Commit Graph

31 Commits

Author SHA1 Message Date
Duncan Brown
13a600598f feat: adds option to sync talking animation finishing with either audio or text; if with text, now finishes when text is done rendering. 2022-12-04 18:36:00 +01:00
Duncan Brown
d676e50284 feat: adds additional options to dialog manager, including a left-click action option and a text skipping option 2022-12-04 18:36:00 +01:00
Duncan Brown
bd2f28214b feat: allows for the skipping of dialogue after the text is fully visible; still need to look at integrating with user options 2022-12-04 18:36:00 +01:00
StraToN
d7b8c893af chore: storing version and changelog 2022-07-11 21:04:09 +00:00
StraToN
2e67aa9973 chore: storing version and changelog 2022-07-10 18:40:30 +00:00
Julian Murgia
ad79aa69d1 Big refactor: Fix plugin issues when disabling/reenabling plugins (#598)
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com>
Co-authored-by: Duncan Brown <duncan@prometheussoftware.ca>
2022-07-10 20:40:08 +02:00
StraToN
dfbceadd1c chore: storing version and changelog 2022-06-23 09:27:38 +00:00
Duncan Brown
653e336383 fix: handles translation keys that have only one word (i.e. no spaces… (#596)
* fix: handles translation keys that have only one word (i.e. no spaces) in the actual dialogue

* fix: fixes dialogue that starts with a space

* fix: issues warning if translation key cannot be found (same for a voice file that can't be found) and uses the untranslated text in this case
2022-06-23 11:27:04 +02:00
Balloonpopper
584b81a496 fix: Corrected wether to whether 2022-04-21 09:55:00 +02:00
balloonpopper
0a45140fad documentation: Fixes to command descriptions (#506)
Co-authored-by: Duncan Brown <duncan@prometheussoftware.ca>
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-03-10 23:05:27 +01:00
balloonpopper
21df2af2c8 refactor: Whitespace removal from all .gd files (#494)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-02-17 23:00:53 +01:00
Dennis Ploeger
b40c0a241c feat: Removed obsolete code. Fixes godot-escoria/escoria-issues#99 (#499) 2022-02-17 22:25:13 +01:00
Duncan Brown
99dc1e0110 feat: refactor numerous areas and tokenize string literals where possible; also fixes some small bugs (#487)
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
2022-02-04 17:10:40 +01:00
Julian Murgia
b4d5e380e6 Fix: makes dialog players pausable by removing yields (#472) 2021-12-01 09:39:24 +01:00
Dennis Ploeger
c2bbefedd3 Issue 58 (#453)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-21 22:18:15 +01:00
Dennis Ploeger
dbc7415aaf fix: Say command fixes (#452)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-21 21:10:22 +01:00
Julian Murgia
c4d1432d66 fix: Fixed input problems (#440)
Authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-14 13:36:59 +01:00
Dennis Ploeger
57ce7fbcae feat: Made dialogs pluggable (#424)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-10-27 08:34:13 +02:00
Dennis Ploeger
94d86d24d5 fix: Huge cleanup (#420)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-10-25 08:59:07 +02:00
Dennis Ploeger
60ea4d851b Issue 320 (#396) - Mobile fixes
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-09-23 08:32:08 +02:00
Julian Murgia
ad390a6f65 Fix when no speech key is used and translate speech key if used (#389) 2021-09-09 09:15:56 +02:00
Dennis Ploeger
c8958e7454 Issue 377 (#383)
* feat: Implements speech fixes #377

* docs: Automatic update of API docs

* chore: Updated speech translation.

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-09-06 08:52:16 +02:00
Dennis Ploeger
a639ad5f32 Issue 343 (#379)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-08-28 22:29:04 +02:00
Dennis Ploeger
1f28fdc8f3 feat: Implemented all dialog features. Fixes #345 (#376)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-08-27 08:15:52 +02:00
Dennis Ploeger
56bf96da8c Checked all FIXMEs and TODOs (#353)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-08-02 21:23:57 +02:00
Dennis Ploeger
90f880d090 Issue 315 (#341)
* feat: accept_input implemented

* feat: More fixes for accept_input and tests for it

* feat: play_snd implemented

* fix: Removed game_over and queue_animation commands

* docs: Automatic update of API docs

* fix: FIxes schedule_event command

* feat: Implemented slide and slide_block

* feat: Implemented turn_to

* docs: Automatic update of API docs

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-07-29 23:05:24 +02:00
Dennis Ploeger
746a724f5a ESC compiler rewrite
Splits the former ESC_Runner and ESC_Level_Runner into multiple dedicated managers. 
Authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-06-04 16:12:42 +02:00
Julian Murgia
909031f536 Added translations management
Prepares work for line voiceovers management.
2021-04-07 08:39:59 +02:00
Julian Murgia
6aa466d6d2 Finished ESC camera commands reimplementation.
Some cleaning done, and all logging commands put in escoria.logger script.
2021-02-09 08:56:30 +01:00
Julian Murgia
ff56816205 Deleted ESCHotspot (use ESCItem instead)
Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script.
Added talking animations management.
Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction.
Continued removing unfree stuff.
2021-01-13 23:23:04 +01:00
Julian Murgia
f26d96f115 Initial commit of Escoria-Reloaded. Still a lot of missing stuff. 2020-12-17 16:31:12 +01:00