06 00:08:33 +02:00
a776252bb7 sequences, random & global variables 2023-09-26 02:18:24 +02:00
9c4df0d4d7 Merge branch 'gymkhana/main' of git.fosil.eu:gymkhana/gymkhana into gymkhana/main 2023-09-26 00:48:44 +02:00
401de66a9f cursor fix 2023-09-26 00:48:27 +02:00
2d32f4b312 Localization (#15)
## Changes (escoria-core)
> Pending to do a PR to the core.
- Added `es` langcode with the corresponding flag image.
- Translated literals for `es`

## Changes (gymkhana)
-  Added `turno_cocina` localization csv.
- Proof of concept for tooltips & dialogs.

## Notes
- For tooltips just use the literals. Godot will automatically search for a translation key first.
- For ESC just use `translation_key:"Default text"`

## How to test
- In the option menu ES should be selectable.
- The `frontal` item in the inventory should have the tooltips and the `say` command translated in `en`,`fr` and `es`.

Reviewed-on: gymkhana/gymkhana#15
Co-authored-by: oier <oierbravo@gmail.com>
Co-committed-by: oier <oierbravo@gmail.com>
2023-09-26 00:13:55 +02:00